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Automobilista 2 August 2020 Development Update

Discussion in 'Automobilista 2 - News & Announcements' started by Renato Simioni, Aug 31, 2020.

  1. Simmo99x

    Simmo99x Member

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    I think it's more to do with the camera settings than actual bumpy tracks, running the world movement at 100 and g force 0-10 and the game plays fine for me in cockpit view.
    Although i can tell you from experience of driving an Lmp2 car that your eyes can literally get shaken out of the sockets in bumpy braking zones/big kerbs, it's brutal...that's why these guys are super athletes.
     
  2. Marius H

    Marius H Well-Known Member Reiza Backer

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    Guys! I know what we need! My idea above isn't possible if I may believe @David Peres, soo...

    What about..
    Hillclimb! I know Sony has the Pikes Peak-license, but we can have other hillclimb-tracks! Tarmac, gravel, mud! Great for people who love time trial, awesome for rallye-racers and it can give us a peak if Madness Engine is usable as an engine for Rallye. It can also attract people who are into hillclimb, so more money, more users, perhaps even more MP.

    [​IMG]
     
  3. InfernalVortex

    InfernalVortex Active Member

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    Guessing this would be a very long term project but it would be fun...
     
  4. Dolph

    Dolph Member

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    It sounds exciting, but Reiza has focused on Brazilian tracks and cars as well as historic F1. I'd personally rather have a deep focus in certain areas to have a really specialized finetuned machine rather than bits and pieces of random stuff and being a master of nothing.
     
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  5. Marius H

    Marius H Well-Known Member Reiza Backer

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    Brazilian/S-American Hillclimb :p
     
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  6. Ettore

    Ettore Active Member Reiza Backer

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    Hockenheim is extremely bumpy in real life. Especially the forest section
     
  7. deadly

    deadly Active Member

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    f1 cars keep jumping like rabbits at hockenheim historic even when you stop and switch off the engine.;)
     
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  8. Ettore

    Ettore Active Member Reiza Backer

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    That is a different matter... The car vibration in the box is completely different from the one while running on track
     
  9. deadly

    deadly Active Member

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    Box? When you stop the car ON TRACK and switch off the engine, it still jumps.;)
     
    Last edited: Sep 15, 2020
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  10. Ettore

    Ettore Active Member Reiza Backer

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    Interesting but again didn't we start from another subject?
     
  11. Aza340

    Aza340 Member

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    Seems to me this whole thread is off topic apart from when Renato posts and the immediate responses to his posts !
     
  12. Dicra

    Dicra Member

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    No matter the realism, the current state is borderline unplayable when it comes to Formula cars on almost every track.
     
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  13. InfernalVortex

    InfernalVortex Active Member

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    With the Vintage and Retros that's very true, but all the Formula Classics, FV12, and FV10's feel really nice these days. We've been having a blast with a weekly Formula Classic Gen 3 league and we plan to bounce around through those models. I think of all the ones I listed, only the FV12 feels off. But it's still fun. FV10G1 and FClassic G3 are my favorites in the game right now of the open wheel cars.
     
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  14. Ettore

    Ettore Active Member Reiza Backer

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    Nooo, it's not that bad... Maybe some wrong settings are in the way?
    Honestly if I see my (not huge) experience on real karts it's basically the same level of vibrations if not worse... You get used to it after a relatively short time
     
  15. Fabio Aragão

    Fabio Aragão New Member Reiza Backer

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    A física dos fórmulas poderia melhorar um pouco, é muito sofrível e torna a experiência um pouco frustrante.
     
  16. Noro Ardanto

    Noro Ardanto New Member

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    September is approaching its end.. Any news guys?
     
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  17. Ettore

    Ettore Active Member Reiza Backer

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    Some of the things that will be published on Tuesday as update have been anticipated in the Beta part of the forum.
    Generally speaking there are some car additions, some changes to address the vibration of the vision and allow reduction of it especially for VR users, improvements to the damage model and to the tracks, addition of borderless window option. I bet there will be more by the time the update reaches the main branch. Can't be more specific because the Beta branch conversations should not be disclosed ahead of time.
     
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  18. benvelor

    benvelor Member

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    isn't Monza track in the plan..?
     
  19. Dolph

    Dolph Member

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    I would assume, but there is no hint or confirmation AFAIK
     
  20. SaxOhare

    SaxOhare Well-Known Member Reiza Backer

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