Automobilista 2 Custom Force Feedback - Overview & Recommendations

Discussion in 'Automobilista 2 - General Discussion' started by Karsten Hvidberg, May 30, 2020.

  1. Stakanov

    Stakanov Well-Known Member AMS2 Club Member

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    Yes @matheus ferreira nave you can use what you want 4.6 - 5.0.1 - 5.0.1.3 or the last 5.0.1.4 ... no problem ;)
     
  2. Rob Davies

    Rob Davies Bobby Dazzler AMS2 Club Member

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    Great thanks, let me knock something up and share it with a few folks for polish. Will IM.
     
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  3. Manolo

    Manolo Member

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    Yes sure the 4.6 is a beauty file ... but if i can advice you the best file ffb for Low/Med Wheels (and specific for Logitech) at this moment are the last file mod of Stakanov 5.0.1.4 "Grip&Stretch v2.0" Yaw version ... you can download in this forum ... here the link ... ;)

    Automobilista 2 Custom Force Feedback - Overview & Recommendations
     
  4. Bull Shark

    Bull Shark "Later has already begun." AMS2 Club Member

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    and add the Fanatec CSW v2.5 as well.:D
     
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  5. Michael Enright

    Michael Enright Well-Known Member AMS2 Club Member

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    I'll try this as soon as I can and let you know. Thanks.
     
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  6. Stakanov

    Stakanov Well-Known Member AMS2 Club Member

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    Take it easy, now I'm finishing my 2.1 and I will lose a couple of more days before posting this on forum and afther going off-site for checks and works ... so I will no longer be behind the wheel for a month, but I will obviously be able to interact and be available. Good night.
     
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  7. GTR886

    GTR886 New Member

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    YES PLEASE!

    I'm a big fan of the PC2 Silver raw and the AMS2 v43 -v45. I took an 18-month break due to relocation with work. So I just got back into all the updates to the 5.0 file. That's why I was asking for the latest new DD2 settings previously.

    With the new 5.0 files, cornering is a bit harsh for me in the GT3. My whole rig(Simlab Tr1) was shaking from FFB road texture when losing grip or wheel spin. I have to turn down the in-game FX with Experimental "4W. Grip & Stretch" V2.0 (WITHOUT YAW), but I will lose all feeling on the kerbs.

    So I use (rFuktor 5.0.1.4 - By Karsten with Shadak, Panos) instead and dial down the FX in-game setting to the following:

    Fanatec DD2
    In Fanalab V1.63
    FFB 100
    FFS PEAK
    NDP 0
    NIN 0
    INT 2
    FEI 100
    FDR 100
    SPR 100
    DPR 100

    In Game
    Gain 23
    LFB 10
    FX 20
    Damping 20


     
    Last edited: Apr 27, 2022
  8. Danielkart

    Danielkart Well-Known Member

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    Version 27. I have greatly increased the slip_crossover start and end values. I think the steering has to be much lighter in case of grip loss, and the interception of the car in case of grip loss must offer more time to correct. Together with changed slide values, the result is fantastic. I also changed the slow tyre wear a bit. It can be felt nicely with progressive abrasion of the tires, but not too much because otherwise it covers other ffb signals. File to follow
     
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  9. Danielkart

    Danielkart Well-Known Member

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    PS: Stakanov it's all fine with their file because of the vibrations. There were 2 reasons why Michael had these vibrations. 1.) The wheel selection is of great importance (size, weight, leverage) 2.) The bump_scale values were far too high. These 2 values auf about 0.05 place then everything is good. Hope I could help;)
     

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  10. Aza340

    Aza340 Active Member

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    Lovely file thanks . I still can't feel a drop in resistance when the car understeers but apart from that it's perfect .
     
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  11. Danielkart

    Danielkart Well-Known Member

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    Hey Aza! I know what you mean. This last change brought a lot of new and good things, but also disadvantages. I think I know how to correct it, or I assume so, but I won't be back on the rig until Sunday. I will also soon be posting a custom file based on this file for belt bases, with the help of michael who owns a fanatec csw 2.5. I think that could also be very exciting :)Regards
     
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  12. Aza340

    Aza340 Active Member

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    Good luck with the new file mate .
    Yes it's strange really , I tried lowering the settings you suggested previously but they didn't make any difference . One thing to note , the wheel does go light when losing grip in wet conditions but when in dry it takes extreme slides before I feel any reduction in wheel weight . I still much prefer this file to the default ones as they ( for my setup) are the total opposite as in they lose all weight far to easily even with a mild steering angle into a mid speed corner !
    Enjoy your weekend anyway and thanks for the files you have posted .
     
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  13. mdecker79

    mdecker79 Active Member AMS2 Club Member

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    I thought the same thing as well with the wheel getting overly light too quickly when grip is lost. I've made some changes to the default 5.0.4 file in the area of slip_crossover to push out the grip loss feeling a bit and I like it on my DD1. Give it a try if you like and I also did make some other changes in there as well. Nothing crazy though.

    One thing I do have turned off is tear_scale but I left a note next to that area with the default setting in 5.0.4.
     

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  14. Aza340

    Aza340 Active Member

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    Oh excellent thanks . Sorry if this is an obvious question but what does tare scale do ?
     
  15. mdecker79

    mdecker79 Active Member AMS2 Club Member

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    tear_scale adds a bit of 'stuff' like oscillations when the wheels are tearing along the ground. So when you are under steering a lot you feel it in the wheel or when your tires are spinning you also feel it in the wheel. So if your rears are spinning the wheel will oscillate slightly back and forth to let you know they are spinning.

    I have shakers which add vibrations when the wheels are tearing like that so it was over kill for me. I also feel it's a bit muddy on the edge of grip so it's just my preference. Try it both ways and just update the line that says (tear_scale 0.0) to the default of the file which is 0.3
     
    Last edited: Apr 29, 2022
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  16. Aza340

    Aza340 Active Member

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    Will try that , thanks very much .
     
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  17. Danielkart

    Danielkart Well-Known Member

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    Hello Aza! I think her concern can be fixed with 2 values. As I said, I won't be able to test it until tomorrow. (slip_crossover_pos needs to be reduced, maybe to 0.1) The process needs to start faster. (slip_crossover_line1_slope can be greatly increased(Maybe 0.5 or 0.6 or 0.7?) The slip and grip value is thereby shortened. It should go because I have changed the slide values in version 27. Try it, it is of course only a theory of mine greetings:)
     
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  18. Danielkart

    Danielkart Well-Known Member

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    Hello. Their approach is right with tear_scale although I need it a little for myself. I also own Buttkicker and NLR-Motion and Vr. But keep in mind that a small portion of people own this extra immersion hardware. Also my tests with the custom file are always without this hardware. But their way of thinking and their idea is in any case right greetings:)
     
  19. GWiz

    GWiz New Member

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    I've been trying out various of the custom FFB files here and thus far find I get the best feeling with my simucube using Danielkart's DD file. The only problem I have with it is when you spin out on tarmac, ending sideways across the road (Happens occasionally with my driving!), there is a very large force that goes through the steering wheel just before you come to a standstill. It's enough to rip the wheel out of your hands. Any idea what setting to adjust to lower this?

    Also to note, there is quite a small window of adjustment between the AMS2 in game settings of Gain and FX where you can quickly go from too little to too much. Really each file needs a lot of testing to get these fine tuned per custom file before you can reasonably compare one custom file to another. Lots more driving to do!

    Finally, 'tear' was kindly explained above, but what is the difference between 'tear' and 'scrub'?

    Thanks.
     
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  20. Shodan0000

    Shodan0000 Active Member

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    Hi Kuku,
    Is this still the one you use with your alpha mini?
     

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