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Track layouts to receive AI line redos

Discussion in 'Automobilista 2 - General Discussion' started by Renato Simioni, Jun 26, 2023.

  1. deadly

    deadly Well-Known Member

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    Nurburgring GP 2020:

    In Dunlop hairpin, AI in front drives extremely slow/brakes at corner exit instead of stepping on the throttle again. A complete braketest. AI from behind therefore attacks player like crazy, just steering in blindly.

    They generally do that in almost each corner of the track. Going in too fast in front of player and then going slow/braking at exits.But in the hairpin, it is the worst.

    Above that, they drive completely insane through last chicane when player is near.
    In order to avoid being overtaken, they just jump over the sausage curb every time, lose control by being airborne and ram player off track. They would not even step back there when player already is cleary ahead. .
    Just like they fell in some kind of rage mode when player is around.
    Driving there in a pack of AI in an open wheeler is one of the most horrible experiences I ever had in this game.

    Edit: It is a general issue in AMS 2: AI in front braketests player whilst the one from behind goes for a blind attack. They do not behave that weird when racing each others, just when player is around them.
     
    Last edited: Dec 1, 2025
    • Agree Agree x 1

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