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    <title>Automobilista 2 - Modding</title>
    <description>Automobilista 2 - Modding</description>
    <pubDate>Fri, 12 Jun 2026 04:36:02 +0000</pubDate>
    <lastBuildDate>Fri, 12 Jun 2026 04:36:02 +0000</lastBuildDate>
    <generator>Reiza Studios Forum</generator>
    <link>https://forum.reizastudios.com/forums/automobilista-2-modding.54/</link>
    <atom:link rel="self" type="application/rss+xml" href="https://forum.reizastudios.com/forums/automobilista-2-modding.54/index.rss"/>
    <item>
      <title>Telemetry Program for AMS2 on Linux</title>
      <pubDate>Thu, 11 Jun 2026 02:40:49 +0000</pubDate>
      <link>https://forum.reizastudios.com/threads/telemetry-program-for-ams2-on-linux.36405/</link>
      <guid>https://forum.reizastudios.com/threads/telemetry-program-for-ams2-on-linux.36405/</guid>
      <author>invalid@example.com (Cyneo)</author>
      <dc:creator>Cyneo</dc:creator>
      <content:encoded><![CDATA[I&#039;ve found a telemetry program for AMS2 that&#039;s very simple but has a lot of potential if a programmer spends some time on it.<br />
<br />
Compiling this program is a nightmare, and I had to modify the code to get it to run because I couldn&#039;t get it to load with the configuration files it requires along with the executable, but it was worth it.<br />
<br />
There are three applications: two of them capture the telemetry data, and the program itself translates that data into the application that displays the...<br />
<br />
<a href="https://forum.reizastudios.com/threads/telemetry-program-for-ams2-on-linux.36405/" class="internalLink">Telemetry Program for AMS2 on Linux</a>]]></content:encoded>
    </item>
    <item>
      <title>Indycar 2023 Mod</title>
      <pubDate>Wed, 10 Jun 2026 18:57:52 +0000</pubDate>
      <link>https://forum.reizastudios.com/threads/indycar-2023-mod.30903/</link>
      <guid>https://forum.reizastudios.com/threads/indycar-2023-mod.30903/</guid>
      <author>invalid@example.com (MartinezLJ)</author>
      <dc:creator>MartinezLJ</dc:creator>
      <content:encoded><![CDATA[The full version of the IndyCar 2023 season is out and we are happy to see it&#039;s being well received.<br />
<br />
<a href="https://www.racedepartment.com/downloads/indycar-ir18-2023-mod.59081/" target="_blank" class="externalLink" rel="nofollow">INDYCAR IR18 2023 MOD!</a><br />
<br />
We&#039;re opening this thread for the community to reach out with any feedback, issues, etc. and we&#039;ll try to address them as time allows. It would be great if any piece of feedback comes with real life data (videos, screenshots, documentation, etc.) instead off &quot;the car drives bad&quot;...<br />
<br />
<a href="https://forum.reizastudios.com/threads/indycar-2023-mod.30903/" class="internalLink">Indycar 2023 Mod</a>]]></content:encoded>
      <slash:comments>132</slash:comments>
    </item>
    <item>
      <title>Race Pace: A Living Career App</title>
      <pubDate>Wed, 10 Jun 2026 18:09:01 +0000</pubDate>
      <link>https://forum.reizastudios.com/threads/race-pace-a-living-career-app.36062/</link>
      <guid>https://forum.reizastudios.com/threads/race-pace-a-living-career-app.36062/</guid>
      <author>invalid@example.com (whyl_)</author>
      <dc:creator>whyl_</dc:creator>
      <content:encoded><![CDATA[After trying out the main third party career apps out there, I couldn&#039;t find one that really ticked all the boxes for me. I decided to have a go at creating one myself, and after play testing it for the past few weeks I think it&#039;s finally mature enough to share. There&#039;s still loads of features I want to add, but I would love some other opinions on it!<br />
<br />
<a href="https://yannick-lohse.fr/race-pace/" target="_blank" class="externalLink" rel="nofollow"><b><span style="color: #b30000">More infos and download link.</span></b></a><br />
<br />
What you can expect:<br />
- An...<br />
<br />
<a href="https://forum.reizastudios.com/threads/race-pace-a-living-career-app.36062/" class="internalLink">Race Pace: A Living Career App</a>]]></content:encoded>
      <slash:comments>6</slash:comments>
    </item>
    <item>
      <title>Aces IMSA GT3 Bundle</title>
      <pubDate>Tue, 09 Jun 2026 21:52:42 +0000</pubDate>
      <link>https://forum.reizastudios.com/threads/aces-imsa-gt3-bundle.35607/</link>
      <guid>https://forum.reizastudios.com/threads/aces-imsa-gt3-bundle.35607/</guid>
      <author>invalid@example.com (Ace)</author>
      <dc:creator>Ace</dc:creator>
      <content:encoded><![CDATA[<a href="https://forum.reizastudios.com/attachments/41311/" target="_blank">View attachment 41311</a>
	
 <br />
This livery package bring the real IMSA GT3s cars to your AMS2, all build from scratch aiming for the highest amount of accuracy and quality. The bundle also comes with a namefile for the AI, so all cars will have a correct drivername from the actual car as AI.<br />
<br />
All cars also come with 100% Reiza like preview images, fitting the liveries seemslessy into your AMS2. All 2026 liveries also feature a custom driver suit &amp; helmet to match the real life driver and...<br />
<br />
<a href="https://forum.reizastudios.com/threads/aces-imsa-gt3-bundle.35607/" class="internalLink">Aces IMSA GT3 Bundle</a>]]></content:encoded>
      <slash:comments>10</slash:comments>
    </item>
    <item>
      <title>IMMERSION Modding Group mods</title>
      <pubDate>Sun, 07 Jun 2026 21:19:57 +0000</pubDate>
      <link>https://forum.reizastudios.com/threads/immersion-modding-group-mods.32153/</link>
      <guid>https://forum.reizastudios.com/threads/immersion-modding-group-mods.32153/</guid>
      <author>invalid@example.com (jusk)</author>
      <dc:creator>jusk</dc:creator>
      <content:encoded><![CDATA[<img src="https://lh7-us.googleusercontent.com/i4Z2NB6YW2ankdmy6c9yCXK2iYG7CSuWDV5fL8eahgpElAx4WOLzX9_5t9KpCUAPTUBnUc1vHOKPQ9mwQBnzNERx07nPV88wCFRwm4uXfeQwxJk--W2_UKc68fY9hD3p29mgWVZPjaPMDd9NNYfNEW4" class="bbCodeImage LbImage" alt="[&#x200B;IMG]" data-url="https://lh7-us.googleusercontent.com/i4Z2NB6YW2ankdmy6c9yCXK2iYG7CSuWDV5fL8eahgpElAx4WOLzX9_5t9KpCUAPTUBnUc1vHOKPQ9mwQBnzNERx07nPV88wCFRwm4uXfeQwxJk--W2_UKc68fY9hD3p29mgWVZPjaPMDd9NNYfNEW4" /><br />
<br />
The <b>F1 1990 Season by IMMERSION Modding Group </b>is out now<b> (<a href="https://www.racedepartment.com/downloads/ams2-f1-1990-season.64765/" target="_blank" class="externalLink" rel="nofollow">you can get it here</a>).</b><br />
<br />
The mod completely overhauls F-Classic Gen 3 with a full set of <b>car liveries</b>, <b>helmets</b>,<b> race suits</b>,...<br />
<br />
<a href="https://forum.reizastudios.com/threads/immersion-modding-group-mods.32153/" class="internalLink">IMMERSION Modding Group mods</a>]]></content:encoded>
      <slash:comments>340</slash:comments>
    </item>
    <item>
      <title>Is it possible to override vehicle display names?</title>
      <pubDate>Thu, 28 May 2026 15:38:04 +0000</pubDate>
      <link>https://forum.reizastudios.com/threads/is-it-possible-to-override-vehicle-display-names.36343/</link>
      <guid>https://forum.reizastudios.com/threads/is-it-possible-to-override-vehicle-display-names.36343/</guid>
      <author>invalid@example.com (Davidec17)</author>
      <dc:creator>Davidec17</dc:creator>
      <content:encoded><![CDATA[Hi everyone,<br />
<br />
I have a technical question about AMS2 vehicle display names.<br />
<br />
Is there currently any known or supported way to override the vehicle names shown in the car selection UI and race/session screens, for personal offline use?<br />
<br />
I am not referring to driver names, Custom AI, team names or livery names. I specifically mean the vehicle display name itself.<br />
<br />
I checked the Custom Liveries override XML files, but they only seem to affect livery names and texture overrides. I also checked...<br />
<br />
<a href="https://forum.reizastudios.com/threads/is-it-possible-to-override-vehicle-display-names.36343/" class="internalLink">Is it possible to override vehicle display names?</a>]]></content:encoded>
      <slash:comments>2</slash:comments>
    </item>
    <item>
      <title>Ford GT, Top Speed</title>
      <pubDate>Sun, 24 May 2026 12:00:34 +0000</pubDate>
      <link>https://forum.reizastudios.com/threads/ford-gt-top-speed.36373/</link>
      <guid>https://forum.reizastudios.com/threads/ford-gt-top-speed.36373/</guid>
      <author>invalid@example.com (Anthony1872)</author>
      <dc:creator>Anthony1872</dc:creator>
      <content:encoded><![CDATA[Hi.  I was wondering how fast you all can make the Ford GT go?  I have the final gear and the Final Drive gear set to the lowest number, yet can only make the GT go 170--I thought that car, being a multiple winner of Le Mans should go 200?]]></content:encoded>
    </item>
    <item>
      <title>Gridder - liveries/AI/championships tool</title>
      <pubDate>Thu, 21 May 2026 20:39:11 +0000</pubDate>
      <link>https://forum.reizastudios.com/threads/gridder-liveries-ai-championships-tool.35499/</link>
      <guid>https://forum.reizastudios.com/threads/gridder-liveries-ai-championships-tool.35499/</guid>
      <author>invalid@example.com (jusk)</author>
      <dc:creator>jusk</dc:creator>
      <content:encoded><![CDATA[I&#039;ve mentioned it <a href="https://forum.reizastudios.com/threads/the-workshop-thread-what-are-you-working-on.30649/page-12#post-333399" class="internalLink">over here</a> already but starting this thread to share some more info about &#039;Gridder&#039;. It&#039;s still work in progress (and <b>not available yet</b>) - but I&#039;m interested to hear any feedback on the ideas.<br />
<br />
<b>What is it?</b> In short, it’s a desktop ‘companion app’ that helps you manage skinpacks, custom AI and offline championships in a GUI - without the need...<br />
<br />
<a href="https://forum.reizastudios.com/threads/gridder-liveries-ai-championships-tool.35499/" class="internalLink">Gridder - liveries/AI/championships tool</a>]]></content:encoded>
      <slash:comments>22</slash:comments>
    </item>
    <item>
      <title>AMS2 Modding Support Feedback</title>
      <pubDate>Tue, 19 May 2026 06:27:42 +0000</pubDate>
      <link>https://forum.reizastudios.com/threads/ams2-modding-support-feedback.30599/</link>
      <guid>https://forum.reizastudios.com/threads/ams2-modding-support-feedback.30599/</guid>
      <author>invalid@example.com (Renato Simioni)</author>
      <dc:creator>Renato Simioni</dc:creator>
      <content:encoded><![CDATA[This topic is for feedback from mod creators and users alike regarding how they´d like AMS2 to evolve for modding support - what are the main requests from both a mod creation and mod installation POV to make AMS2 a more assessible modding platform?<br />
<br />
As previously said the engine isn´t really set up for this so there will be limits to what we can actually deliver, but based on the feedback we receive here we can better assess what are the realistic targets we can actually deliver on.]]></content:encoded>
      <slash:comments>222</slash:comments>
    </item>
    <item>
      <title>The Workshop Thread: What are you working on?</title>
      <pubDate>Mon, 11 May 2026 09:43:42 +0000</pubDate>
      <link>https://forum.reizastudios.com/threads/the-workshop-thread-what-are-you-working-on.30649/</link>
      <guid>https://forum.reizastudios.com/threads/the-workshop-thread-what-are-you-working-on.30649/</guid>
      <author>invalid@example.com (jusk)</author>
      <dc:creator>jusk</dc:creator>
      <content:encoded><![CDATA[This is intended as a place for anyone to share whatever they are working on - new mods, progress updates (no matter how small) - anything you think may not (yet) need a separate thread, or where you just want to share what you&#039;re up to. <br />
<br />
Please keep it within<a href="https://forum.reizastudios.com/threads/general-guidelines.30526/" class="internalLink"> the guidelines</a> provided for this subforum. <br />
<br />
This was prompted by some conversations with <a href="https://forum.reizastudios.com/members/49565/" class="username" data-user="49565, @MartinezLJ">@MartinezLJ</a> and <a href="https://forum.reizastudios.com/members/19699/" class="username" data-user="19699, @Scar666">@Scar666</a>....<br />
<br />
<a href="https://forum.reizastudios.com/threads/the-workshop-thread-what-are-you-working-on.30649/" class="internalLink">The Workshop Thread: What are you working on?</a>]]></content:encoded>
      <slash:comments>261</slash:comments>
    </item>
    <item>
      <title>Can I use Car Mods for Hotlap?</title>
      <pubDate>Mon, 11 May 2026 06:33:44 +0000</pubDate>
      <link>https://forum.reizastudios.com/threads/can-i-use-car-mods-for-hotlap.36350/</link>
      <guid>https://forum.reizastudios.com/threads/can-i-use-car-mods-for-hotlap.36350/</guid>
      <author>invalid@example.com (Anthony1872)</author>
      <dc:creator>Anthony1872</dc:creator>
      <content:encoded><![CDATA[Hi.  I was under the impression that mods and hotlaps don&#039;t work together, so that loading a modded car causes the game to crash?  Can I use a mod car along with a track to set a time--even if there are no times listed for the combination, with the result that my time will be listed for those who do try the combination?]]></content:encoded>
      <slash:comments>1</slash:comments>
    </item>
    <item>
      <title>RenoDX - HDR - Bloom - Color Grade for Automobilista 2</title>
      <pubDate>Thu, 07 May 2026 21:56:34 +0000</pubDate>
      <link>https://forum.reizastudios.com/threads/renodx-hdr-bloom-color-grade-for-automobilista-2.36233/</link>
      <guid>https://forum.reizastudios.com/threads/renodx-hdr-bloom-color-grade-for-automobilista-2.36233/</guid>
      <author>invalid@example.com (Bit Viper)</author>
      <dc:creator>Bit Viper</dc:creator>
      <content:encoded><![CDATA[A mod using RenoDX that rewrites multiple shaders to allow control over color grading, various visual effects, as well as unclamping the output from SDR to real HDR. It uses the ReShade Add-on API to hook into the game, NOT RESHADE EFFECTS.<br />
<br />
<b>General:</b><br />
<ul>
<li>3 customizable presets with an &quot;Off&quot; preset for comparisons.</li>
<li>Realtime sliders</li>
<li>Shader based color grade tools, allows adjustment of the game&#039;s final image without affecting the UI.</li>
<li>Sliders for various visual effects....</li>
</ul><br />
<a href="https://forum.reizastudios.com/threads/renodx-hdr-bloom-color-grade-for-automobilista-2.36233/" class="internalLink">RenoDX - HDR - Bloom - Color Grade for Automobilista 2</a>]]></content:encoded>
      <slash:comments>4</slash:comments>
    </item>
    <item>
      <title>G&amp;J Kartway for AMS2</title>
      <pubDate>Wed, 06 May 2026 17:53:50 +0000</pubDate>
      <link>https://forum.reizastudios.com/threads/g-j-kartway-for-ams2.35994/</link>
      <guid>https://forum.reizastudios.com/threads/g-j-kartway-for-ams2.35994/</guid>
      <author>invalid@example.com (ohyeah2389)</author>
      <dc:creator>ohyeah2389</dc:creator>
      <content:encoded><![CDATA[<a href="https://forum.reizastudios.com/attachments/44375/" target="_blank">View attachment 44375</a>
	
<br />
<br />
This is the AMS2 version of my G&amp;J Kartway 2024 model. To my knowledge, this is the world&#039;s first original track model for any Madness Engine game. All other track mods for AMS2 are stolen from PC2 and earlier Madness Engine titles; this proof-of-concept is to show that arbitrary and original track models can be made for AMS2. (PC2 can also be supported, but this model uses Reiza-created, AMS2-specific shaders, so it won&#039;t work properly with PC2.)<br />
<br />
This model is...<br />
<br />
<a href="https://forum.reizastudios.com/threads/g-j-kartway-for-ams2.35994/" class="internalLink">G&amp;J Kartway for AMS2</a>]]></content:encoded>
      <slash:comments>20</slash:comments>
    </item>
    <item>
      <title>Edit TRD &amp; CRD File</title>
      <pubDate>Tue, 05 May 2026 08:27:33 +0000</pubDate>
      <link>https://forum.reizastudios.com/threads/edit-trd-crd-file.36151/</link>
      <guid>https://forum.reizastudios.com/threads/edit-trd-crd-file.36151/</guid>
      <author>invalid@example.com (no_name_yet)</author>
      <dc:creator>no_name_yet</dc:creator>
      <content:encoded><![CDATA[<i><span style="text-decoration: underline"><b>TRD file: Automobilista 2/tracks</b></span></i><br />
<b>-Extend garage size</b><br />
--- &lt;prop name=&quot;Max AI participants&quot; data=&quot;[Edit HERE]&quot; /&gt; <b>Max Number is &quot;47&quot;</b><br />
    Note: Grid start is not work with extended, Rolling is OK<br />
<br />
<b>-Remove specific weather</b><br />
--- &lt;prop name=&quot;Weather Weights&quot; data=&quot;[Edit HERE]&quot; /&gt;<br />
<br />
      Example  &lt;prop name=&quot;Weather Weights&quot; data=&quot;10 (Clear),20 (LightCloud) ,20 (MedCloud),10 (HeavyCloud),10 (Overcast),4 (LightRain) ,2 (Rainy),1 (Stormy),1 (SuperStorm),0.5...<br />
<br />
<a href="https://forum.reizastudios.com/threads/edit-trd-crd-file.36151/" class="internalLink">Edit TRD &amp; CRD File</a>]]></content:encoded>
      <slash:comments>28</slash:comments>
    </item>
    <item>
      <title>Reiza Fictional Brands Database</title>
      <pubDate>Mon, 04 May 2026 08:19:40 +0000</pubDate>
      <link>https://forum.reizastudios.com/threads/reiza-fictional-brands-database.36335/</link>
      <guid>https://forum.reizastudios.com/threads/reiza-fictional-brands-database.36335/</guid>
      <author>invalid@example.com (Pierre-Antoine PETIT)</author>
      <dc:creator>Pierre-Antoine PETIT</dc:creator>
      <content:encoded><![CDATA[Hi guys!<br />
<br />
I am a project to make some liveris in Reiza style, with Reiza Universe Brands and Numberplate<br />
<br />
Do we have a database of all the Fictional Brands you have used to make the liveries and the numberplate with the fonts?<br />
Or even better having some png of vectors files to provide us? It would be amazing to product more and more fictive liveries.<br />
I rather prefer those on real liveries]]></content:encoded>
    </item>
    <item>
      <title>Reiza will we ever get a graphics editor for ads?</title>
      <pubDate>Tue, 21 Apr 2026 20:17:22 +0000</pubDate>
      <link>https://forum.reizastudios.com/threads/reiza-will-we-ever-get-a-graphics-editor-for-ads.36262/</link>
      <guid>https://forum.reizastudios.com/threads/reiza-will-we-ever-get-a-graphics-editor-for-ads.36262/</guid>
      <author>invalid@example.com (CurtisTI29)</author>
      <dc:creator>CurtisTI29</dc:creator>
      <content:encoded><![CDATA[I&#039;m not a fan of the unrealistic trackside ads like &quot;Reiza&quot; and &quot;Fasters&quot;, but more than that it would be great if we could change the trackside billboards and banners just for variety. So will we ever get a graphics editor for this?]]></content:encoded>
      <slash:comments>5</slash:comments>
    </item>
    <item>
      <title>Guide: How to create Reiza-like preview images for liveries</title>
      <pubDate>Sat, 04 Apr 2026 01:55:58 +0000</pubDate>
      <link>https://forum.reizastudios.com/threads/guide-how-to-create-reiza-like-preview-images-for-liveries.36142/</link>
      <guid>https://forum.reizastudios.com/threads/guide-how-to-create-reiza-like-preview-images-for-liveries.36142/</guid>
      <author>invalid@example.com (Ace)</author>
      <dc:creator>Ace</dc:creator>
      <content:encoded><![CDATA[Since there are tons of custom liveries and it&#039;s always a bit of a struggle to get the preview images quite nice to fit in with Reizas own images, I came up with a helping tool using Simhub, that allows everybody with a bit of photoeditor program knowledge to recreate Reiza like preview images.<br />
<br />
This little guide here will show you how you make a screenshot like on top and make it look like as close to Reizas previews as possible.<br />
<br />
Have in mind this is guide will not be very entry level, so...<br />
<br />
<a href="https://forum.reizastudios.com/threads/guide-how-to-create-reiza-like-preview-images-for-liveries.36142/" class="internalLink">Guide: How to create Reiza-like preview images for liveries</a>]]></content:encoded>
      <slash:comments>4</slash:comments>
    </item>
    <item>
      <title>le mans</title>
      <pubDate>Thu, 26 Mar 2026 14:51:43 +0000</pubDate>
      <link>https://forum.reizastudios.com/threads/le-mans.36248/</link>
      <guid>https://forum.reizastudios.com/threads/le-mans.36248/</guid>
      <author>invalid@example.com (nineiron20)</author>
      <dc:creator>nineiron20</dc:creator>
      <content:encoded><![CDATA[is le mans with no chicanes anywhere for download?]]></content:encoded>
      <slash:comments>1</slash:comments>
    </item>
    <item>
      <title>Larborghini Diable SV-R AI driver names?</title>
      <pubDate>Sat, 21 Mar 2026 21:42:20 +0000</pubDate>
      <link>https://forum.reizastudios.com/threads/larborghini-diable-sv-r-ai-driver-names.36237/</link>
      <guid>https://forum.reizastudios.com/threads/larborghini-diable-sv-r-ai-driver-names.36237/</guid>
      <author>invalid@example.com (CurtisTI29)</author>
      <dc:creator>CurtisTI29</dc:creator>
      <content:encoded><![CDATA[I have downloaded the real driver names files (and the mod driver names files) but I can&#039;t find a file to change the driver names for the Diablo SV-R cars.<br />
Any help would be appreciated.]]></content:encoded>
    </item>
    <item>
      <title>AMS2 Contract Manager - my simplest SP career app (and probably my last)</title>
      <pubDate>Thu, 19 Mar 2026 18:44:24 +0000</pubDate>
      <link>https://forum.reizastudios.com/threads/ams2-contract-manager-my-simplest-sp-career-app-and-probably-my-last.36226/</link>
      <guid>https://forum.reizastudios.com/threads/ams2-contract-manager-my-simplest-sp-career-app-and-probably-my-last.36226/</guid>
      <author>invalid@example.com (rsr427)</author>
      <dc:creator>rsr427</dc:creator>
      <content:encoded><![CDATA[Geez, I can&#039;t go one week without releasing another Career App for AMS2. I think this is my favorite one, despite releasing one with MANY more features last week. This is the cleanest, simplest way to string together a &quot;career&quot; in AMS2.<br />
<br />
This is a web app can be run from this link, but the saved data exists in the browser, so you have to stay consistent on where you open it. <a href="https://github.com/rsr427/AMS2ContractManager" target="_blank" class="externalLink" rel="nofollow">https://github.com/rsr427/AMS2ContractManager</a><br />
<br />
All the car classes have been mapped out across a timeline...<br />
<br />
<a href="https://forum.reizastudios.com/threads/ams2-contract-manager-my-simplest-sp-career-app-and-probably-my-last.36226/" class="internalLink">AMS2 Contract Manager - my simplest SP career app (and probably my last)</a>]]></content:encoded>
      <slash:comments>1</slash:comments>
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