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VR Discussions, Questions & Feedback

Discussion in 'Automobilista 2 - General Discussion' started by Heitor Facuri Cicoti, Apr 5, 2020.

  1. Tiger_Feet

    Tiger_Feet Member

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    Game Changer!

    A must have for sure!
     
  2. MarcG

    MarcG Well-Known Member AMS2 Club Member

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    It's an interesting development and doors look good, but with the FrameGen mods I don't think I'll need to use it personally, plus OpenXR Toolkit has had foveated rendering for years which works pretty well.

    Still the more options the better for everyone :)
     
  3. GoobMB

    GoobMB Active Member AMS2 Club Member

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    This is much better than framegen, though. No artifacts which are superannoying in VR. No lag. And foveated rendering in OXRTK does not work in AMS2 the way QVFR works.
    Just for curiosity: what headset are you using?
    Edited (did not see your signature on mobile): Aha, Pico Neo3 Link. No eye tracking - QVFR is not for your headset then.
     
    Last edited: Nov 6, 2026 at 8:32 AM
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  4. MarcG

    MarcG Well-Known Member AMS2 Club Member

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    Would it just be static in the centre without eye tracking perhaps?

    As for the FrameGen mods I get very little artefacts, certainly nothing that detracts from racing and there's no lag on my end. It does feel a bit different from standard 90fps (hard to fully explain!) but I've raced just fine with much higher graphics settings, those mods alone were game changers themselves!
     
  5. GoobMB

    GoobMB Active Member AMS2 Club Member

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    Yes, static, which is of course completely different way because you can see the box. With eye tracking and good settings you just cannot see it.
    "no lag" > "feels different". This is the lag. Cannot stand it, it nauseates me.
    QVFR is best for eye tracked headsets.
     
    Last edited: Nov 6, 2026 at 10:54 AM
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  6. Tiger_Feet

    Tiger_Feet Member

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    And with eye tracking you can make the box much smaller and gain loads.

    150% resolution in the Dream Air looks stunning with this mod.
     
    • Agree Agree x 1
  7. MarcG

    MarcG Well-Known Member AMS2 Club Member

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    Yeah so it's the same as what they've added to RaceRoom recently, which also is a game changer for that Sim. I'll take a look at it over the weekend, if it works for me then great #ThumbsUp
     
  8. UrsineSaturn9

    UrsineSaturn9 Active Member

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    Gave the mod a go and quad views worked well for me on PSVR2. Quite a good performance bump and could even try night races in the rain without too many dips. Didn't try the frame gen
     
  9. Khalid

    Khalid Member

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    Can this still work if the sboys3 driver is being used through Pimax EVO for the crystal super. The CA on the ultrawide with the native pimax distortion profile is just not good enough
     
  10. Tiger_Feet

    Tiger_Feet Member

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    Cant see why not. It works with Sboys on the Dream.
     
  11. Charger

    Charger New Member

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    yes this is how i use it. Same headset. I also have 2x frame gen with ofxr bridge running. Quite the stack i almost need a checklist when firing up the game.

    I see there is a new version - ive not tried that. I think i still use version .02. But it works very well. The FPS boost + increased clarity is awesome.
     
  12. Tiger_Feet

    Tiger_Feet Member

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    If you have an nvidia gpu, 0.4 brings in DLAA. It looks amazing. Way better than MSAA
     
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  13. Flavio Engel

    Flavio Engel Member

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    Yeah also tested it out seems great with dlss.
    Next would be great a virtual helmet and fov crop together
     
  14. Emir_de_Passy

    Emir_de_Passy Member

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    Cropping is a bit useless with quad views as you are cropping in an area that already has almost no pixels.
     
    • Disagree Disagree x 1
  15. Tiger_Feet

    Tiger_Feet Member

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    I really hope Reiza work with this guy. It works so well, the options allow you to dial right in.

    Theres no way im racing without it when the next AMS update breaks it.
     
  16. GoobMB

    GoobMB Active Member AMS2 Club Member

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    I tried it and went back to MSAA 8x. DLAA does things which distract me, for example wires going from thick to thin and back. And then trees.
     
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  17. Tiger_Feet

    Tiger_Feet Member

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    I was getting some distraction until I turned up the eye blink setting a few clicks.

    Ive not noticed any weird tree stuff at Spa (or Sebring) - I wonder if I have something set differently to most.
     
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  18. GoobMB

    GoobMB Active Member AMS2 Club Member

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    These trees... for some reason on some tracks they are almost fine, on some they glitch. Might be the 3D trees update which probably is not the same on new and old tracks? Oh and I have to try LOD fades on and off - this thing sometimes glitches even in vanilla game.
     
  19. Emir_de_Passy

    Emir_de_Passy Member

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    Wrong. And an old misconception that doesn't seem to want to die. Race room only supports fixed qv and it's excellent. Many happy non eye tracked headset users are very happy
     
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  20. Flavio Engel

    Flavio Engel Member

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    Maybe but I still get a better performance cropping, than just quad views. Also with helmet views you don't need great deal of the height that could be translated in better performance
     
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