1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

The Feature Request Thread...

Discussion in 'Automobilista 2 - General Discussion' started by VFX Pro, Jul 3, 2020.

  1. 919Hybridenjoyer

    919Hybridenjoyer New Member

    Joined:
    Aug 5, 2026
    Messages:
    1
    Likes Received:
    0
    Hopefully im doing this right
    I would love the ability to pick specific cars per class for races and championships like for example in a 10 car gt3 race pick 2 porsches, 2 bmws, 1 mclaren, 1 aston and 4 lambos
     
    • Agree Agree x 4
  2. Malaman

    Malaman New Member

    Joined:
    Jul 20, 2022
    Messages:
    25
    Likes Received:
    13
    I don't know if this has been requested before but here it goes:

    I'd like to have the ability to share the car with AI drivers and be able switch with them.

    Also the ability to simulate their stint or wait for them run it through in real time.
     
    • Agree Agree x 2
    • Winner Winner x 1
  3. WonderTomee

    WonderTomee New Member

    Joined:
    Apr 27, 2022
    Messages:
    19
    Likes Received:
    1
    Based on Game Build: Current
    Request Title: Improve Multiplayer AI Customization and Custom AI support
    Description:
    • AI Auto Fill can select the same cars and liveries already used by human players, creating duplicate entries on the grid.
    • Custom AI driver lists and names that work offline do not appear to function correctly in multiplayer sessions, even when all participating players have the same files installed.
    • Dedicated servers do not offer control over which AI drivers, liveries, or roster entries may participate in a session.
    For groups of friends who enjoy co-op championships with AI opponents, it would be incredibly valuable to have multiplayer AI functionality closer to what is already possible offline.
    Possible improvements could include:
    • Support for Custom AI rosters in multiplayer.
    • Proper synchronization of Custom AI names and driver assignments between all players.
    • The ability to prevent AI from selecting cars or liveries already chosen by human players.
    • Optional AI roster management, allowing server hosts to choose which AI entries can participate in an event.
    Benefits:
    These improvements would greatly enhance multiplayer immersion and would allow players to recreate real-world championships, historic seasons, and custom leagues more accurately.
    For example, a small group of friends could run a complete 2006 Formula 1 season with:
    • authentic drivers,
    • authentic liveries,
    • consistent AI opponents,
    • and no duplicate player cars on the grid.
    This would make AMS2 an even better platform for cooperative championships and long-term league play, which is something many members of the community enjoy.
    We understand that multiplayer AI is a complex area of development, but we would greatly appreciate any consideration given to these features. They would significantly improve the experience for groups like ours that regularly race against AI together.
     
    • Like Like x 1
  4. Despi Routo

    Despi Routo New Member

    Joined:
    Oct 6, 2025
    Messages:
    26
    Likes Received:
    21
    I'd like the radar to be more of a circle with our car at the center of it so I could see more in front of me. Currently, it feels like it's too offset and shows the car in front only if I'm 50 cm from its rear bumper which is a bit late IMO.
     
    • Informative Informative x 1
  5. Christiwn W.

    Christiwn W. New Member

    Joined:
    Aug 16, 2026
    Messages:
    2
    Likes Received:
    1
    A modern sim racing title should be fully operable from a supported steering wheel, especially in VR. Showing A/B/X menu prompts while providing no straightforward way to assign those menu functions to wheel buttons is extremely frustrating. I wanted to race, spent my time configuring controls instead, and eventually quit AMS2 and launched Assetto Corsa.

    Please add proper menu-navigation bindings for steering wheels and sensible presets for common MOZA hardware. This is basic usability for a sim racing title.
     
    • Agree Agree x 1
  6. Mattevans

    Mattevans New Member

    Joined:
    Dec 12, 2023
    Messages:
    5
    Likes Received:
    1
    1) Full Integration with LFM for multiplayer racing 2) the ability for people who stream to have an OBS link to the TV director mode. 3) Allow us to see fuel levels/tyre choices of opponents on the leaderboard/via simhub. 4) Open up the environment (weather slots) for simhub dashboards, session settings etc
     
    • Agree Agree x 2
  7. fireballr18

    fireballr18 Well-Known Member AMS2 Club Member

    Joined:
    Apr 1, 2019
    Messages:
    552
    Likes Received:
    347
    Not sure if possible but I'd appreciate to have an editor option ingame to adjust weight, drag, performance etc for liveries, cars, driver names aso. Incl a good an simple overview where adjustments were already done.
     
    • Agree Agree x 1
  8. Yerffej

    Yerffej Active Member

    Joined:
    Aug 30, 2020
    Messages:
    192
    Likes Received:
    169
    Would be nice to have an equal performance / realistic slider instead of going into the Xml's .
    Would make it a lot easier.
     
    • Agree Agree x 2
  9. alink

    alink Well-Known Member AMS2 Club Member

    Joined:
    Dec 3, 2017
    Messages:
    2,361
    Likes Received:
    2,940
    Hopefully I can ask for this:
    An option to disable the start light sound (beep - beep - beep - beep - beep --- beeeeeeeeeep).
    It ruins the atmosphere and challenge of starting.
    Especially if starting from the back and you don't have a or just a bad view to the starting lights. Regardless of wether if standing or rolling start.
     
    • Like Like x 2
  10. Eric Biggins

    Eric Biggins New Member

    Joined:
    Mar 31, 2020
    Messages:
    19
    Likes Received:
    7
    I don't know if this has been suggested, but could we get a strength range slider that allows you set how weak and strong the field is similar to iRacing. They and AMS2 have the best A.I with the edge going to AMS2 but they do have some good features to borrow from.
     
    • Like Like x 1
  11. Ace

    Ace Well-Known Member

    Joined:
    Dec 4, 2024
    Messages:
    542
    Likes Received:
    728
    When setting up a session it would be great to have one additional display field for "simulated session time". It just combines the set session duration (like 20 minutes) with the selected time scalar you selected, so you can easily see how much ingame time will pass during your race. This would make it much easier to set up a correct simulated race lengths like 6h, 10h or 24h for your actual session length like 20 minutes, 40 minutes, etc.
     
  12. DeLaFuente

    DeLaFuente New Member

    Joined:
    Aug 14, 2024
    Messages:
    11
    Likes Received:
    18
    Based on Game Build: 1.6.9.91
    Request Title: New minimal version of the tyres HUD widget.
    Description: At the moment, we have two options for the Tyres/Damage widget: a full version with both tyres and damage, and a minimal version with only tyres. The request is to add a "Minimal 2" option that only shows car damage, omitting the tyres. This would be useful for those who don't want tyre info on screen (in my case, it's already displayed on an external dash screen).
    Benefits: Free up screen space upload_2026-8-25_19-21-59.png
     
  13. Eric Biggins

    Eric Biggins New Member

    Joined:
    Mar 31, 2020
    Messages:
    19
    Likes Received:
    7
    This is going to seem like a silly request, but the Long Beach Circuit is really missing water coming up from the Dolphins in the fountain. It's such an iconic scene with the race cars coming around the corner and the water coming up out of the fountain. I've been pretending there's a severe drought and the city has had to turn off the water.
     
    • Funny Funny x 2
    • Winner Winner x 1
  14. FearFactor

    FearFactor Member

    Joined:
    Jun 5, 2021
    Messages:
    37
    Likes Received:
    14
    Saw now the PMR trailer of V8 Powerpack addon.....damnnnnn Reiza..... we need muscle cars too!
    Waiting meanwhile so long for them (and 70s cars).
     
    • Like Like x 1
  15. Xenix74

    Xenix74 Active Member

    Joined:
    Jun 27, 2022
    Messages:
    266
    Likes Received:
    161
    A quick suggestion.

    I’ve noticed that there is no "random" setting in the LiveTrack presets. That’s a shame. It would be great to have scenarios with a wet track but sunny weather.

    Currently, this is only possible manually, which is really a pity—a lot of potential is being wasted here. (Of course, this would have to be overridden or disabled when using real-world weather settings.)
     
    • Agree Agree x 1
  16. DaWorstPlaya

    DaWorstPlaya Well-Known Member

    Joined:
    Aug 5, 2020
    Messages:
    530
    Likes Received:
    268
    Allow Lapped cars to unlap themselves during Full Course Yellows.
    Please consider adding the feature where cars that are lapped can unlapp themselves at the start of the 2nd lap of the pace car. The pace car usually stays out for 3 laps and comes in at the end of the 3rd lap.
    It would be nice to see a feature where lapped cars can unlap themselves when the pace car starts the 2nd pace lap during a full course yellow, until all cars are on the same lap. If a lapped car is 2 or more laps down, let it attempt to go around the pace car twice or more after the pace car starts the 2nd lap.

    It would also be nice to have the option to set the speed of the pace car during multiplayer races.
    Eg: set the pace car speed higher for tracks that are longer, Spa, Lemans, Road America, Road Atlanta, etc.
    Eg: set the pace car speed lower for tracks that are shorter.

    Thank you for taking the time to read this Team Reiza.

    ---

    Slightly off topic but I would really like to see the option for lapped cars to unlap themselves when the safety car comes out, so that they can catchup and be on the same lap.
     
    Last edited: Aug 31, 2026 at 8:51 PM
    • Like Like x 1
  17. Mike Patmore

    Mike Patmore New Member

    Joined:
    Jan 13, 2026
    Messages:
    1
    Likes Received:
    0
    Hi.
    Is there any information if Reverse Grids will be added to the game.
    Mine and many other clubs would like to use this option to spice up racing
    Seems like a simple feature to include?
     

Share This Page