Triple Screen Angle settings are not applied

Discussion in 'Automobilista 2 - Help & Support' started by MacEugene, May 3, 2026 at 2:39 PM.

  1. MacEugene

    MacEugene New Member

    Joined:
    Feb 29, 2020
    Messages:
    2
    Likes Received:
    0
    Hello,

    I have a triple 1440p setup with a 4th screen. I managed to make the triple screen display on the correct screen by first editing the graphicsconfigdx11.xml to force the correct resolution, and I then use resize raccoon to force the game to be rendered on the correct 3 games. I do not use Surround and would prefer to not use Surround.

    I then tried to apply the correct angles so the projection would be correct, unfortunately I have not found a way to make the game apply these settings:
    - I first tried via the in-game menu, but every time I change something the values go back to 0 once I reopen the menu or the game and in-game I see no difference.
    - Then I tried modifying the triplescreen xml directly but again I see no difference with any value I input in there. I tried deleting it so the game would recreate the xml and then reapply my settings, no difference.

    This is what I put in the XML

    <data class="TripleScreenConfigData" id="0x426A2780">
    <prop name="Name" data="" />
    <prop name="Build" data="3233" />
    <prop name="ForceTripleScreen" data="true" />
    <prop name="AllowTripleScreen" data="true" />
    <prop name="LeftScreen" physicalHeight="36.000000" physicalWidth="61.600000" bezelLeft="0.600000" bezelRight="0.600000" angleFromForward="45.000000" distanceToEye="830.000000" verticalOffset="0.000000" pixelWidth="2560" pixelHeight="1440" />
    <prop name="RightScreen" physicalHeight="36.000000" physicalWidth="61.600000" bezelLeft="0.600000" bezelRight="0.600000" angleFromForward="45.000000" distanceToEye="830.000000" verticalOffset="0.000000" pixelWidth="2560" pixelHeight="1440" />
    <prop name="CentreScreen" physicalHeight="36.000000" physicalWidth="61.600000" bezelLeft="0.600000" bezelRight="0.600000" angleFromForward="0.000000" distanceToEye="830.000000" verticalOffset="0.000000" pixelWidth="2560" pixelHeight="1440" />
    </data>

    I tried different angles (and distance to eye in cm and mm) but I obtain the same result. Is there any way to make the game apply the correct projection using my setup?
     
  2. AllocDK

    AllocDK Active Member

    Joined:
    Jun 22, 2024
    Messages:
    590
    Likes Received:
    245
    I got my 4 screen setup to work by using DisplayMagician and Resize Raccoon

    First make a profile with only the 3 monitors connected. After that, connect the 4th and make another profile

    Now setup DisplayMagician to open the game with the 3 screen setup, and after that return to your normal 3 screen setup

    When the game is loaded i use Resize Raccoon to spread the game out on the 3 screens

     
  3. MacEugene

    MacEugene New Member

    Joined:
    Feb 29, 2020
    Messages:
    2
    Likes Received:
    0
    That part I got working with Resize Raccoon, I don't even need to disable the 4th monitor for it. But when trying to set up my angles, then changing the xml like explained does nothing.
     
  4. AllocDK

    AllocDK Active Member

    Joined:
    Jun 22, 2024
    Messages:
    590
    Likes Received:
    245
    And if you disable your 4th monitor you will see that the game will start saving your settings
     

Share This Page