Automobilista 2 V1.3.4.0 RELEASED!

Discussion in 'Automobilista 2 - News & Announcements' started by Renato Simioni, Mar 7, 2022.

  1. Roy Niessink

    Roy Niessink Well-Known Member AMS2 Club Member

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    When you use the http api, and click on status (old) at the left side, you have the options on that page to restart the server, go to next session, if the current session is the race, it will restart the race if you click that.
    You can also kick and ban people from that page.
     
  2. rmagid1010

    rmagid1010 Well-Known Member AMS2 Club Member

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    I had shadow flicker in vr until i set shadows to ultra, I have most other settings to low or medium and it get mostly good framerate, unless I decide to race a full grid at night in the rain at Daytona
     
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  3. BazzaLB

    BazzaLB Well-Known Member

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    OK, fair enough, but the strange thing for me is that it wasn't this bad on initial release. Racing in the rain did not have such a severe impact for me as it does now. (RTX3080/11900K). Not only that, but turning down all the settings does not have much effect in terms of restoring frame rate in rain, hence why I thought (think) something got broken along the way that needs identifying. Some very inefficient shader added for example. It used to run miles better in the rain.

    Some games seem to render much better weather with less impact. FH 5 for example (although not playing that in VR true).
     
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  4. codywar11

    codywar11 New Member

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    So I got the server up and running. I am able to advance to the next session. However, clicking that button does not seem to restart the race. Nothing I do restarts the race.
     
  5. Gazzawesty

    Gazzawesty Active Member AMS2 Club Member

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    No one is asking for a fix... It's optimisation we are after. If that means removing some light sources then in vr it's a work around that is worth trying. Might not suit you VFX but others would like some optimisation of possible.
     
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  6. Mike1304

    Mike1304 Well-Known Member AMS2 Club Member

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    Can confirm this. Even with my high end system (RTX3090) I can’t drive in rain/night anymore in VR, although I could in the past when using the smallest FOV on my Pimax 8k+.
    Only solution would be reducing the resolution scale but then the image quality suffers a lot with my headset (pixelated flickering image).
    Sad, because it worked great in the past.
    At least at sunny daylight conditions it’s still great in VR.
    Waiting for optimisations or fix to bring VR performance back at night/rain…
     
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  7. Roy Niessink

    Roy Niessink Well-Known Member AMS2 Club Member

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    Ok, im not at my pc right now, but i will have a look, i am using some modified webfiles, to get the next session button on the main page, will see if i can send you those later
     
  8. reptilexcq

    reptilexcq Active Member

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    That should be the top priority, beside fixing the ICM to allow for macro and automation. And adding a "FAVORITES" feature like Pcars 2 did would be great appreciated.
     
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  9. Beccobunsen

    Beccobunsen Well-Known Member

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    I not useless.
    where i live , long narrow straight street with nothing near to calculate the distance, you can spot a car with light better and sooner in daylight also, and you can determine in which direction is going.
     
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  10. Beccobunsen

    Beccobunsen Well-Known Member

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    You have one for most modest 3d Artist? :p:whistle:
     
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  11. Beccobunsen

    Beccobunsen Well-Known Member

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    An
    And how many VR user are in %?
     
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  12. SaxOhare

    SaxOhare Well-Known Member AMS2 Club Member

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    If you are going to use the macro to adjust the strategy itself, we have far too few options in the new ICM, and I need too many buttons. I also think it's impossible to let the macro find a fixed starting point. moreover, the ICM changes my strategies and overwrites them and changes the order.
    I prefer the possibility to choose a predefined strategy per button and the possibility to make temporary changes with the ICM that do not override my strategies and maintain the order
     
  13. A.F.K DaN

    A.F.K DaN Member AMS2 Club Member

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    Yep, noticed the same. Think it started with the introduction of American Pack where the Default+ FFB was released.
    Hockenheim for instance, was always undrivable. But also Road America (not tried 1.3.4 yet) has lots of microstuttering, which I can also feel to a lesser extent on other content too now (even some small screen freezes). Frametimes are simply not fluid and my system isn't the worst one in the world for sure (3700x / 6800 XT).

    I loved to do some online racing stuff, when things worked reasonably, but right now I can't be bothered to do lots of driving because of those issues.

    Content is great, the new Indys are really asking to be driven far more, yet it simply isn't an enjoyable ride in VR at the moment. (especially comparing it with a full optimized rf2 experience in the right conditions, which is REALLY smooth right now for me)
     
  14. Dady Cairo

    Dady Cairo "Son of Spartakus" and "Leisure Nostradamus" AMS2 Club Member

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    Does anyone here use "Geforce expirience"?
    If so let it be.
    Can cause such stutters and more.
     
  15. VFX Pro

    VFX Pro Well-Known Member AMS2 Club Member

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    I agree with you that "something" changed but it's hard to pinpoint what that something is. I also agree with you that a bad shader could be 1 cause (too much bouncing reflection samples, or an accidental texture that was left at a really high in resolution).

    For example, if I use the new F-USA cars, and I have MSAA at high then I get micro stuttering (Monza, Guapore), I couldn't find any other car with such issue. Perhpas, since those cars have been rushed to market, modelling errors could have introduced or object level properties such as blackface culling setting has been forgotten.

    upload_2022-3-12_9-25-44.png

    Also, I have seen changes in Nvidia drivers that negatively impacts performance.

    Another hypothesis could be the rain could initially have been a 2D sprite layer, but to add more realism and more depth, perhaps the 3D FX artists added particles with 3D geometry (flat planes) but maybe they accidently they left the option of dual side (2 faces) or made each particle reflective.

    Also, depending on the time of day and the density of the rain you pick, the engine adds some "volumetric" patches of fog during rain. It looks great and it's very cool to seem during early morning light fog, but such visual enhancement could have been added recently, thus further impacting FPS. I recommend turning off the "crepuscular rays" in the rendering settings. The combination of "rays" and "volumes", even motion picture rendering, are taxing.

    TIP
    Since I turned my MSAA to medium, I'm now able to use any rain weather setting, and get steady 120 fps since it's not trying to remove the aliasing across a large amount of particles...
     
    Last edited: Mar 12, 2022
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  16. Roy Niessink

    Roy Niessink Well-Known Member AMS2 Club Member

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    Hi, extract the zip in your server folder, then edit the staticWebFiles: "web_files" line in server.cfg to staticWebFiles: "web_files_betorobson"

    restart your server, now you have a jump to next session button on the mainpage, also when you click on a name at the bottom in the playerlist you can kick players there.
     

    Attached Files:

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  17. Rob Davies

    Rob Davies Bobby Dazzler AMS2 Club Member

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    Looks like you've come to similar conlcusions to me re: in-game settings for VR and to minise the effects of the weather/time of day.... I've spent countless hours (Literally over a hundred now) tuning after each release/driver updates etc.... latest optimums always stored here - AMS VR G2 Settings

    I apprecaite the challenges and I'm not trying to be difficult here, the fact is that the delta in performance between dry/day and wet/night is so big that it makes one setup for all sub-optimal for VR users and it's SUCH A BEAUTIFUL GAME with amazing day night and weather :)

    - Until we have 5090's or better, it's unlikely we'll have the power to run at 90fps at ultra settings at the full-res of the headset with capacity for all conditions...
    - Therefore as I said, we either run a config for each with minimal headroom so it's looks the best it can, or a lower "one-for-all" config.
    - If the former which is what I run, you can find yourself in MP lobbies, transitioning to night/wet and the VR experience then falters, meaning you drop out which makes me sad.
    - Therefore for now, the only real option is optimisation.... so...

    - We know it's lighting from behind that's the main issue (and the resulting shadows I guess)
    - Has any work been done to look at cheaper lighting calculations for AI/Non-player cars?

    I think ultimately I'm dreaming about something as simple as AI_CARS_CAST_SHADOWS = false switch (or similar) somewhere that IS a silver bullet... and I'm geniunely interested if Reiza have looked into this with/without SMS help to evaluate one way or the other - as I beileve it'd be worth the time/effort.

    If there's nothing that can be done on the lighting front, then it'll be great to know... we'll suck it up and adapt the settings we have accordingly, but I'm genuinely curious as in the dev world, magic happens and many others have unpicked gfx engines and made improvements for newer gfx cards/features.

    If not, then I guess the other options are to lower the overall gfx computational effort with upscaling through FSR via the mod which works to a degree, or perhaps (I'm properly dreaming here) DLSS sometime... maybe... *crosses fingers*.

    Right, enough rambling/dreaming - if there's any more info you could share @CrimsonEminence on behalf of the team then it'd be really appreciated.

    Cheers and keep up the cracking work - this game has and continues to provide the community and I countless hours of joy.

    Thank you
    Rob
     
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  18. codywar11

    codywar11 New Member

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    Is that new button on the home page the one you said would restart the race if I clicked it while in the race?
     
  19. AlexBfromG

    AlexBfromG Well-Known Member

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    im pretty sick and what would help raise my mood would be a dev update. just saying.
     
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  20. Roy Niessink

    Roy Niessink Well-Known Member AMS2 Club Member

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    yeah, if you click next session once the race has started, it restarts the race, this one does work, had to use it in our league race last week, there is a delay once you clicked it though
     
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