Automobilista 2 Custom Force Feedback - Overview & Recommendations

Discussion in 'Automobilista 2 - General Discussion' started by Karsten Hvidberg, May 30, 2020.

  1. newtonpg

    newtonpg Active Member AMS2 Club Member

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    THANK YOU Daniel.
    This v300 is simply The best!
     
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  2. Danielkart

    Danielkart Well-Known Member

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    It's nice that it's also suitable for your base.The less power a base has, the more difficult it is to write a file.Clipping can occur very quickly at low Nm.At higher forces it is not a problem but there are other things to consider.This V300 is designed to work best without any damping, perhaps just a little on the base.Avoid damping in the game (if you use defaults) because it is currently working incorrectly.If you need damping it is better to adjust this at the base
     
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  3. newtonpg

    newtonpg Active Member AMS2 Club Member

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    I've tried ingame damping at the range 0-10 only to go back to 0.
    And yes, I think it could be even better with a little damping.
    I`ll try at base as you advice.
     
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  4. Danielkart

    Danielkart Well-Known Member

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    You can use the in-game cushioning without any problems. I only advise against it with the defaults because it doesn't work properly there. But with the V300 or other customs you can easily increase it if you want more cushioning. But it will give you more sluggishness and stickiness, and it will also take away FFB feedback;)
     
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  5. Alegunner68

    Alegunner68 Well-Known Member AMS2 Club Member

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    @Danielkart you've knocked this out of the park for my wheel.
    Tried it in the Porsche 911 GT1 at Suzuka and it feels superb, the only thing I changed was lowering the oversteer scale down to 1.85 same as the understeer as it was too snappy especially in the wet.
    Awesome my friend.
    No clipping, but if anyone has that problem then reducing understeer scale will help.
     
    Last edited: Sep 24, 2023
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  6. Danielkart

    Danielkart Well-Known Member

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    Hey buddy! Yes, I think it's the best and most immersive custom I've ever written. You're right about the oversteer in the rain. I like it snappy and in the rain I change my braking curves on the pedals. For me it is the easier option to ride in the rain. But of course you could also write a file just for rain, we as modders have this option :) Have a nice evening my friend
     
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  7. dryheat94

    dryheat94 Well-Known Member AMS2 Club Member

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    Gave it a go today, using your change to Danielkart's file. Have to say, gold.

    Settings I'm using on my CSW 2.5 (8Nm)
    FFB 100
    FEI 50 (60 gave me some notchiness)
    DRF 0 (still not sure if I prefer -1)

    In game settings (most will want more gain than I use. trying to keep my ribs in my chest)
    FFB 55
    LFB 0
    FX 25
    Damping 0

    Great work. Thank you.
     
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  8. Danielkart

    Danielkart Well-Known Member

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    As I said, these customs are written for 0% damping. The less damping you use, the better the file will be. I've now driven almost all of the cars (only original Reiza cars and routes) and I'm thrilled. What I feel in my wheel is fantastic and was only possible thanks to this 0% damping strategy. The rest is a matter of taste and can be adjusted by everyone according to their personal taste
     
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  9. Danielkart

    Danielkart Well-Known Member

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    Hey buddy!I tested your veining with the same values for oversteer and understeer.Unfortunately, the forces have shifted a lot as a result, and there are very hard and high forces.With FWD cars it's even worse.This also makes the braking feel worse for my taste.Maybe it's less noticeable for your strength, that could be the case.In any case, I stick with different values for understeering and oversteering.Nevertheless, thank you for your suggestion.I hope you will create a custom again specifically for your base. Alegunner's customs are always fantastic customs :)
     
  10. Alegunner68

    Alegunner68 Well-Known Member AMS2 Club Member

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    Not sure how the forces have increased for you as the oversteer scale has been reduced. Very odd.
     
  11. Danielkart

    Danielkart Well-Known Member

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    Basically your logic is correct.Only in reality it is a little different.Only when understeering will your forces become smaller if you reduce understeer_scale.With oversteer it's exactly the opposite, the forces become higher when you reduce oversteer_scale.Understeering is directly linked to the steering axle, but oversteering is not.That's why you have less braking feeling when you reduce the oversteer because you then activate other high forces that mask it.
    I can't answer whether the creator intended this or not. Nor whether this is physically correct or not. In the end, what counts for me is what I feel on the steering axle and ultimately on the wheel in my hands
     
    Last edited: Sep 25, 2023
  12. Theoloop

    Theoloop Active Member AMS2 Club Member

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    @Danielkart I’m currently on v70+ with my sc2 pro, going to try the v300 later today. I noticed with the 70+ file I started getting clipping notifications from the base, also reflected in the ams2 telemetry screen, this is pretty easy to trigger in the f-usa 23 and other higher downforce cars. Is this something you noticed with the files? I don’t think it ever clipped in prior files. I turned the power up to try and avoid it but it still wasn’t 100%. It’s manageable though. Thanks for all your work on these. These files change ams2 for me.
     
    Last edited: Sep 26, 2023
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  13. Theoloop

    Theoloop Active Member AMS2 Club Member

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    Disregard this comment , posted a reply instead of a edit :p
     
  14. Danielkart

    Danielkart Well-Known Member

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    Hello Theo!Yes, I know that the V70Plus could cause clipping in cars with high downforce.The high forces in the curves are also still very high.The F USA 23 is one of my test cars because of its high downforce.I think the V300 will surprise you.I now even drive this car with 20% FX and 50% gain (12.5NM) on the base and, for example, I rarely have a report of clipping at Road America.Of course, this car is very extreme with the downforce.Don't forget to reduce the damping to 0
     
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  15. dryheat94

    dryheat94 Well-Known Member AMS2 Club Member

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    I've switched to your v300 (default, not edited) and it behaves very well with my CSW 2.5. So, when can we expect v400? :)
     
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  16. Theoloop

    Theoloop Active Member AMS2 Club Member

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    Okay i got a few laps in with v300, running 70% gain in TD and 60% in game, doesn't seem to be clipping much if at all. File feels great as always. I do run a fairly light wheel most of the time, a cube controls formula. And this file did bring back some fairly violent oscillations, fixed with 10% inertia in true drive though. Thanks for another great file!
     
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  17. Danielkart

    Danielkart Well-Known Member

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    Yes Theo, that should definitely be taken into account. It matters what kind of wheel you ride with. Weight, leverage and diameter are important factors. Of course I have to make a compromise, which is why my customs are always tested with a wheel that is roughly in the middle. In my case the Tahko or the Cube Controls Pro GT Wheel
     
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  18. Danielkart

    Danielkart Well-Known Member

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    Hi guys!

    Finally, I have my personal V300 custom file for the Simucube 2 Pro.The counter pressure when braking in corners has been slightly increased.Slightly adjusted IN-game values and slightly adjusted base values

    Have fun with it
     

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  19. Joaquim Pereira

    Joaquim Pereira Well-Known Member

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    What's new:
    • Low Force Boost Slider (LFB) is now functional (before, was fixed at 15)
    • Damping slider is now functional (before, was fixed at 20)
    • Improved lateral weight transfers
    • Improved track bumps feeling (now includes all vertical G-Forces acting on the vehicule)
    • Longitudinal forces/weight transfer now depend exclusivelly on car G-Forces (from physics engine)
    • Better front wheels grip differences/discernement/separation
    • New recommended in-game gain settings (58-15-35-20)
    Still to improve/implement:
    • Bottoming out effect, to par with sound fx. Depends on Reiza, but expected to come :)
    • ABS/TC effects, perhaps?
    • Oscillations in straight line, hands-off (ask Bottas what he told his engineer when asked to take hands off the wheel for a moment :))
     
    Last edited: Oct 17, 2023
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  20. Danielkart

    Danielkart Well-Known Member

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    Hey Theo! You drive with 70% gain on the base and 60% gain in the game.With such high gain values at the base (that's around 17-18Nm) you will of course get vibrations and oscillation of the wheel.I tested these values from you and also had the wheel swing very quickly.I always aim for around 12-13NM, which feels best for me and I think it's a generally good sweetspot for strength.Maybe you can also try reducing the forces in the base, it will give you much less or no vibration at all.But if you're happy with it, you can of course stick with your settings.The most important thing is always personal taste:)
     
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