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Automobilista 2 Custom Force Feedback - Overview & Recommendations

Discussion in 'Automobilista 2 - General Discussion' started by Karsten Hvidberg, May 30, 2020.

  1. Karsten Hvidberg

    Karsten Hvidberg Well-Known Member

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    Thank you Sean,

    These experimental files have a very different damping approach, so should def. start at 0 and only go up from there. Later I might combine it with the older way as well, and also the way LFB is done might change completely....

    Thanks for sharing your experience and settings! And for the cheering as well!

    Best,

    -K
     
  2. PeterV

    PeterV Member

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    Thanks for the QUICK updates Karsten!!
    I decided to do a race at Spa, just to get something 'useful' done, lol. A number of times the extra feedback helped me save a notable problem coming instead! The slip information helps you tell that you are heading to a probable total loss of the rear end.

    One funny thing that SEEMED to happen was while testing/practicing, when I come out of the pits at Spa and the tires are cool (maybe even cold really), if you have a less information FFB (Default or Default+ or when I had FullFFB) you could roar up around Eau Rouge almost flat out and the supposed cool tires hardly 'made' you have to slow down. I got used to being able to go 95% flat out fine.
    But with real information coming in, and then the steering goes very light with those cold tires (and it feels like that is what they SHOULD be doing!) you have to go slower then! It really pushes wide then - versus with other FFB it is as if the game (engine?) says "You have good feeling of grip thus you must really have good grip" ! (and vice-versa for FFB giving you lighter, lower grip, feel)
    It makes it seems as if the FFB OUTPUT goes back into the game/sim to decide what grip level it has! LOL.
    But I very much doubt they would ever do such a thing!

    I will have to test that some more.
    I am 'sure' that with lighter steering - due to low grip giving lower FFB strength then - I am NOT steering any differently because of that different feel in the wheel. And the way it runs notably wider, with understeer, is like it is the PHYSICS.

    I am not sure if it could be the "opposite" of how having more feedback can HELP you drive/lap better..... and in this case having LESS feedback, from lesser information FFB files, helps you NOT understeer in that Eau Rouge case!! LOL.
    Whilst I am 'sure' of the results that occurred, I still DOUBT it could even be true!
     
    • Informative Informative x 1
  3. spyke70

    spyke70 New Member

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    Hi guys, if you want this is base 3.1 with some modifications made by me, it seems not bad to me.
    I tested it in Imola on Mclaren GT3, it's my reference bench.
     

    Attached Files:

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  4. Karsten Hvidberg

    Karsten Hvidberg Well-Known Member

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    @Leen-q

    Reg. the front wheel drives, please find this line:

    (front_drive_torque_feel 1.7)
    and change it to:
    (front_drive_torque_feel 0.0)

    I think that fixes the issue.
    If you find 0.0 loosens up too much on throttle, just give it in the range 0.1-0.4.
    But 0.0 is likely right.

    If you find the best value, let me know so I will change it in the next file.
     

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