Automobilista 2 V1.4.3.3 & Racin´ USA Pt3 Officially Released!

Discussion in 'Automobilista 2 - News & Announcements' started by Renato Simioni, Oct 30, 2022.

  1. FS7

    FS7 controller filters off please AMS2 Club Member

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    Not really, F1 & F2 don't have refueling and in the F1 games AI changes tyres during their pitstops. In ACC there's the option to have mandatory refueling or mandatory tyre change only. Having options is always a good thing.
     
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  2. Adam-80UK

    Adam-80UK Active Member AMS2 Club Member

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    Every update I hope they will fix rain spray clipping through the cockpit in VR... :(
     
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  3. Mohnsen

    Mohnsen Member

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    What the...:eek:
     
  4. Dylan Hale

    Dylan Hale Well-Known Member AMS2 Club Member

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    2nd this, wish I understood what the mandatory stop actually entails for the AI
     
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  5. Rando1

    Rando1 New Member

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    Video of the AI braking at the Frontstretch. skill level 105 agg MAX. I had to release the throttle

     
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  6. Shodan0000

    Shodan0000 Active Member

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    Question about shifting gears in GT1 cars.

    I was trying to do heel toe downshifting the sequential shifter of the Porsche 98 GT1, but noticed many downshifts failed, probably because of the protection limiting downshifts when the rpm is too high?

    Is this normal behavior? Is my heel toe downshifting wrong? Should I even heel toe downshift these cars?
     
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  7. bandqit

    bandqit Active Member

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    Lotus 79 at sunrise, mist over the Belgian hills. Glorious. Thanks team.
     
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  8. kallenhard

    kallenhard Member

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    In spite of having a shift lever, I think these cars had the engine revs controlled by the ECU, so lifting and blipping isn't necessary. I could be wrong though.
     
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  9. Injafaz

    Injafaz New Member

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    Need to look at players who speed through the pits on ovals or go around the apron and still have lap time validated in time trials. Delete invalid times or legitimate players have no reason to compete.
     
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  10. thegreatradish

    thegreatradish New Member

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    Spa '70 is a masterpiece, been playing around with the F-Vintages there and it's incredible. Thank you Reiza!
     
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  11. Dady Cairo

    Dady Cairo "Son of Spartakus" and "Leisure Nostradamus" AMS2 Club Member

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    [​IMG]

    Slightly OT
    but this picture from a Demo in Cezech today is simply great as AMS2!
     
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  12. Demeisen

    Demeisen Well-Known Member

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    In general, I love what's being done with this update. Being able to fine tune the number of cars per class is a fantastic feature, and Spa 70s adds a whole host of racing possibilities to AMS2. It's the Le Mans-style track I've been waiting for. In fact, this feels like one of the most significant builds of 2022.

    Initial specific feelings are that the radar needs work. I'm finding it very distracting, and it can be disorientating. It's interesting how off it feels, because the ACC radar has always felt completely intuitive.

    Also, when I'm not getting spectacularly punted into the Shadow Realm by the AI on Spa 70s, I'm swerving to avoiding AI pile-ups on the same track. It's a great circuit though. It's shaping up really well.

    Right now however, I've reverted to the previous build to test the handling. It might be just me, but the handling feels way too twitchy in the latest build. Not 100% sure about that yet though.
     
  13. Philippe Moinet

    Philippe Moinet The driver hyper tourist AMS2 Club Member

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    Beaucoup de courses en GT1, en Dpi, très certainement ce GTP, diverses monoplaces et avec des courses d'1h30 minimum. Le travail sur l'IA a l'air excellent (et je m'amusais déjà beaucoup avant). Merci, merci, merci Reiza ! :) Et le FCY, it's hyper really and "imersif". Sorry for my franglais :rouler des yeux:
     
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  14. AdrianJ

    AdrianJ Active Member

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    Spa 70’s superb

    formula trainer feels like a car now

    think time trial fps fixed

    big thanks (-:
     
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  15. Dady Cairo

    Dady Cairo "Son of Spartakus" and "Leisure Nostradamus" AMS2 Club Member

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    Nope.Must be your senses.It's great as it is now.But some tweaks are possible as it is WIP.
     
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  16. kmikiwi

    kmikiwi Member

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    Hi there!! My feedback on what I see on this update:

    > I think you must deactivate or turn off Boost / P2P on Montana Series when they are in oval.

    > In Daytona Track Oval... it is normal to keep in middle of the exit pitlane those orange cones before the first curve? in race you literally broke into de middle track race when you exit pit because the orange cones... the oval exit must be on the next straight, it isn't ?


    > Sometimes V8 cars in oval in Daytona, when they exit pit, they keep the pitlane speed during the firt corner and start to acelerate in the the second straight.

    Thanks!
     
  17. Demeisen

    Demeisen Well-Known Member

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    Yep, just my imagination.

    A note on Historic Spa: The buildings jump out as very basic right now. Hopefully the textures will receive some love before the final release (e.g. giant roof slates, boulder-sized stones in the walls etc). It's a bit RF2 right now.
     
    Last edited: Oct 30, 2022
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  18. Dady Cairo

    Dady Cairo "Son of Spartakus" and "Leisure Nostradamus" AMS2 Club Member

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    Miles away from that,but yes more details wil come fo sure.
    Radar needs some finetuning but that is known and WIP.
     
  19. Dady Cairo

    Dady Cairo "Son of Spartakus" and "Leisure Nostradamus" AMS2 Club Member

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    upload_2022-10-30_22-50-55.png

    :D
     
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  20. Racinglegend1234

    Racinglegend1234 AMS2 wiki founder AMS2 Club Member

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