The Feature Request Thread...

Discussion in 'Automobilista 2 - General Discussion' started by VFX Pro, Jul 3, 2020.

  1. OniGarage

    OniGarage New Member

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    I love AMS2, for me it's the best sim and I love the work you guys put into new things and making the game better and better, new tyre physics, weather...

    But I have two requests that I would really love to see in the future and that I think would make AMS2 even better:

    *Control Mapping:* Please add 12-click mapping for rotary encoders, it would add so much immersion.
    *TC, TC Slip and TC Cut:* For cars that actually split traction control into three separate controls. I think it's mandatory by now.
    *Rain Effect:* The rain animation on the windshield with wipers is really too dated and also out of sync (rain disappears before the wiper passes) and this really hurts me considering everything else has incredible visuals, a step above any other simulator. So I really hope you fix the rain spray with something more realistic or at least synced.

    Keep amazing us guys!
     
    • Agree Agree x 6
    • Winner Winner x 1
  2. sergio rivera

    sergio rivera New Member

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    Great job on the qualifying setup; it’s very dull to qualify in isolation during endurance races just to avoid mixing with other classes. Now, the only thing left is to unify the classes on the starting grid as well, so that a driver who didn't qualify—or qualified poorly—doesn't end up mixed in with other classes at the start.
     
    • Agree Agree x 4
  3. Wolke

    Wolke Member

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    (again) Some MP "features" that are imo basic for every sim

    - admin commands on the server like 1. "kick player" (Vote kick is useless) followed by "restart session, advance, High ping kick" etc.
    - a proper sorting and filtering function in the MP Browser, e.g. by password-protected servers (I mean, to have to ask for that is a pain)
    - Player position display during rolling starts(also SP)
    ----
    General:
    Device recognition is still awful, automatic detection of the used rim IS possible
    Asetek products as profile
     
  4. Despi Routo

    Despi Routo New Member

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    Is it possible to have a side mirrors HUD option ?
    Playing with cockpit cam on a single monitor feels too narrow for me and some lobbies restrict racing to inside views only. I'm aware I can peak on the sides but considering we already have the rear view mirror as a HUD option, I feel it would be cool to add side view mirrors in the HUD as well.
     
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  5. Marius H

    Marius H Forum moderator Staff Member AMS2 Club Member

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    Feature request: Audio-sliders per car

    I joined an open lobby the other day. F1 Classic, or something like that. Unfortunately I joined kinda late, so it was sorta direct to Race. Oh boy, the car was so loud I started to regret that I joined that lobby. Eventually I adapted to the sudden increase of the audiovolume, but I would like to see audio-sliders per car. If FFB can do that, I hope Audio can do it as well. Yeah, audio-sliders per car!
     
    • Agree Agree x 3
  6. Maechyl

    Maechyl Active Member

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    Feature request: Setting race length by distance as well as laps and time.

    I know I could calculate this myself, but if the software could do it instead that's preferrable.
     
    • Agree Agree x 5
  7. Wilfrandy Ramirez

    Wilfrandy Ramirez Active Member

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    Feature request: ability to select between Single-file or Double-File restart.

    I have been doing a few of NASCAR racing against AI lately, and while I am having a blast, I would love to have double-file restart after a FCY. Also the rolling start should be looked into, the AI seems to no maintain a proper space; one of the lines will be further ahead of the other making the player gain one or two positions.
     
    • Agree Agree x 3
  8. Mumblesh

    Mumblesh New Member

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    Feature request: Audio device option "default". Why there is no default audio option I do not know, seems like a logical thing to have.

    As someone that switches between, VR, External audio and Headphone, it is bizarre that every time I launch the game, I have to enter the audio options to cycle between a lot of audio devices until I get to the correct one for current sound output.

    -------------------

    Feature request: Better qualifying AI and pit-lane "qualifying monitor screen information".

    AI on qualifying needs to better decide how much time there is available and therefore make sensible decisions as to when to join the track. Mostly they just all pour out at the same time and fill the track with far too many cars at once, it becomes more like a race. I do understand that it can be tricky because not every qualifying session is set the same way, but there needs to be a better logic I think.

    Secondly, when you are monitoring from the pit it helps to see "with clarity" exactly how many cars are on track and where they are (real-time monitoring from a track map) so you are better informed as to when to leave for your out-lap. This makes it less likely you will get stuck in traffic as you can better plan when you leave the pit and join the track.
     
    Last edited by a moderator: Sep 20, 2026
    • Agree Agree x 2
  9. XTRMNTR2K

    XTRMNTR2K I WANNA GO FAST! AMS2 Club Member

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    Feature request: HUD indicator for pit stop windows & mandatory pit stop status (served, not served, etc.)

    As far as I know the game is missing some kind of pit stop indicator on the HUD that shows the status of pit stops for a given race. Things that should be visible at a glance: Pit stop window, status of mandatory pit stop(s) if any, minimum number of tires for a pit stop to count as valid, etc.
    Been a while, but I think ACC has a decent indicator for this.
     
    Last edited by a moderator: Sep 20, 2026
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  10. Ricky Richards

    Ricky Richards Active Member

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    Quoted because related.

    Feature request: AI tactical use of limited stints and/or laps.
    Particularly where there is a max number of laps or stints, they should spread them out through the session. Either by tactically looking at when the other cars are out they should just randomly spread their sessions over the time available. So I tried a max 12 lap 2 hour qualifying (like old school F1), and everyone is doing their first 3-lap stint in the first quarter hour - those ought to be spread over the first half hour.

    Doing it randomly might be more natural than doing it tactically. In Geoff Crammond Grand Prix 1 (and possibly later versions, I don't remember), in a full length qualifying, cars would leave the pits until there were exactly 6 cars on track, then as those cars came in, the track would empty, and new ones would prepare to go out until it was exactly 6 again because they were mechanically following some optimum. It might look more natural and immersive if you just work out the number of stints everyone should do, how long a stint should take and then give everyone 4 (or however many stints) randomised times between the start and end (or one stint-length before the end) of the session for when they should go out.

    If you can't easily change the current garage-out-pit-out-pit cycle the cars all do(so internally it's one stint just with pitstops) then at least delay some cars' original out-of-garage move to get the track occupancy spread out.

    Anyway, cool feature and I'm sure it's going to be even better in later versions.
     
    Last edited: Sep 20, 2026
    • Agree Agree x 1
  11. dm7c3

    dm7c3 New Member

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    Feature Request: Pit Speed HUD; Ringcolor dependend on speed

    Is it possible to change at least the ring from red to green if i am below the pit speed limit. It irratetes me if it stay's red, i think i am still to fast.
     

    Attached Files:

    Last edited by a moderator: Oct 2, 2026
  12. Nev

    Nev Member

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    Feature Request: PreSet.
    I currently only race preset events but am not capable of running the full distance. Consequently I have to change a lot of parameters each time I race. Would be nice to have the ability to save some sort of custom set up and apply it to each event.
     
    Last edited by a moderator: Oct 2, 2026
  13. OfficeChairRacer

    OfficeChairRacer New Member

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    Feature Request: Various requests

    - FullForce
    - More Wheel Input Configuration Options. Can´t config the ABS Rotary Encoder on my Bentley Wheel
    - HDR
     
    Last edited by a moderator: Oct 2, 2026
  14. Manbird12000

    Manbird12000 Active Member

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    Feature request : preselects for time of day dawn, noon, afternoon, evening and night.

    For example, when is sunset at Le Mans during spring? With the different seasons and so many tracks in different time zones, it’s difficult to set the correct time of day. Time of race isn’t as important as position of sun, which is what most of us are setting the time to achieve.
     
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  15. Pratik

    Pratik New Member

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    Based on Game Build: 1.6.9.96

    Feature Request:: Animated and visible trackside recovery of DNFed cars during full course yellow and safety car

    Description: After the safety car is out because of an incident or an accident, the out of race car being picked and recovered is animated and displayed.

    In the settings menu, I can select whether to have this animation on or off, similar to pit crew animation option. The options could be:
    • Full: Shows a crane taking tha car(s) out, marshals fixing barricade and removing debris.
    • Half: Car(s) moving out of track/sight without the crane. Barricades getting restored without people.
    • Off: As is the current state - car disappears, no damage to barricade or fixed automatically

    Benefits: This increases immersion and also provides a logical visual reason why and how long the safety car is still out.

    I am not sure how GPU/CPU intensive this would be. So having an option to turn the animation on or off will help and allow users to decide, whether they want to have the car recovery displayed and animated or not.
     
    Last edited by a moderator: Oct 2, 2026
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  16. Greenario

    Greenario New Member

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    Feature Request: Mid-Race / Pit Stop Save & Resume Option for Endurance Races


    Hi Reiza Team and Community,
    I’d like to suggest adding a Mid-Race Save & Resume feature, ideally tied to pit stops, for offline endurance racing.

    Currently, AMS2 allows us to set up long endurance races (e.g., 6, 12, or 24 hours), which is fantastic. However, for many players who work or have limited free time, completing a multi-hour race in a single session is simply not feasible. Leaving the PC running in pause mode for several days to finish a 6-hour race over 1–1.5 hour daily sessions isn't a practical or energy-efficient solution.

    How it could work:
    • Pit Stop Save Trigger: During an offline pit stop, offer an option or prompt like "Save & Exit Race".

    • State Preservation: The game saves the current session state (vehicle status, gap to competitors, tire wear, fuel levels, track progression, weather state, and remaining time).

    • Resume from Menu: A simple "Resume Race" option on the main menu or single-player sub-menu loads the saved state directly back in the pit lane.
    This feature would make long-distance endurance racing truly accessible to casual players and full-time workers without forcing them to compromise on realistic race lengths.

    Thanks for considering this, and keep up the awesome work on AMS2!
     
    Last edited by a moderator: Oct 2, 2026
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  17. Ace

    Ace Well-Known Member

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    Good for you it's coming soon with 1.7. From the 2026 Development roadmap:
    "for Single Player gameplay, the highlights should be further AI race craft improvements along with adding the option for saving & resuming races already in progress (albeit with some inherent limitations)"
    Renato mentioned that there will be some limitation towards weather progression when resuming saved races
     
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  18. Despi Routo

    Despi Routo New Member

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    Feature Request: Pitstop

    I'd like to have the pit lane time next to the pit stop one. The pit lane time would count from the pit lane start to its end. It would make the widget whole as well though it would need to last 1 or 2 seconds after exiting the pitlane.

    Attached, a quick example I drew.
     

    Attached Files:

    Last edited by a moderator: Oct 2, 2026
  19. Mirko Pricoco

    Mirko Pricoco Active Member

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    Feature Request: Various requests

    Camera Alignment:

    An interesting and useful feature to add would be a camera/seat positioning/alignment in cokpit view also for left and right, not only up and down and back and forward.

    In game PP Filters:
    A library of filters from Reiza and modders good to give a touch of realism to the game. Reshade is a good option but is a FPS eater.
    A slider under the Gamex FX settings with different PP filters would be amazing!

    New Interface with 3D Cars models
    Selecting a car with a 3d model has always his taste.

    Personal Profile Interface and Driver Customisation
    Not only car liveries but also suits and helmets for the player who can customise his own avatar. Also a screen showing a race garage with the most used car in 3d and then all the details that already exist.

    Really happy to hear from the community!!!
     
    Last edited by a moderator: Oct 2, 2026
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  20. Seichrotierer

    Seichrotierer GreyHairRacing

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    Feature Request: I am not sure if that was requested before (cloud not find anythng so far):

    During monitoring view (e.g. watching your rivals during qualifying) it would be great if the current drivers split times cloud be displayed. (gap to you and current session best?) That way you can bite your nails if he gets close to your own time. :D
     
    Last edited by a moderator: Oct 2, 2026
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