Automobilista 2 Custom Force Feedback - Overview & Recommendations

Discussion in 'Automobilista 2 - General Discussion' started by Karsten Hvidberg, May 30, 2020.

  1. john Ellis

    john Ellis The Rectifier of Names AMS2 Club Member

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    I updated The Custom-FFB Collection to include more recent variants. [Update: v2.6a moves earlier FullFFB versions to the Z-Appendix area. The most current version (v7 for now) remains in the main folder.]

    Thanks to @ricxx for listing the most recent updates and to @Joaquim Pereira for clarifying the origins of his FullFFB series.
     
    Last edited: Dec 28, 2023
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  2. Marnus Zwarts

    Marnus Zwarts Boost Creep AMS2 Club Member

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    Hey man, tx for NAMeS! maybe your can help me. After all my mods have been installed, the F Hitech and other, revert back to fictional names like Fenstermacher. Weird though is the xml file in custom liveries does have the correct names?
     
  3. Michael Enright

    Michael Enright Well-Known Member AMS2 Club Member

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    That one doesn't have Drivers names in it. Drivers names are in the UserData\CustomAIDrivers folder.
     
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  4. john Ellis

    john Ellis The Rectifier of Names AMS2 Club Member

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    I’ll PM you my suggestions.
     
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  5. Palerider

    Palerider New Member

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    Just wanted to share my settings on a Thrustmaster T300 RS cause right now AMS2 is feeling fantastic.

    In TM profile:
    upload_2023-12-28_17-17-28.png

    In game:
    Gain: 55
    LFB: 0
    FX: 10-20
    Damper: 0

    Mostly using Default+ and feels great with most cars, for open wheelers it feels way to twitchy and I switch to the following custom ffb: Manolo & Stakanov 05 ATMOS - MOD V1.4 FIX.

    This custom ffb also feels great with a lot of cars, best I've tried without any tweaking and using the same settings as the Default+.

    Let me know your thoughts if you are on same wheel :)
     
  6. john Ellis

    john Ellis The Rectifier of Names AMS2 Club Member

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    might want to repost this in the V1.4 FFB thread for those Thrustmaster users who use either of the default profiles. BTW, your wheel is well within the “every wheel other than a G25/G27 needs some amount of Damping” as recommended by Reiza … I assume you have concluded that any Damping is less desirable than the 0 you employ?
     
  7. Alexandre Bauer

    Alexandre Bauer Active Member AMS2 Club Member

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    For ABS I don't know, but for that brake feeling (I don't like it as well) you can search for "Brake Feel" in the lines, it is about 2.5 multiplier, and I turned it to 1.0, much better.

    I have to say, this custom FFB is the best for the game and should at least be part of the standard game as something like "Community custom".
     
  8. Palerider

    Palerider New Member

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    I'll repost in that forum, didn't know it existed. Tried with dampening for some time and it was OK, when I went back to 0 damping just found it so much more consistent and prefer it so much more (on non-open wheel cars at least). It now feels similar to rfactor. That being said the custom ffb I'm using essentially feels like a dampened muted default+ and feels great on many cars.
    Also, dislike damping in other sims, and no profiles on TM, so just prefer one size fits all, don't have to mess with the TM panel when I switch sims.
     
    Last edited: Dec 28, 2023
  9. Kuku

    Kuku Flying Kiwi AMS2 Club Member

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    Reiza were willing to add rFuktor to main game as an an included option , but memory issue's or something like that made it difficult to add any more than existing profiles.
    and quite frankly i would imagine it would require some internal maintenance as part of physics and ffb updating ,that i’m sure they haven’t got time to do.
     
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  10. Joaquim Pereira

    Joaquim Pereira Well-Known Member

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    It would be great if we could load a new file anytime in-game or, at least, possible from the main menu (without a game restart). That would relieve my suffering a lot :D.

    Of course, 476.3 addicional sliders would also help :D:D:D:D:D.
     
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  11. Jonas Brüggemann

    Jonas Brüggemann New Member

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    Hello. When you use this V70 Plus file for your Simucube 2 Pro, what settings do you have in your True Drive?
    What settings in Gain, FX and damping do you have in game?

    Thanks
     
  12. Danielkart

    Danielkart Well-Known Member

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    The True Drive settings and in-game settings can be found described in the file. The V70 plus is an older file from me, the biggest difference is the use of damping and friction on the base ;)
     
  13. Joaquim Pereira

    Joaquim Pereira Well-Known Member

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    What's new:
    • Better near-center load feeling
    • New adhesion/grip formulas
    • Introduced tyre stretch component
    • Introduced offroad texture (canned effect)
    • Reintroduced scrub effects
    • Overall adjustments in parameters weights
    Still to improve/implement:
    • (no roadmap)
     
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  14. john Ellis

    john Ellis The Rectifier of Names AMS2 Club Member

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    The Custom FFB Collection v2.7 is uploaded. Please note that I took the opportunity to restructure many of the previous versions into author-specific archives; any folder with a "Z-Archive" prefix contains subfolders (any of these subfolders can be copied to main folder for easy JSGME activation). All folders without the Z-Appendix prefix are JSGME-ready.
     
    Last edited: Dec 29, 2023
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  15. Palerider

    Palerider New Member

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    Just want to add, Kuku Revival also feels amazing on T300. In my initial testing of all the customs I hadn't realised in game damper slider (in Kuku Revival) is used to adjust suspension feel so I hadn't given it a proper try. I have tweaked some values in the file itself (damper to 0.1 or off, increased oversteer scale and reduced some curb settings and some effects settings). Using 60/0/35/45 in game feels amazing with all vehicle categories.

    Question regarding custom parameters:
    I turned all # Road features settings and all # Effect scales to 0 and I still get vibration when vehicle moves. This is controlled by FX slider in game. Anyone got any idea what other parameter to change? Its not engine_scale_at_speed nor texture_scale as they both 0. My alternative is to increase desirable effects in file and set a low FX slider to not feel this constant vibe.

    EDIT: it was road_rolling_slip_feel. set it to 0 as it seems to only be referenced once under road effect
     
    Last edited: Dec 30, 2023
  16. Jonas Brüggemann

    Jonas Brüggemann New Member

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    Oh, thanks, mind if I ask what is the newest file to use?
     
  17. Lab Pong

    Lab Pong OG Sim'er

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    Jonas, I have tried many of the simucube paddock profiles, not many were that great I found. Most amounted to way too much ffb. But there are a few that were fairly good. I ended up modifying one of Daniel Morad's iracing profiles.

    For the custom file, I like DanielKart V300. He has a few diff ones that are more specifically for the SC2P as he uses that wheel base. But I found I liked the stock V300 file to feel the best.

    My simucube base settings use a range of gain from 70-100, and usually around 70-80 on most cars. The in game setting for gain is very very low compared to what is instructed to use. Instructions say to set in game at about 60-65....but I cant hardly turn the wheel...lol My in game gain is 16-18 only.

    My simucube base settings.
    https://i.ibb.co/CP2xBgd/Tweaker-ams2.jpg

    My in-game settings for Custom ffb file (with base gain at 80%):
    Gain: 16-20 (currently 16)
    LFB: 0
    FX: 16-24 (currently 20)
    Damping: 0
    Spring: 0

    Hope this gets you close....GL.
     
  18. Danielkart

    Danielkart Well-Known Member

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    Page 373 first post. This is the latest file specifically tailored to Simucube 2 Pro
     
  19. Dean Ogurek

    Dean Ogurek "Love the Simulation You're Dreaming In." AMS2 Club Member

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    For SimuCube2 users: I actually had good results using Daniel Morad's SC2 settings (for iRacing) where he applied a very generous amount (15% or more) of Static Force Reduction while using AMS2 Default ffb. I had to increase Damping / power and ULLM in TD to compensate but, the results were impressive in terms of the increased sense of understeer in ffb. It's not something I would normally expect to produce such effect but, found it very interesting. I think it does demonstrate how much untapped potential exists in TD settings.

    The downside to that approach being somewhat inconsistent results among different cars in AMS2 (seems to favor HDF cars) but, I find it worth exploring with other titles where there is little-to-no feedback during understeer (front grip loss).

    Best results (overall) in AMS2 for me still come with a custom ffb file. I find the default presets work well in terms of providing the fundamentals in ffb although, Damping needs to be well tuned.
     
  20. Danielkart

    Danielkart Well-Known Member

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    I feel the same, I still find the best results with the customs. If one day it's the default, I'll switch immediately. I think there are thousands of different opinions and personal preferences in the FFB. And it's exactly the same with the settings on a base. In addition, there are more and more different bases, all of which process and output the forces very differently. And the hardware is getting bigger and bigger and can change the experience enormously.
    Ams2 has this huge variety of cars, it's not just GT3 cars or Formula 1, that's why I love this simulation. That's why for me it always involves certain compromises. I want something that works for everything and not just GT3 cars. These differences between the cars make it impossible for everything to work 100%. But you can try to make this range narrower with compromises and various personal adjustments until the result is right for you
     
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