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The Feature Request Thread...

Discussion in 'Automobilista 2 - General Discussion' started by VFX Pro, Jul 3, 2020.

  1. SlowAssDave

    SlowAssDave CrazyCanuck (CASS) AMS2 Club Member

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    Rally setup for ARC!
     
  2. Jugulador

    Jugulador Well-Known Member

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    Can you go dirt with any AMS2 car?
     
  3. Racinglegend1234

    Racinglegend1234 AMS2 wiki founder AMS2 Club Member

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    Yes
     
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  4. Egor

    Egor Member

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    Good afternoon! Is it possible to expand the number of slots for championships, as well as the number of custom championships themselves?
     
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  5. LibranRabbit

    LibranRabbit Member

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    3D image showing rise and fall of in track selection screen.
    RPM Redline of vehicle on selection screen.
     
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  6. Renan G Flores

    Renan G Flores Well-Known Member

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    Based on Game Build: Any.
    Request Title: Brands Hatch RX from Adrenaline Pack Pt. 2.
    Description: Brands Hatch RX version from PCARS2.
    Benefits: More RX and more Brands Hatch.

     
  7. reptilexcq

    reptilexcq Active Member

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    Better yet...I wish they add a FAVORITES feature like it does in PCARS2. It's important to be able to save a specific car, date, weather, time in a slot so you don't need to redo everything.
     
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  8. PocketsRJ

    PocketsRJ Hi from UK!

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    I would like some indicator as to whether a car requires blipping or lifting off when shifting. It's a nice 'extra' in Assetto Corsa on the loading screen and helps make it more obvious.
     
    • Agree Agree x 6
  9. Wincup31

    Wincup31 New Member

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    Hello Reiza, Some small features are missing to enhance racing immersion. Will they be added in the future?
    Display :
    - White flags (ultimate lap)
    - Checkered flags (end of race
    -Black flags (disqualification).

    Her :
    noise of gaviers on the bodywork when driving off the track or when the competitor in front of you rolls on the dirt and comes back on the track.

    Ok, on a race of 20 laps for example, the race stops at the end of the 19th lap. Fix planned?

    Thank you, for all your efforts anyway! This game is set to be the greatest accessible simulation ever released!
     
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  10. Racinglegend1234

    Racinglegend1234 AMS2 wiki founder AMS2 Club Member

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    It stops after 20 laps, but in AMS2, it says how many laps are completed and not what lap you’re on
     
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  11. PocketsRJ

    PocketsRJ Hi from UK!

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    Well I find it does both; most of the time the lap I'm on is correct, but sometimes (after rolling starts maybe?) It's how many are completed.
     
  12. Wincup31

    Wincup31 New Member

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    I just did a 25 laps race again and the cooling lap started on the 23rd. (I specify that it was on Monza with mod cars and CrewChief activated even if I doubt there is a link).
     
  13. Roy Niessink

    Roy Niessink Well-Known Member AMS2 Club Member

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    Rolling start lap counter is bugged, and its been like that for ages
     
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  14. deadly

    deadly BANNED BANNED

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    When doing training/qualifying, the game counts the outlap as lap 1 and your first fast one, too. So, when you are on your second fast lap, the counter says lap 2, but actually it is your 3rd on track.

    During races, I did not saw wrong inserts yet when doing standing starts, but only with rolling ones.
     
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  15. TomLehockySVK

    TomLehockySVK Well-Known Member

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    Livery editor. The madness engine can easily do it as it was in Project Cars 3 (have not played but seen it). Some people have no interest in making liveries or just want something more of their own with something that is easy to do within a few minutes, without the need to use photoshop.
     
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  16. Xenix74

    Xenix74 Active Member

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    Personally, I'm missing a bit of the common thread. I mean which car/track combinations are recommended. I don't have any suggestions how to design this in game (apart from a campaign) but a listing here in the forum might help. Of course you can certainly do everything with everything, but there are definitely some combinations that show better agreement than others.
     
  17. TomLehockySVK

    TomLehockySVK Well-Known Member

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    What if there were other game modes besides racing by Laps or Time ?
    - Team Race: two teams, leader of each team selects a car / livery that the rest of the team will have to use for the race.
    - Elimination: after the first lap ends, every 15 seconds the driver in last place is eliminated until only one (the winner) is left.
    - eXtreme racing: Every track has several ramps in the middle of the track which you have to jump over as you continue with the race.
    - Trackday: You can select ANY car you want and run on the track endlessly (until the server timer runs out)
     
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  18. Alegunner68

    Alegunner68 Well-Known Member AMS2 Club Member

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    I'd like an option for a formation lap with standing starts.
     
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  19. Micha28

    Micha28 New Member

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    Hello, I would like to be able to see if the running race is ranked or not. Furthermore, it would be nice if the possible settings were retained in the next sessions with a fixed setup.
     
  20. deadly

    deadly BANNED BANNED

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    As there are no flag rules for the AI, it would be nice if they left the pits in bigger intervals in qualifying in order to avoid them going in packs and building trains all the time.
     
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