Featured AMS2 V1.6.8.5 Coming Tomorrow Oct 31! Pre-Release Info, Previews & Discussions

Discussion in 'Automobilista 2 - News & Announcements' started by Renato Simioni, Oct 30, 2025 at 4:59 PM.

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  1. GFoyle

    GFoyle Well-Known Member AMS2 Club Member

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    Maybe in future there could be settings option added that for switching to less damped/more external sound type on cockpit views, for those who would enjoy more hollywood style than realistic (or just slider that maybe would blend the outside sound to the cockpit sound or something like that...)
     
  2. roemer7000

    roemer7000 Active Member AMS2 Club Member

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    Exactly. Driving the cars as realistically as possible really makes a difference. I mean, you can't imagine how much more exciting it is to drive a BMW M1 ProCar with a manual transmission and heel-and-toe. There's no comparison to driving it with paddle shifting. So, buying a manual transmission with integrated sequential shifting isn't that expensive. There's an affordable and 100% reliable one that I drive myself...
    This will change your experience...and your skills...;)
     
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  3. Divit Beria

    Divit Beria Prefer modern cars

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    Unfortunately I don't seem to have too much of a trained ear in terms of engine sounds so I wouldn't know if the pitch is right or not but what I mean is for example, yesterday's Overtake GG stream showed off the Lola B05/40 V8 towards the end and from the chase cam, it sounded absolutely insane and eargasmic (almost like an f1 V10) but on the cockpit cam, it was completely different even though it's an open top vehicle (like a V6). I might just be completely wrong here and obviously the cockpit audio is much more suppressed in real life too but still feels like in SOME cases, there's that little bit of oomph and guttural feeling missing.
     
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  4. GFoyle

    GFoyle Well-Known Member AMS2 Club Member

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    I wish heel-toe technique wouldn't require brake and throttle be next to each other (+ would need also a a clutch pedal). I just spread my brake and throttle further away from each other to make it easier on my body... So it's more about, do I want to get physical pain from having worse ergonomy or more authentic experience from the sim :(
     
  5. Emptyjar

    Emptyjar AMS3 when?

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    Seems like it’s mostly just minor tread adjustments and some minor thermodynamic stuff for the most part! :(
     
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  6. B Stu

    B Stu Active Member

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    Isn't the LFE setting for subwoofers?
     
  7. Malaman

    Malaman New Member

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    My SimJack sequential shifter is already on the way!
     
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  8. Ace

    Ace Well-Known Member

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    It works really well on good headphones too. Its bascially boosting the low frequences, as long as your device can handle the frequencies it's worth it. I set it to 40 on my headset and it definitely adds tons of the bass and rumble the sound might miss
     
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  9. roemer7000

    roemer7000 Active Member AMS2 Club Member

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    I'm sorry to hear that. I hope you're not affected by a clutch pedal in real life. Or do you drive an automatic?
     
  10. scotch lafaro

    scotch lafaro Active Member

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    Minor ajustment doesn’t mean minor physic improvement.. it just that they did a small
    change in the code.
     
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  11. Ace

    Ace Well-Known Member

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    Don't read too much into patch note wording. In the text above the notes it's mentioned as a round of physics updated. Also all setups for those classes are redefined with new ranges, which can make a huge impact.

    I will definitely write down my impressions of the refinements once I got to play the new version a bit
     
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  12. Ettore

    Ettore Well-Known Member AMS2 Club Member

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    Having it driven in beta I can say absolutely not. Dunlop and tertre rouge are very different and the asphalt in the fast corners is much less smooth. Very different experience in the driven sections.
     
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  13. Stepy

    Stepy Active Member

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    Or Forrari or as we say in my part of the world Farrari.
     
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  14. Bađi

    Bađi Active Member

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    Love to see Reiza testing the waters with the Milano GT36. Can't wait to see what comes of it. Hopefully Milano 500P and Milano 396GT3 :whistle:

    I've been saying for quite some time the only thing AMS2 is missing for me is the italian brand. And now we have it :hurrayreiza::hurrayreiza::hurrayreiza:

    P.s. I just realised the little smiley guy has a crack
     
  15. Ettore

    Ettore Well-Known Member AMS2 Club Member

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    Often Renato understates the impact on drivability through the word "minor adjustments". I had been away from the 1998 GT1s for a while and tested them in Beta a few days ago and seriously the Porsche 911 pulled me away from any other new toy. Had a few good AI races at Le Mans 2005 and loved it.

    Also better off-tracks than the modern version in the game
     
    Last edited by a moderator: Oct 31, 2025 at 3:55 PM
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  16. GFoyle

    GFoyle Well-Known Member AMS2 Club Member

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    I drive manual every other week and automatic (electric) every other... long story.

    I don't have huge issues with health (yet at least), but I have noticed that doing a lot of sim racing adds extra strain on the body, knees, lower back especially and to avoid issues, having good ergonomics is critical. I just had some pain last week that was quite bad and I did notice that braking hard on a sim made it worse, which made me try spreading out the pedals + changing the brake to be a bit softer with slightly more travel helped. I have been thinking for a while to get that clutch and separate shifter(s), but now with this recent experience, I'm not so sure. It does prevent me from enjoying some cars as much as I could definitely + need to avoid rally/rallycross pretty much completely (I can't do those with paddle shifters and without a handbrake).
     
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  17. Dean Ogurek

    Dean Ogurek "Love the Simulation You're Dreaming In." AMS2 Club Member

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    Do we know what the OverTake stream was running for "Helmet View"? That setting can muffle the in-car audio more. Having said that, I suspect the new cars could do with some volume level balancing and fine tuning, probably down the line. Overall, I think the 2005 cars sound very good, especially considering what (I'm guessing) is limited access to the real cars to record accurate samples.

    An issue I have with audio in AMS2 is in replays, the combined noise of distant cars can overwhelm the player car audio. Sometimes, it might also be the case from inside the car too but, I think it's better than it used to be there.
     
    Last edited: Oct 31, 2025 at 2:11 PM
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  18. HookinFell

    HookinFell Well-Known Member AMS2 Club Member

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    {About one of the Playstation cars off track}
    John Heimdall - "He pressed the triangle button and it returned him to track" :D
     
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  19. Ace

    Ace Well-Known Member

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    Absolutely, the "Slightly reduced yaw sensitivity of rear wings in high downforce cars" with 1.6.7 were likely the biggest improvement for the Modern Endurance cars since 1.6 dropped
     
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  20. DaveLew

    DaveLew Member

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    Ok I might try to clear up a bit of what people are complaining about between the difference in pitches and timbre of sounds inside and outside the car.

    Let's take that V12 Valkyrie that people love.
    If that car is driving by at 10000rpm. Each cylinder in that engine will be combusting 5000 times a minute (each cylinder in a 4-stroke engine will only fire after two full rotations of the crank, or 720°).
    5000*12(number of cylinders) = 60,000
    60,000/60(seconds to a minute) = 1000.
    This engine will be putting out a pulse frequency of 1000hz (1000 pulses a second) at 10000rpm.
    (Note, this is simplified. Different firing orders and whatnot will change this but for simplicities sake, this will do...)

    These pulses are then sent through the exhausts at high speed on the exhaust stroke, the exhaust is ostensibly a light, hollow metal tube which makes a great resonator (think kind of like a trombone...). It means we hear this frequency clearly being projected from the exhaust (with additional overtones and harmonics for good measure!)

    Now inside the car, the engine is still creating these 1000 pulses a second but why can't we hear it?

    So this is because when we strap ourselves into the car we're no longer hearing that clean 1000hz from the exhaust. That's being projected backwards, away from us. The engine is quite rigidly affixed to the chassis of a race car, using hard engine mounts. This means inside the car we're hearing and feeling a lot more of the actual mechanical noise of the engine, those less powerful high frequencies are more easily dampened and lost in the high mass and larger size of the combined engine and chassis. What we hear and feel inside the car is the resonance of the chassis vibrating sympathetically with the engine, this is comprised more of more powerful lower frequencies that aren't as easily dampened and lost.
    What this basically means is we hear a lower pitched sound inside the car.

    This is the same for most cars, but in cars with lower fundamental pitch it's less noticeable because the the exhaust note and the frequency at which the chassis resonates are closer in pitch.
     
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