Automobilista 2 June 2026 Development Update - Pt 2

Discussion in 'Automobilista 2 - News & Announcements' started by Renato Simioni, Jun 12, 2026.

  1. TangoRacing

    TangoRacing New Member

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    Which my concern as well. Currently the historic grids have limited slots based on what appears to be 2/4 liveries of spread across however many licensed cars they have (be it McLaren, Brabham and/or Lotus) plus a set of liveries spread across one or more generic cars to make up the historic maximum grid of that era.

    Removing cars from sale but not compensating for loss with either a new generic model or increasing livery slots means grids will be incomplete.
     
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  2. TomLehockySVK

    TomLehockySVK Well-Known Member

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    Given Reiza's track record with look-alike cars i do not have any worry how the licensed Lotus or Brabham cars will have to change. Like the F-Edge and V12 model. Unless i see a side-by-side comparison i would not be able to tell the difference.
    74886SnaponLOjp_00000031902.jpg
     
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  3. PocketsRJ

    PocketsRJ Hi from UK!

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    It's from the public branch of private beta, if that makes sense :p
     
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  4. Marius H

    Marius H Forum moderator Staff Member AMS2 Club Member

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    Some Youtubers have permission from Reiza. As in previous cycles as well.
     
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  5. NedimMehmedovic

    NedimMehmedovic Active Member

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    The Formula V8 Gen3 is missing! Hope you can add it!
     
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  6. chairel

    chairel New Member

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    That's what Reiza did with the precursor to Formula Edge. There was one generic model that took all the livery spots. So there was a full field but only one model.
     
  7. Cyneo

    Cyneo Member

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    There are many companies out there that only care about profits, and customers are nothing more than numbers on a spreadsheet. When you find companies like Reiza, they’re like a magnificent oasis in the desert—an oasis that needs to be nurtured and expanded :)

    In this case, settling for what’s available is a good option, and that doesn’t mean stopping being demanding in a good way, but rather finding a balance and knowing when you can ask for a little more—or when to settle for what’s available—because there are many variables in the world that influence projects, and you have to keep an open mind and have the patience to adapt to these changes that come our way from time to time in life.

    As you can see, Reiza is trying to reach the best possible agreement and build a future for AMS2, so, in my humble opinion—and I’ll say it again—the best thing we can do is show him all the support we can give, because it’s worth doing and worth trying.

    For my part, I’m excited about this update and whatever comes with it, because you can see the work that’s gone into bringing it to us, as well as the commitment and dedication behind the project.

    :hurrayreiza:
     
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  8. john Ellis

    john Ellis The Rectifier of Names AMS2 Club Member

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    You mean the Formula Reiza? That class is only known as F-V8 Gen3 in the UI; the AI file is still F-Reiza and the names should update at the track.
     
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  9. Alex Couri

    Alex Couri Active Member AMS2 Club Member

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    That's what I understood from the beginning; this is a stance of respect for AMS2 buyers and fans. Other titles have also taken this approach when they needed to remove content due to licensing issues; previous buyers always kept the "original" content. In Reiza's case, it would be sad to lose the McLarens and other traditional brands, cars so well represented in the game. If it happens, current owners will have a special version of the game compared to new buyers. This is the strategy with the new Renault content: guaranteeing access for current players regardless of whether they buy it as DLC until the licensing issue is completely resolved. Thanks again, Reiza! Long live AMS2, there's certainly a lot more good stuff to come!! ;)
     
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  10. Renan G Flores

    Renan G Flores Well-Known Member

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    Well, I dunno what to say. I'm both extremely happy and excited for the new content, especially the Renaults, but I'm also heartbroken about the McLaren situation. It's a cruel decision, both for the developers and the community.

    I really appreciate how transparent you guys are about the situation. We know it's not Reiza or McLaren's fault. We know whose fault truly is.
    No wonder the sport is in such a bad situation today. And that's why, more than ever now, that I prefer spending my money on generic cars from an indie developer rather than the official thing.
    I'd rather buy ten more versions of Nurburgring and Barcelona than spending $80 every single year for the same s**** game, infested with microtransactions, cra**** novel mode, dancing moves, battle pass, etc.
    No wonder both Indy and Endurance racing are so popular today. I only hope these people don't come after the circuits too. But then again, I'd gladly buy ten more versions of generic Nurburguer King, Monzarella or Spa Frango Champs.

    I understand and support the decision to choose McLaren, both for the importance of the brand in the sport's history but also because AMS2 has become a sort of Senna simulator.
    But what happens to the other brands? I mean, okay, we take out their open wheelers. But will it be the end? Couldn't Reiza strike other, non-formula deals with them?
    I don't know much about Brabham history, but Lotus surely has many interesting cars. And Renault, oh boy, where do I start? Clio Cup, Renault Laguna, prototypes, Formula Renault 3.5, Renault Alpine A110.
    Or maybe use the resources for these soon to be done licenses to acquire new ones, such as Hyundai (Genesis, Copa HB20) or more "obscure" ones (Lister, Morgan, Panoz, etc).

    No matter the decision, I stand with Reiza. I'll continue supporting the studio and this game as long as you continue doing your stuff with passion.
    Long live Reiza! :hurrayreiza:

    nico-rosberg-mercedes-f1-2016-world-champion-abu-dhabi-grand-prix.jpg


    Tip: if you want, I grant you permission to rebrand the Renaults as Renans. Sell the DLCs, send me the money and I shall deposit it into a certain French manufacturer bank account. Wink-wink.
     
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  11. jestrada21

    jestrada21 New Member

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    And, sorry if its said in other posts, the F1 Renaults are already in the game? Because i can't find them
     
  12. Marius H

    Marius H Forum moderator Staff Member AMS2 Club Member

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    Should be, yes. Make sure you're in the correct branch. Bottom left in Main Menu must show: V1.6.9.8
     
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  13. Boci

    Boci Member

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    As Hungarian, i can finaly ride around Hungaroring :D
     
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  14. Jehuty

    Jehuty Active Member

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    Sorry for my post about the save thing. Thank you for the moderator who take my post elsewhere with kindness.
     
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  15. Maechyl

    Maechyl Active Member

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    Had a difficult 2026 and a rough week.

    Really needed this today, thank you Reiza i had a really fun couple of hours with the new update earlier
     
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  16. PAW

    PAW Member

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    I want to congratulate Reiza on the changes!
    In my opinion, this is a good direction in terms of innovations.

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    It's not a bad upgrade, S and M tires, new cars are an interesting thing!
    But, to be honest, I didn't quite understand the difference between the puddle effect and the new tires from the old ones.
    It seems to me that trips on the water have become more stable, without strange turns, and there is a feeling of inheriting an "ass" in a turn. I did not notice the effect of dampening the speed and influencing the controls when hitting a puddle..
    Maybe it's my FFB settings...

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    What I definitely liked was the AI, on Spa with 82% difficulty, they fight for position, change their trajectory in turns, rebuild, defend themselves, the behavior has become more detailed and it seems that the effect of the "train" disappears! I even felt that they could reason))

    But there are also questions, I still don't understand why 82% of the difficulty is better in behavior than 90%. At 90, the AI calmly overtakes my Wet tires on its Slick in a storm..There were three weather cells, clear, storm, clear. I tried the Hungarring yesterday, practice, qualifying, my lead is 1 lap, 10 laps! And in the next race, I'm the last one, despite the fact that I prepared in advance for Wet, unlike AI. Later, I set 110% and they are somewhere between 82-90, with struggle and it seems adequate behavior (110 was not tested much).

    That's why I have a dilemma!
    What about the percentages of difficulty? Which range works better?

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    For some reason, I liked the HUD, the color scheme is less intrusive, does not distract lateral vision, the distance of the HUD from the face in VR and there is a tilt, which is convenient and pleasant!

    Here is the tire pressure menu, I would like to see it in the car screen, in a simplified version (front/rear). It is not always possible to guess in advance how the race will go, and so you can adjust before the pitstop.

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    Please consider the offer!
    Consider moving the "realism\gameplay" settings such as tire wear, damage level, etc. to the lobby settings of a single-player game, championship. Similar to the Realism menu in multiplayer mode. Or duplicate these parameters, for example, in "Race Settings".

    In my opinion, the implementation is extremely inconvenient, I ride in a single race with different realism settings, in championships with authentic ones, from class to class everything changes once again and turns into chaos. Maybe I don't know something, please tell me how to get rid of it =)
     
  17. Maechyl

    Maechyl Active Member

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    I also found the AI to be slow at Hungary. My first session of 10 min practice, 10 min quali I qualified 1.5 seconds ahead of 2nd place* and I don't know the track from a previous game.

    2019 Stock Cars with AI at 93- that difficulty is usually a tough challenge for me on tracks that I do know

    *of course I spun off twice on lap 1 and rage quit but these are things I choose not to remember :D
     
  18. Bradley Reynolds

    Bradley Reynolds bradders

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    Worth checking if you have parc ferme rules on for quali. I thought i was way faster than the AI at 112 difficulty, but it was because they were qualifying with heavy fuel loads vs me on low fuel.
     
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  19. Desma Arya

    Desma Arya New Member

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    Hope next update endurance focus again in imsa content. Circuit missing just detroit and car like gtp acura arx also gt3 like lexus rcf, ford mustang, and maybe milano 296:D
     
  20. Begfgbgdb-bxf

    Begfgbgdb-bxf Active Member

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    And endurance dlc 2005 Pt2 is supposed to come this month also ?! :eek:, Reiza Thank you !!!
     
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