I just want to state that for me I experience the lift off oversteer, each version of it. Heck! I even like driving the Porsches. You can easily get the cars or many of them anyway I don't drive them all doing so. I know now this thread is all a fuss over nothing. I am not emotionally invested in it and maybe in America it's different but most of the cars we drive deliberately reject oversteer. They will do less under steer especially if you support them with tyres. Why? In my car if you put down the power it will head for oversteer immediately on turn in basically and the systems try to correct the ride. In Ams2 you can lower the ARB if you support the front or rear with the suspension usually. In my car the rear ARB is a limiting factor. You need it on the road for safety but if you take it into fast bends forget it, you'll rely on the tires at the front for grip, which are thankfully semi decent pilot pro sport 3s, because the ARB it's a limiting factor for direction change, as it goes for stability to reject speed problems and to settle the rear, which has upper and lower control arms all round and it's just rubber bushes this one. Much better to even have nylon ones even over the diff sometimes and make them stiff or the weight would rip them eventually. New bushes there in heavy cars improve its stiffness considerably. There's no ability in real life on this to alter the suspension on the fly or at all. On a corner exit that power you put down at the start will just make the wheels spin if not for traction control, the drive by wire nonsense will also kick in limiting torque and revs. Yes you can turn it off but why would you want to? Lol. In performance mode, it's real mode, everything happens faster and as it is it can dump all its torque on the road from as little as 1300 revs. That mode shoves in a lot more fuel. It's s long stroke big bore engine that knows when you want to take off even in normal mode. You can push down the gas 1cm and it launches. It's non linear and computer controlled, but linear for normal driving. Press the pedal in neutral and it limits revs depending on temp. The last thing you want are tighter shifts and higher revs in this thing with the stability and other systems turned off. There's too much weight in the rear and not enough road. The systems on the car will then attempt to contract everything and stabilise the car. The front, then, is too springy and indeed heavy for hard and fast moves in that situation and requires constant reseating of turn angles and throttle control, not linear but not horrible just adds wear. The rear squats so it needs to be more springy. The car will go from oversteer to understeer when you don't want it. None of this is helped by the dual knock sensors or the port injection shape/fuel flow adjustment changing as it sees fit and you can't control it in an ad-hoc way like in more expensive vehicles. It adapts over time and each second. Oh yeah - potentially saving lives. So that's a good thing. I do not think people understand the setups they do. What we are used to for road purposes is not what we may expect in game. The cars do it all for you in real life, so people may not want to do it in game. Which I think doing setups is great actually. And the game has manual. Imagine a mated transmission and engine with a mind of its own. like the ams2 adjustments... Much better. I am not surprised some or well I don't blame anyone for not fully comprehending this stuff.