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Featured AMS2 V1.6.8.5 Coming Tomorrow Oct 31! Pre-Release Info, Previews & Discussions

Discussion in 'Automobilista 2 - News & Announcements' started by Renato Simioni, Oct 30, 2025 at 4:59 PM.

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  1. Pullblox

    Pullblox New Member

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    Any news which major game developments that are coming along with 1.6.8.5...??!
     
  2. Graf_Schmal

    Graf_Schmal New Member

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  3. john Ellis

    john Ellis The Rectifier of Names AMS2 Club Member

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    Agreed, we can’t have the 996 Porsche without the “Ferrari” Modena 360 GT alongside it. Moreover, and at the risk of restating something I wrote during beta development, if Niki Lauda had driven the Milano GT36 first, he would have had nothing to complain about….

    Put it this way, I’d happily pay for Reiza’s Scuderia Milano pack just as much as RSS or VRC. But that seems very unlikely to ever come to fruition, sadly.
     
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  4. BartZ

    BartZ Active Member AMS2 Club Member

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    WOW. Thank you thank you thank you Reiza! This is great content. R8! MC12! 360!(!!!!!!!) Finally a Viper :D GT1 class sounds simply awesome. I've been restaring Steam every 5 minutes hoping the download will drop in lol
    I suppose only in several hours though
     
    Last edited: Oct 31, 2025 at 1:00 PM
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  5. ChasteWand

    ChasteWand Active Member

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    Good timing Reiza team!

    I'll be back at home this weekend after being away since just before rhe Aston Martin pack was released. Am really looking forward to trying all the new physics and AI updates not to mention new content... Been a long time since I raced a virtual car in my favourite sim! :D
     
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  6. RobertoP

    RobertoP New Member

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    I know what are you going through... Same here...
     
  7. FabiettoRacing

    FabiettoRacing New Member

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    Yes TAA will be there, but not the new UI
     
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  8. Mirko Pricoco

    Mirko Pricoco Active Member

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    Reiza gave me a reson to put back my round wheel again!
    By the way:
    1.I'm getting ready for Milano 296gt3 :whistle::whistle::whistle::whistle:
    2.F1 2026 new rules means new Formula car :whistle::whistle::whistle::whistle:
    3.Can't wait to try TAA on VR and Triples
    4.I love you so much!
    5.I love you so much!
    6.I love you so much!
    7.Thuderflash might not :D:D:D:D:D:D:D
     
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  9. Renato Simioni

    Renato Simioni Administrator Staff Member

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    The OP has now been updated to include V1.6.8.5 release notes & changelog; we recommendd checking the notes for a better experience on release.

    We still have a few hours to go but update should be live by European early evening hours.
     
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  10. Mirko Pricoco

    Mirko Pricoco Active Member

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    Im sure they will release a dev note with the update! So everything will be listed there.

    I think i've told you i love you already!
     
    Last edited by a moderator: Oct 31, 2025 at 3:56 PM
  11. bobbie424242

    bobbie424242 Well-Known Member AMS2 Club Member

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    This sentence /paragraph looks like it is missing some text:

    "
    this in turn has allowed for less compromising on the baseline rate of AI throttle application in each class and as a result their performance out of corners should be more balanced against what
    "
     
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  12. Mirko Pricoco

    Mirko Pricoco Active Member

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    Now i've to choose between paint my 3d printed Ghost Rider statue or play all the cars in AMS2 :rolleyes::rolleyes::rolleyes::rolleyes::rolleyes::rolleyes: Busy Weekend!!!!
     
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  13. HookinFell

    HookinFell Well-Known Member AMS2 Club Member

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    that may be true but there is also the fact of deep low frequency sounds as you would expect from a massive big 7Liter engine like the Viper that may not be audible but are def felt, but they are missing too and I have bass boost turned on on my hi-fi and a properly solid rig for it to resonate through.
     
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  14. Mirko Pricoco

    Mirko Pricoco Active Member

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    I would also say that the point of simulation is also you driving pretending to have an "helmet". So i the sound from driver's POV is very mellow....i think...
     
  15. Ace

    Ace Well-Known Member

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    Improved fidelity of remote AI vehicles in Multiplayer, fixing issues such as cars appearing to move sideways and front wheels pointing in the wrong direction

    Omg, I'm so glad you were able to fix that. Really looking forward to this update and trying out another update to GT3 physics and tires.
     
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  16. HookinFell

    HookinFell Well-Known Member AMS2 Club Member

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    this question came up recently and showed Renato's post confirming 1970 Le Mans IINM.

    I've disagreed as it has the same problem as all the other youtube references, YOUTUBE, they destroy fidelity!
     
    Last edited by a moderator: Oct 31, 2025 at 3:56 PM
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  17. XTRMNTR2K

    XTRMNTR2K I WANNA GO FAST! AMS2 Club Member

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    With the release drawing nearer there's two more things I'd like to draw attention to:
    1. Give the "old" Gen 1 GT1 cars another try. They have never been this good before! They feel much more precise and planted now, not unlike the new 2005 GTs which are also superb. Their FFB has also improved, iirc.
    2. If you haven't already, get a sequential stick shifter. Seriously. All but one of the new cars (Audi R8 LMP1) use one, and it's just not the same to drive them with paddles. Get one now and thank me later (wallet and bank account be damned! :D)
    That's all.
     
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  18. BenC

    BenC New Member

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    A perfect watch while waiting for the update to drop
     
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  19. DaveLew

    DaveLew Member

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    Have you played with the LFE option in the audio settings in game?
    It enhances the low frequency channel(s) which should give you that low end punch you're wanting.
     
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  20. transfix

    transfix Member AMS2 Club Member

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    I know this may be very far down the list of priorities or maybe not even on the list. Will we ever get a better menu navigation when it comes to scrolling up and down the lists?
     
    Last edited: Oct 31, 2025 at 1:04 PM
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