Tweak Tool FFB Werkstatt

Discussion in 'Automobilista 2 - Modding, 3rd Party Apps & Tools' started by JDean, Nov 3, 2026.

  1. Danielkart

    Danielkart Well-Known Member

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    Hi Jdean!
    That’s a very interesting approach to force feedback (FFB). Using frequency and amplitude analysis for AMS2 could even be described as a form of telemetry-based FFB.
    I’m curious to see whether it actually works better in the end—and, more importantly, what my own impression will be once I’ve had a chance to try it out.
    I don’t spend as much time with AMS2 these days, as I simply prefer the physics in other simulations; I find the overall driving feel in those to be more realistic.
    Best of luck with your project! Once a final version is ready, I’d be happy to give it a try.
    Best regards,
    Daniel

    By the way, you can already simulate the gear-shift effect right now, provided you have a suitable wheel base.
     
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  2. JDean

    JDean Member

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    Thank you Daniel for the warm words and your wishes. If i have more time i send you a PM with detailed Informations
     
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  3. JDean

    JDean Member

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    Umschalter_EN.png
    for Version 1.1

    It feels a little bit like we’ve found the Holy Grail.

    For years, we modders have been searching for a way to switch force feedback while you’re driving, so you can compare different FFB settings directly against each other. After a lot of digging through the code and plenty of trial and error, the FFB Werkstatt can now do exactly that: switch between force feedback setups in-game, on the fly.

    Now its one Click with the FFB Werkstatt

    an yes we are working und sunday for you:)
     
    Last edited: Nov 8, 2026 at 8:12 PM
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  4. Dud

    Dud Member

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    So having just bought this tool, I and others will have to spend another 10 bucks to enjoy this feature?.
     
  5. JDean

    JDean Member

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    you get a free upgrade from me no problem. Send me a PM message pls so i can find you on the mailing list :)

    every Werkstatt has an automatic Alarm Bell for new versions
     
    Last edited: Nov 8, 2026 at 8:42 PM
  6. JDean

    JDean Member

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    smartphone.jpg

    Who among you would want to use it? Local app comunication direct from youre sim rig
     
    Last edited: Nov 8, 2026 at 10:38 PM
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  7. Dmand

    Dmand Active Member

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    I thought you had a free trial version of your FFB file. You need to be a paid member to access that. Cmon man
    I've seen some crazy things pop up out of nowhere, full vr mods for AAA games, launchers with one click installers, all made with AI and some prompts from a human.
     
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  8. Danielkart

    Danielkart Well-Known Member

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    Certainly! You don’t need to send me anything. I’ve already spent more than enough time with AMS2, including countless hours on testing—to be honest, I’ve had just about enough of it by now. As I understand it, the process works roughly like this:
    The game calculates the physics.
    The game outputs telemetry or frequency data via a "shared memory" area or a UDP interface.
    Your tool captures this data, analyzes the amplitudes and frequencies, and uses them to calculate new force feedback (FFB) effects.
    The modified signal is then transmitted to the wheelbase.
    I see the biggest challenges in terms of latency, as well as the potential for an artificial or unnatural driving feel—a common issue when FFB is based solely on telemetry data. Nevertheless, I’m very curious to see how it will feel once you’ve completed your project.:)
     
  9. Ace

    Ace Well-Known Member

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    Right now it's just creating a FFB file, it's not actively interfering in your ffb and is not connected to your own AMS2 output. Since it takes 6 cores and like half a minute to create the file I would assume some form of AI is generating the file based on how it's trained via the python scripts? Not sure how the realtime swap between FFB profiles will work since AMS2 only loads the FFB file once on bootup, so maybe it will add some form of file injection or memory manipulation?
     
    Last edited: Nov 9, 2026 at 9:00 AM
  10. XTRMNTR2K

    XTRMNTR2K I WANNA GO FAST! AMS2 Club Member

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    The FFB file itself is actually generated instantly. What you are referring to is the checking process to see if there are any possible issues or dangers with the configured settings (and the process is optional, but recommended). From what I understand it works by simulating several laps on different track/car combos to see if anything could cause problems for the user.

    As for how exactly the FFB works and interacts with AMS2 I have no idea. :oops:
     
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  11. Dmand

    Dmand Active Member

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    So in order to get the updated version, you must stay subbed to the monthly patreon? Can i sub for 1 month only, get the app and get the rest of the updates to the app for free if i unsubscribe from your patreon.

    How are you increasing the hz rate of the ffb signal?
     
    Last edited by a moderator: Nov 9, 2026 at 5:21 PM
  12. JDean

    JDean Member

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    yes youre right. you get all updates for that time period, thats a patreon thing. After the early acces when we intergrated all youre ideas and wishes we build a self update system in the future.

    if you need technical support or have deep questions send me a direct message and i help you out. Im not dayli in this thread. And if you need an update, because you need that on little new feature that makes you faster, no problem text me :)
     
    Last edited: Nov 9, 2026 at 5:14 PM
  13. Xzanman

    Xzanman Well-Known Member

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    67 sliders! AMS2 already has too many FFB options. This is where Rfactor2 got things right. Gain, minforce, smoothing that's it. Nothing else is needed. Still the best driving feel you can have in simracing.
     
  14. Dady Cairo

    Dady Cairo "Son of Spartakus" and "Leisure Nostradamus" AMS2 Club Member

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    You have pretty good presets for every taste,you must not use 67 sliders,you can use 67 sliders if you like to.And no RF2 was not able to produce a FFB like nowadays.Call it progress.
     

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