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AMS2 - User Livery Overrides

Discussion in 'Automobilista 2 - General Discussion' started by Rob Thompson, Dec 31, 2020.

  1. Misty7299

    Misty7299 I like cars I guess

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    And after a rather large break this is all the porsches done up to the spa24h for GTWCE 2026, Phase 3 will be Brands Monza and the Spa 24h. Credits obviously go to the rest of IMG too like vasillis jusk racinglegend ditto and raphael

    Pictures:
     
    Last edited by a moderator: Sep 15, 2026
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  2. Siggi_Stoppschild

    Siggi_Stoppschild Active Member

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    That Milwaukee Porsche livery - I want it! :cool:
     
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  3. TemniyDed

    TemniyDed New Member

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    Tested a little bit more with latest version, and it appears as if default liveries in license affected classes are shifted down in order (i.e. generic Lotus 98T is 53 and 54) and IF you DO NOT provide custom livery for slots 51 and 52 (but do provide ones for 53 and 54) there will be only 2 Lotuses with 26 car grid as usual! Haven't tested additional cars in 51 and 52, but if this same system is functional for Retro G2 and G3, it pretty much solves the problem described above. Will need to test more and hope we can finally get those additional slots for 26 grid in 1978 and 1983.

    EDIT2:
    Yes, it works in Classic Gen 1. As an example 27 car grid and slots 51,53,54 with custom liveries. So far - full control.
    EDIT3:
    And it works with Retro G2. i.e. Lotus 79 slots 51-52,59-64. Brabham BT46B - 53,54. Brabham BT49 - 51,52,53,54. Custom 26 car grid, and everything correct in the game!
    The key to control is to fill up generic slots first, which start later in order.

    Reiza, you are the best!! :) Do not change anything! Oh, thank you so much! I can finally have proper grids in 1978 and 1983, with latest patch goodies. :whistle::cool:
     
  4. stealthradek

    stealthradek Driving character: Chaotic good AMS2 Club Member

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    Harsh, without knowing how much work gets done in beta and such conclusions are drawn based on a single issue which is not addressed.

    And expecting that every issue, including such njche ones will be all picked up and resolved is never going to happen, even with much more testers.

    Just look how long it takes for the wider community to spot some oddities and at the same time you're expecting much smaller group of beta volunteers to do more in less time.
     
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  5. Misty7299

    Misty7299 I like cars I guess

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    We got to get through BMW, Audi, Lamborghini and Mercedes first. Long process but hopefully people will be able to run a 2026 Spa 24h in ams2, shame on livery slots though so it will have to be split between 3 presets (bat selector)
     
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  6. S74

    S74 New Member

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    nervermind*
     
    Last edited: Sep 16, 2026
  7. F_B

    F_B Well-Known Member AMS2 Club Member

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    Hi everyone,

    I’m currently trying to create a convincing silver metallic paint finish for the Ultima GTR Race.

    Unfortunately, this car does not offer a SilverMetallic baselivery. The available options are Default, Matte, Chrome, GreenMetallic, RedMetallic and BlueMetallic, so I have been experimenting with BASELIVERY="Chrome" together with custom BODY, SPEC and FRESNEL textures.

    So far, I have not been able to achieve a convincing result. Lower Fresnel values increase the metallic/chrome appearance, but they also make the paint look considerably darker. I have tried compensating with a brighter BODY texture and higher SPEC RGB and alpha values, but the result still tends to look either like dark chrome or ordinary light-grey paint rather than proper silver metallic automotive paint.

    Has anyone managed to create a good silver metallic or aluminium-like finish using the Chrome baselivery?

    If so, I would be very interested to know:

    • Which approximate RGB values did you use for BODY, SPEC and FRESNEL?
    • How did you set up the alpha channel of the SPEC texture?
    • Is it actually possible to approximate silver metallic convincingly with the Chrome material, or is the shader simply not suitable for this?
    • Are there any existing liveries or files I could examine as a working example?
    • Any advice or example textures would be greatly appreciated. Thanks!
     
  8. Vuzz Voom

    Vuzz Voom New Member

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    Hello, is it really normal that there still isn’t a file with an entry in overide for the Panoz Esperante GTR1?
     
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  9. JavierZumaeta

    JavierZumaeta Active Member

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    I'm waiting for this to get an update as well. I don't think it's normal - I think it might have gotten lost in the shuffle
     
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  10. WorzelGummidge

    WorzelGummidge New Member

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    My testing confirmed the same to you. I've only recently reinstalled after a PC upgrade, so I wasn't sure if it was me or it was just a coincidence following the recent update.

    I worked out that you need to reassign the IDs as you described, and this will remove the duplicate default skins and generic named AI drivers. This has worked in all the classes I've tried. However, using the 74 skin pack has been the issue. No matter what IDs I assign, two or three of the cars are appearing red in game. It doesn't seem to matter if they are downloaded skins or default, they always appear red; usually Pace and Watson. It only seems to affect the Brabhams - I've changed the Lotus and Mclaren with no issue. Did you manage to overcome this @TemniyDed ? I don't know if it's just a bug that needs ironing out by Reiza or something I need to adjust to overcome.
     
  11. STV_Robin

    STV_Robin Active Member AMS2 Club Member

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    Anybody else tried to override the tires of the Porsche 911 GT1-98? Seems not to work for me. Worked for the Panoz and the McLaren in that class but for the Porsche they always stay the standard Michelin ones, no matter what I do. Could that be a bug or are tire overrides just not active for that car?
     
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  12. JavierZumaeta

    JavierZumaeta Active Member

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    How are you giving the Panoz custom liveries? It doesn't have a dedicated folder in the override directory... are you creating one as described in one of the posts here?
     
  13. STV_Robin

    STV_Robin Active Member AMS2 Club Member

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    Yes and I also reported the bug with the driver not showing up when using a custom livery. If I am not mistaken that bug also happened when the Formula Classic Gen 2, 3 and 4 where restructured and/or introduced back then. :)
     
    Last edited: Sep 22, 2026
  14. Misty7299

    Misty7299 I like cars I guess

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    Even if the folder isn't there you can still make one under this directory and add the corresponding xml

    upload_2026-9-22_14-6-1.png



    edit: this is the list of available overrides for it too :)

    upload_2026-9-22_14-8-0.png
     
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  15. Vuzz Voom

    Vuzz Voom New Member

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    Please your 2nd screen is not at all visible when i open :)
     
  16. Misty7299

    Misty7299 I like cars I guess

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    thats the rcf file not xml where the baseliveries are defined

    the NAME="PAINT" etc is what i am showing as thats what should be in the _dist.xml for available overrides
     
  17. JavierZumaeta

    JavierZumaeta Active Member

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    Indeed it works! But as someone mentioned, this workaround does make it so no driver model shows up. Is there a fix?
     
  18. STV_Robin

    STV_Robin Active Member AMS2 Club Member

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    That's a bug that should have nothing to do with the folder for overrides being there or not. As already said it also happened a few years back with the Formula Classics when they restructured these classes. When using custom liveries the drivers were missing and that was fixed with the next update back then. Nothing we can do here, I am afraid. I reported it, let's wait for the fix :)
     
    Last edited: Sep 23, 2026
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  19. Vuzz Voom

    Vuzz Voom New Member

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    error
     
    Last edited: Sep 23, 2026
  20. Vuzz Voom

    Vuzz Voom New Member

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    I know it’s RCF, what I want to tell you is that your screen is poorly framed, you can’t see the beginning of the text itself when enlarging. Sorry if I’m making myself poorly understood, I’m a Frenchman and I’m using this ****ty Google Trad.:)

    Actually, I would try using these instructions to try activating certain tires on liveries that currently do not work. ;)
     
    Last edited: Sep 23, 2026

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