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Automobilista 2 May 2020 Development Update

Discussion in 'Automobilista 2 - News & Announcements' started by Renato Simioni, May 30, 2020.

  1. SaxOhare

    SaxOhare Well-Known Member Reiza Backer

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    A warm-up for historic spa
     
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  2. AlexBfromG

    AlexBfromG Active Member

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    considering the free cars coming, and the simple coincidence that they might be allowed from SMS to use them in AMS2, PLEASE only add the cars real liveries when you port them over into AMS2.

    im driving some PC2 again and its so annoying seeing all those fake liveries making up the majority of the GT1 grid, simple cause its the way the engine picks ai cars based on amount of liveries.
     
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  3. Marius H

    Marius H Well-Known Member Reiza Backer

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    Looks good. I am ready for 14km Spa. Although I don't like old vids and photo's because they all dead people now.
     
  4. bobbie424242

    bobbie424242 Active Member Reiza Backer

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    Would be amusing to get illegal supercars though !
     
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  5. ozcanuck

    ozcanuck Member

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    Thanks for all your hard work in these difficult times...and the forthcoming FREE content. You guys are awesome....stay safe over there.
     
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  6. ozcanuck

    ozcanuck Member

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    Very interesting list of vehicles in here:
    ...Steam\SteamApps\common\Automobilista 2\Vehicles\Textures\CustomLiveries
     
    Last edited: Jun 1, 2020
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  7. Eric Rowland

    Eric Rowland Active Member Reiza Backer

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  8. Takfar

    Takfar Member Reiza Backer

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    Sounds like someone wants some GTA in their AMS...
     
  9. RoccoTTS

    RoccoTTS Well-Known Member Reiza Backer

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    Those are just leftovers from PC2 files.
     
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  10. SebWizterTv

    SebWizterTv Member

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    Don't delay 1.0 the plan you have is great reiza, don't listen to [mod edit] ppl that want the 1.0 delay.

    I want it in mid june like you was promissing in the development update!

    [Mod edit] There's no need to insult others here.
     
    Last edited by a moderator: Jun 1, 2020
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  11. Dicra

    Dicra Active Member

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    1.0 is just a number, nothing more. It does not mean more features, or less bugs, than a hypothetical 0.9.5. would mean.
    It is, however, a number of significance, a symbolic number: It tells the world that this game is now good enough for everyone to enjoy, even the most impatient, because everything that might make it frustrating has been rectified. Every core feature is there.

    For some, it even says: We consider this complete. Reiza clearly doesn't, but that's not the point here, people are going to review this as a finished product.

    With an EA version, you have an excuse for every missing feature and every bug that might happen. "We're working on it. Don't worry, we know it's not publishable right now". You cease to have that when 1.0 comes.

    And that's why most here want to push it back a bit. Because the only thing 1.0 truly does - apart form selling better than an EA game - is making people less patient and more prone to fits of rage.
     
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  12. bobbie424242

    bobbie424242 Active Member Reiza Backer

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    "Stolen Illegal supercar pack DLC"
     
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  13. CrimsonEminence

    CrimsonEminence German localization/Testing Reiza Backer

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    Well...i'm honestly more excited about the 70's F1 car field, than Spa. Also an F-Retro is in the planning and this is definently pretty anticipated by me.

    This is a veeeery complex topic, but i think i take an easy pick here:

    Season passes are seen very controviersial in the gaming customer field in general, thanks to AAA published game franchises, milking money out of useless and barely worth content for their product. Especially in the totally broken "dumbed-down, charge more" videogame era, we had 6-7 years ago...you can basically thank companies like/on the scale of Activision Blizzard and EA for that. ^^'

    A 90-100$ price tag can be quite deterrend for a video game product, no matter how good the content quality and quantity are, after all, it even could already stop potential customers from even reading the description.
    That's why the decision, to charge this amount of money for a DLC pre-order is quite a "brave" move.

    You mean, you can drive it, like you stole it? >:->
     
    Last edited: Jun 1, 2020
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  14. John Hargreaves

    John Hargreaves Well-Known Member Reiza Backer

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    I remember there was an 80s version of Spa in Ferrari Racing Legends and it was a superb track, recognisable as being close to the modern one, but without all the runoff areas iirc. I'm not sure if it wasn't early 80s though. It felt like a mini Nordschleife. It really stood out at the time as being a fun track to drive, so I'm actually quite excited to see it in AMS2.
     
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  15. CrimsonEminence

    CrimsonEminence German localization/Testing Reiza Backer

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    The layout version in AMS2 will probably be the one, known from rF2. It's a bit more classic country road, than the NoS, which has more windy sections.

    I hope it also will have the house, that's standing basically right on the track :D
     
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  16. BazzaLB

    BazzaLB Member

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    I love the rf2 version of the historic Spa track. Constantly race the Eve F1 there. Would love to try the Formula Vintage cars at the same track in AMS2.
     
    Last edited: Jun 1, 2020
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  17. Darío Quiza

    Darío Quiza New Member Reiza Backer

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    Totally agree, I'd rather see the game more "finished", whaterever that means (I spect Reiza doing AMS2 as a long term product... I hope), than rushing it to be "on schedule", whatever that means, too. There're still lots of things to be done, being on 0.9.5.1 doesn't feel like being almost done.

    So, if the game is delayed to july or so, that would be better if we get a more polished product.

    Cheers.
     
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  18. CrimsonEminence

    CrimsonEminence German localization/Testing Reiza Backer

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    1.0 doesn't mean anything in the first place with a 2 year development product anyway...

    AMS1 final state also was a 1.5.=()/%& anything and after all it doesn't matter.
     
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  19. Andy-R

    Andy-R Active Member Reiza Backer

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    I'm slightly apprehensive about the 70's F1 cars. I've enjoyed them a lot in other games but with AMS2's tendency to have a lot more grip than equivalent cars in other games I'm worried they will just be glued to the road. Even more so for the 60's touring cars which are right at the top of my list along with 60's GT and prototype cars, I hope they are lively like they look to be on TV. Can't wait for historic Spa though, some scary corners there!
     
  20. CrimsonEminence

    CrimsonEminence German localization/Testing Reiza Backer

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    F-Retro was one of my favourite classes in AMS1 and i share the worries and doubts. It WILL feel different, i'm sure, the question will be, how...but still anticipated. ^^'
     
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