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VR Discussions, Questions & Feedback

Discussion in 'Automobilista 2 - General Discussion' started by Heitor Facuri Cicoti, Apr 5, 2020.

  1. Majak

    Majak New Member AMS2 Club Member

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    @WadeOhh, you could try deleting or renaming your "C:\Program Files (x86)\Steam\config" folder. I switched from Reverb G2 to Quest 3 and was struggling to even start SteamVR unless I deleted that "config" folder which got re-created on SteamVR start (re-installs of SteamVR did not help, but deleting config folder did).

    I'm running the Quest 3 with Virtual Desktop @ 72 fps, HEVC 10 bit, AMS2 with vrperfkit and very happy with the results, much happier than with the Reverb G2. CPU Ryzen 5900X, GPU AMD 6900XT@23.9.3 driver.
     
    • Optimistic Optimistic x 1
  2. TheMattyOnline

    TheMattyOnline Active Member AMS2 Club Member

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    This would all be solvable if the launch in SteamVR branch worked for Oculus headsets (it doesn't currently). Then we could use open composite to force OpenXR usage.

    Reiza don't even need to waste resources on implementing OpenXR.
    Unfortunately, after almost a year of tagging all manor of devs and staff, including @Renato Simioni and @CrimsonEminence, not a single one of them has even responded, let alone given any indication if this is fixable for Oculus headsets. (It has to be, given that Oculus headsets support Steam/Open VR and AMS2 supports launching via this API).

    Frustrating to say the least!
     
    • Agree Agree x 2
  3. CrimsonEminence

    CrimsonEminence Administrator Staff Member AMS2 Club Member

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    I've forwarded the request. I can't promise anything tho!
     
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  4. Nolive721

    Nolive721 Active Member

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    Yes please make it happen

    when I see couple of posts above of new QUEST3 users I can imagine the VR market in Simracing is growing and Meta has been driving this since QUEST1 and especially with the affordable QUEST2 so it’s good for Reiza business to support this integration now!
     
    Last edited: Oct 30, 2023
  5. WadeOhh

    WadeOhh New Member

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    Thank you for sharing, but deleting the config folder unfortunately didn't help. I even gave vrperfkit a try and this also did nothing to help. I feel like there is something interfering, or something running in the background that is tanking my performance. I guess I'll continue to investigate.
     
  6. Nolive721

    Nolive721 Active Member

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    I think I read somewhere that running the Q3 with VD would allow to trigger openxr runtime and use the great features from openxr toolkit for example

    can you confirm because that would be a game changer and could make me think to upgrade from my Q2

    thanks a lot
     
  7. WadeOhh

    WadeOhh New Member

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    Solved! Although, pretty unsatisfyingly. I did a complete re-install of the game and my issues are completely gone. The game runs great and looks gorgeous on the Quest 3.
     
  8. UrsineSaturn9

    UrsineSaturn9 Active Member

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    Yes, it works apparently
    Application Compatibility
     
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  9. Nolive721

    Nolive721 Active Member

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    Thanks for the link

    but AMS2 is not listed in the verified games so I am still a bit doubtful
     
  10. Nolive721

    Nolive721 Active Member

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    I don’t necessarily like these media but post on Reddit and discord to get some clarity

    and hopefully some leverage for Reiza to support us Oculus VR users
     
  11. UrsineSaturn9

    UrsineSaturn9 Active Member

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  12. Nolive721

    Nolive721 Active Member

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    Funny enough I am subscribed to this guy channel

    5hrs livestream though but fact he has the openxr toolkit overlay so it works indeed

    need to figure out if the same applies to Q2

    thanks lot for sharing
     
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  13. Majak

    Majak New Member AMS2 Club Member

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    Yes, you can get OpenXR Toolkit working with AMS2 on Quest 3 in combo with VD if you use OpenComposite (I tried and it worked for me), though AMS2 itself is OpenVR, but I ended up sticking with vrperfkit (no need to exchange DLLs like in the OpenComposite case).

    On my machine Quest 3 runs so much nicer than the Reverb G2. It looks better and @72 fps I can even play in rain now in contrast to the required 90 fps on G2, where a drop of only a few fps was very noticable, but on Q3 fps drops are much less annoying for me than on the G2.

    Though keep in mind that with VD the video is streamed via Wifi, so you might have some hickups here if you don't have a good connection.

    Moreover the video needs to be encoded and decoded (even if don't use VD, but link cable) and thus you might need to do trial & error to find good settings with respect to image quality and latency; for me with my AMD card HEVC 10 bit works best in VD in combo with a static bitrate.
     
    Last edited: Oct 30, 2023
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  14. Nolive721

    Nolive721 Active Member

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    thanks for the detailed feedback

    I have been using Opencomposite since Day1 I got my Q2 earlier this Year.

    using the system wide path with AC, ACC, RF2 and Per Game with RRE. to a really successful result in terms of performances improvement.
    the features built in ODT and OTT doing the rest to help with picture clarity.

    I had heard about vrperfkit but had never used it so far.

    can you confirm you are using this method A wired way to deploy vrperkit on AMS2 for Steamvr

    or guide me to a more robust tutorial for the QUEST headset?

    thanks so much
     
  15. Nolive721

    Nolive721 Active Member

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    answered my own question

    went to the Github Release VR Performance Toolkit v0.3 · fholger/vrperfkit, took the 2 files from the zip, put them in AMS2 root folder and got a good 10% perf improvement out of the box!

    after some 1.5hrs of tweaking of the FOV and upscaling options, I am so close to locked 90fps in the Rain or at night.

    cant believe I haven't tried this before, was maybe too much focused on opencomposite due to the success in other Sims

    anyway, highly recommend QUEST users to give it a try
     
  16. Mike Evans

    Mike Evans Member

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    G2 is now retired since getting the Quest 3.

    Using the beta virtual desktop with openxr support wirelessly and I’m getting better visuals than I did on my G2.
    I’m running an i7 8700k with a 3090.
    VD streaming settings are ultra at 90fps with snapdragon upscaling off and aws is off.
    The desktop streamer is set to use vdxr for openxr and h264+ codec. This allows virtual desktop on the quest to stream at 267mbps
    In openxr toolkit im using CAS with sharpening at 40%. No foveated rendering.
    It looks awesome. Runs smooth and it’s a winner for me.

    in game settings are environment and reflections high. Shadows medium. No enhanced mirror. Cars and track ultra.
     
  17. EzCheez

    EzCheez New Member

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    Please let us completely disable the Live Element Update. You can only move the live update elements ( the one that tells you that you changed brake bias / TC ect ) if you use minimal or full HUD. I'm in VR and I want NO HUD. but the problem is, YOU CANNOT MOVE OR REMOVE IT. So on cars like the formula ultimate, you can see the brake bias setting perfectly fine. I don't need another pop-up telling me I changed it. On top of that IT COVERS UP THE SCREEN. AND it meshes with the screen so much, that you CAN'T READ EITHER OF THEM.
     
  18. BistoKid

    BistoKid Active Member

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    I too tried this and was impressed. However, I wondered what the settings were that you spent time with, as it looks a foreign language to me.

    Would you mind sharing please?
     
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  19. Ochilbaz

    Ochilbaz Active Member

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    Good afternoon all,

    finally moved house and have finally got rig set up

    Looking for a bit advice here…….I have recently got a new gaming laptop i913950 Nvidia GeForce RTX 4080 and have it working (old specs in signature below). I appreciate I only use an oculus rift s (until I can get something better) but was wondering if someone could recommend a good visual set up? I have adjusted the sharpening to 2.4 in the file.

    What settings should I use in Nvidia control panel and what is best settings to use in oculus debug tool? Also Should I increase super sampling in game or leave at 1.0? Worth noting I use MSAA at high

    I can fiddle around with in game settings in performance menu such as car detail, track detail etc so looking for advice on the couple of things above

    Any advice is very much appreciated

    Thanks in advance
    Baz
     
  20. wickfut

    wickfut Member

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    Any way to increase the remove close renderered object distance? I keep getting the drivers body suit collar poking through into my game unless I sit closer to the wheel, and then I can't see the mirrors.
    Or has anyone modded in a transparent player body?
     
    Last edited: Nov 3, 2023

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