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VR Discussions, Questions & Feedback

Discussion in 'Automobilista 2 - General Discussion' started by Heitor Facuri Cicoti, Apr 5, 2020.

  1. OldGamerGazza

    OldGamerGazza Member

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    Thanks for the replys, i have a button assigned to centre view, turns out i had accidently pressed the change camera view button, ha, had no idea i had done it, will change the button so that i dont do it again:)
     
  2. Leftfoot

    Leftfoot New Member AMS2 Club Member

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    Just to add onto the other response, I use the Oasis driver on Windows 11 for my Reverb G2, and in my opinion, it works better than the old mixed really portal way we had to use before.
     
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  3. Ernesto_171

    Ernesto_171 Active Member

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    Today I got an update in Meta Link. Can run now in 120Hz with my old 90Hz settings, with a Quest 2.

    Someone else noticed any changes in performance? Tested with ASW auto, maybe this thing is working better. Strange as hell, as usual with VR performance.

    EDIT: tested now more, and it's better because ASW in 120Hz now is waaaayyyy better. Much less artifacts and better response and transition between on and off.
     
    Last edited: May 7, 2026
  4. PAW

    PAW New Member

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    You know, I still doubt the effects of the reactions. The opposite effect is more likely here, reactions are triggered on the car. Because my tires have never been so oily in feel, and so stable in grip, braking in a turn now enhances cornering rather than slowing down or causing the tires to skid.

    After I set FFB to the Default+ profile with a Caterham car, and on a GT3 with these settings, with an "empty" steering wheel! My record is lighter, effortlessly improved by 5 seconds on the 24h ring, while the car rides easily and does not even slip! This is some kind of cheating...I noticed these nuances a long time ago, but after reading what parameters can be adjusted in "Custom Settings", I realized that this is the case, and yesterday's experience proved it.

    I no longer want to play the game, realizing that records are set not on equal playing terms, but by manipulating settings. This is practically an introduction to the physics of the game's tires. I don't know how to look at it now...Now my simracing is divided into 2 types, "Timekeepers" and "Realists."

    My eyes can't look at the world records in the time trial, 24h NR on a GT3 in a time of 6.19 ! Yesterday, in my session, I broke this record on a tourist. It's crazy...
     
  5. Pahvi0

    Pahvi0 Member

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    You're right for records not being set on equal terms, because most were set pre 1.6.9.5 where u had gt3 physics with way more rotation.

    But the ffb, fov settings absolutely don't alter the physics in the game.

    AMS2 is an amazing sim, but so are the other titles so in the end drive what makes you happy.
     
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  6. HookinFell

    HookinFell Well-Known Member AMS2 Club Member

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    are you actually claiming that the fov setting changes how easy/difficult navigating a car around a track is and makes it easier with a stretched out fov? because what I see with that situation is steering happens through a much reduced range with a high fov value which gives much greater sense of speed but to me it sure looks like it is easier to take the turn. I have for a long time thought there was something wrong with this but I don't want to call it cheating.
    Personally I think there should not be a fov setting at all. Reality is 1 and I want a 1 to 1 implementation of that or as close as possible.
     
  7. Poundlane

    Poundlane New Member AMS2 Club Member

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    Ive been having real issues around this time - VirtualDesktop with VDXR+OC went to - well 'not good.' in the end I was so desperate for a half decent drive in AMS2 I went back and re-installed SteamVR to try with Meta Link! and yes, it worked, but like a charm as the OPENXR! in VirtualDesktop back to what I had with VDXR+OC, on ethernet link, with H.264+. I have no idea whats going on since early May but something is! Please stop, I want to get off, and just enjoy the AMS2 drive! ;-)
     

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  8. TomLehockySVK

    TomLehockySVK Well-Known Member

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    Seems like Meta with their genious updates again broke something. S18_Standings.png
     
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  9. Micha-RSK

    Micha-RSK don´t mess with the rooster

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    because Meta apparently doesn't care that you've turned off updates and forces one anyway,
    whether you want it or not, just wait for a smooth update, download it, and then
    disable internet access for the Quest in your router!!!
    Works perfectly—Virtual Desktop runs, and so do all the programs (e.g., AMS2) on the PC.
    I use VD with an Ethernet cable and an adapter with power connection to USB-C;
    it also works with Wi-Fi, since the Quest has an IP address there too!
    Of course, you no longer have access to the Meta Store.
    But who wants that anyway!?
     
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  10. Ernesto_171

    Ernesto_171 Active Member

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    Will do this. Meta update keep me out of 120Hz in pcvr for almost one year with crap updates.
     
  11. Micha-RSK

    Micha-RSK don´t mess with the rooster

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    With every update, the Quest operating system seems to get worse.
    Only once in a while is there one that works well; I think the one from late March
    was pretty good.
    According to my research, it’s possible to downgrade the Quest operating system;
    I found instructions and an archive with all the older versions.
    I don’t know if I can post the link here, but PM should work—just send me a message,
    and I’ll send you the link.
    P.S. please post here so I can log in and take a look
     
  12. Ricky Richards

    Ricky Richards Member

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    Reality is 2 to 1 though, meaning stereoscopic 3D.

    AMS2 supports all of:
    Arcade view, where you chase the car from behind like in Namco Pole Position and similar titles,
    Simcade view, where you see a flat screen representing your view from the cockpit, and
    Simulator view, where you wear a 3D headset.

    In terms of simcade view, it's hard to say that one FOV setting is more "realistic" than another, particularly because the computer doesn't know how far from the screen the person is sitting, so it would always need to be adjustable. For the same reason, in simcade view if you lean, the view from the mirror doesn't change because the computer doesn't know you changed position, whereas in simulator view, as you move, the mirror angles move with you.
     
  13. Dmand

    Dmand Active Member

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    Has anyone tested the demo for working VR support?
    Someone on the Steam discussions is trying to get the demo to work in VR and is having a hard time.
     
  14. Argo Ceta

    Argo Ceta New Member

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    Hey everyone.
    Wanted to try the demo on Steam in VR before buying full version.

    Launching with Quest 3 using Steam Link/Virtual Desktop results in just the flat version of the app being initiated. Also, I notice that Quest Link PC application is being launched at the same time when the game starts (regardless if Steam VR or Quest VR launch parameter is selected.). I've played lots of PC VR games and never had such an issue.

    I managed to launch the game via Oculus Air Link, but the image is super unstable it gives me headache (that is the Air Link issue probably, having the same issue with other games).

    Was hoping someone could assist in finding the solution to my problem here.
     
  15. UrsineSaturn9

    UrsineSaturn9 Active Member

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    You might need this https://github.com/rodolZ80/bypass-oculus-detector
     
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  16. PAW

    PAW New Member

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    The thing is, in AMC2, when you move the camera view to VR, the FOV changes. If you turn on the cockpit view or the helmet view, try to move it forward and get a feel for how different the road is. That's basically the FOV, which works in a strange way in AMS2. It's weird.. This is one of the factors why I uninstalled the game again.

    In general, I don't quite understand what you mean.

    If after the release the games were not so different, then you could choose. And it would be even better if some games allowed you to change the settings manually with a much wider range of factors. For example, like FFB in some games, where there are not 3-4 main sliders, but each effect has its own, such as:
    - roads
    - Slip
    -ABS
    - curbs
    - Grass
    - Engine
    etc.

    In AMC2, this can be done in the most inconvenient way, and then on crutches and with study, through the "Custom" file.
    In AMC2 it seems that only Lotus 23 appears, out of ~200 available, have more or less adequate tire settings and FFB, do you think we should stop there? I'm not sure..

    In general, there are too many instabilities and constant deviation due to official changes by patches, and you can't customize anything on your own. Therefore, it is simply impossible to decide on the game, there are several standards at once and each game has its own nuances, but so far I have not seen a cooler rF2 in FFB.
     
    Last edited by a moderator: May 30, 2026
  17. Ricky Richards

    Ricky Richards Member

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    The last few days I have been getting stutters.
    Consistently at the same points on a given circuit (e.g. turn 3 at Jerez circuit). It doesn't appear to be pits related or other car related as turning off other pit crews didn't help and it is the same if I am last or leading. The behaviour feels like when I had ashnchronous spacewarp running on VD, that there would be a stutter as it shifted into that mode.

    Running Virtual Desktop in Steam VR, 5060ti, 1 pre-rendered frame in ams2, have a Quest 3, this occurred in Oculus software 2.3 which I think it said had been there since May 26, tried upgrading to 2.4 but that didn't help.

    Is there some settings somewhere that are similar to ASW? In the VD live info tab it says its off but the behaviour is similar.
     
  18. Argo Ceta

    Argo Ceta New Member

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