Featured Automobilista 2 September 2025 Development Update

Discussion in 'Automobilista 2 - News & Announcements' started by Renato Simioni, Sep 30, 2025.

  1. F2020

    F2020 Active Member

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    Amazing! hats off to you guys, all sorted :)
     
  2. Emptyjar

    Emptyjar Member

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    I finally got around to trying the new GT updates.

    With GT3, i would say they are better overall. Maybe not as dramatic of a change as i was hoping for, but better nonetheless.

    The worst feeling bits are now only a little bad feeling and happen less often, so that's nice. But during a few corners, they actually felt good. Like, grip throughout the corner no slidey/understeer/oversteer mashup feel. I hadn't ever felt that in the AMS2 GT3's before, so that gives me some hope!

    However, i think they are still too slidey overall (I know, i know... the S word...). This becomes VERY apparent during Suzuka East (the esses). Your car almost never gains grip throughout the entire esses, from each corner to the next, you just carry slip angle/underteer(?) throughout the entire thing effortlessly (or at least that's what the FFB is telling me). It feels weird. This was with every GT3 car, but the BMW was the best feeling for sure.

    Buuuuuut, the GT4's were actually A LOT better. The Camaro doens't really let you overdrive it, so you need to be patient and/or force rotation with the pedals. Quite a few GT4's felt good, the Camaro, the BMW, and the McLaren most of all (in that order).

    I also really enjoyed the BMW M8 GTE. Similar to the Camaro, it really doesn't like being slid around and you can FEEL when you're on the limit, and it wants you to back off. The GT3's you can just keep your wheel cranked in an understeer and go around it, which feels very bad.

    So, overall, good progress but not the gamechanging physics i was hoping for with GT3.

    But, if they sprinkled in some of that Camaro GT4 / BMW GTE magic into the GT3's, they might have something there. I don't know what the differences are , but both GT4 and GTE still feel significantly better/grippier than GT3.

    Edit: All cars still slide weird at corner entry if you have extra speed, like the back end kicks out and you go into a slide that just saves you and gets you around the corner. And in slow corners, when you put the car into a neutral steer situation, you still get a weird slide / rotation that seems to go around the center of the car. Pretty sure these are just madness engine issues but they are annoying and still present.
     
    Last edited: Oct 4, 2025 at 5:20 PM
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  3. FabiettoRacing

    FabiettoRacing New Member

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    i just played few races with GT3 Gen2 (McLaren)...and i have to say it's another car! with same difficulty of IA i could win with great margin and i spinned only few times cos my errors! but now i can enjoy this category and race properly! so i would say..it's night and day compared to before!
     
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  4. Emptyjar

    Emptyjar Member

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    You spun multiple times and still won by a large margin? I think we’re trying to simulate different things, but glad you’re enjoying the new GT3s so much!
     
    Last edited: Oct 4, 2025 at 1:59 AM
  5. mustang_304

    mustang_304 New Member

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    Friends of Reiza, first of all, I want to congratulate you on your excellent work on Automobilista 2.

    As you can see, I'm not very active on the forum, but now I hope you'll read me so we can share our opinions.

    I just wanted to ask you to keep in mind that updates are always welcome by the community, especially if they include new content and improvements to the interface and graphics, especially if the game is as fun as it is currently.

    But this is the only request I ask you to consider.
    So many updates in such a short time, and in one way or another, they have had some minor bugs, but they are still important and cause some confusion, as I experienced. I'm speaking personally, but I think many may feel the same.
    I'll give you an example of an update (v1.6.6.3) where the cars suddenly lost grip due to a tread temperature issue. If I recall correctly, I noticed it right away (Barcelona F1 UltimGen2), and this is where the anxiety began.

    The above is a clear example of what I mean: that small, unintentional bug was undoubtedly intended to improve gameplay, but that period of uncertainty caused headaches for those of us who had already perfected our FFB since the long-awaited and fantastic release of version 1.6.
    Unfortunately, this issue coincided with the release of the Moza updates, so, of course, it was impossible to figure out what it was and it caused a stir. And as icing on the cake, imagine someone who hasn't used the simulator in a couple of weeks, comes in—even with Windows updates!—and loses their sense of touch, and the first thing they think is that they've lost muscle memory and are out of rhythm :(...

    I specifically think that changes to the physics—be it aerodynamics, tires, and FFB, of course—should be more cumulative and wait for major updates. AMS2, despite the many criticisms of the physics, has always been the most "alive" simulator and the one that best conveys the driving experience, unlike other simulators where everything feels so artificial.

    AMS2 is perfect as it is; I think now the AI and championship modes should be the key to completing this great work.

    Best regards.
     
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  6. Tiago Pereira

    Tiago Pereira New Member

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    AMS2 is my favorite sim. I’ve been a critic last few months because of the state of multiplayer bugs and no career mode. After this update I have to say that now AMS2 is the most underrated sim out there. The fixes, specifically in multiplayer should have more attention and make people to talk about and maybe bring more drivers to our side.

    Good job team and now let’s make the YouTubers talk about it
     
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  7. DaWorstPlaya

    DaWorstPlaya Active Member

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    100%!!! Let's hope Reiza gets us the Multiplayer Phase 3 updates next. Between the tire physics and multiplayer updates AMS2 is the best it's ever been. A few more multiplayer updates/options and this Sim will be top notch.

    I really don't get the whole slidey/floaty comments coming from folks. I also see this from Youtubers that have little to no experience racing IRL. When I hear those comments, I quickly realize these people have very little real world experience driving at the limit. As someone who races IRL, there is tire squish, tread block deformation, tire carass deformation, body roll, lateral load to transition that causes some delay as the driver turns the wheel. So while stiffer suspension and alignment can aleviate some of that, there is always some amount of delay (floatiness).

    Also, tire compounds define how much yaw and sliding they can tolerate. Some are happy when being driven at 11% slip angle and have more progressive break away characteristic, some are happy at 5%, some tolerate even less. But almost all competetive tires I have driven tolerate some amount of slip when driven at the limit and the fast drivers IRL make the cars dance at those limits. And yes you can go from understeer to oversteer conditions in real life depending on the car, alignment and driver inputs, so no I don't think that's strange as I have personally experienced it on track.

    With the lastest AMS2 updates, the physics and tires are getting to believable level of simulating real cars, IMHO.
     
    Last edited: Oct 6, 2025 at 3:15 AM
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  8. korych

    korych New Member

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    My God, I’m so happy there’s going to be a new anti-aliasing option!!! Finally, that annoying edge flickering will be gone.

    It’s like you read my mind about prototypes and the 2005 content! I was actually at the 2005 24 Hours of Le Mans as a motorsport journalist! I had top-level accreditation — I could enter almost every garage. It was absolutely unforgettable...

    Can’t wait for the update!
     
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  9. Begfgbgdb-bxf

    Begfgbgdb-bxf Member

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    Oh man, this update will be mega, I hope to speak on behalf of the ams2 community if Reiza could licence Ferrari, this game will be : LEGENDARY , with the 550 maranello oh dear… and one extra request pls licence the 2023 f-usa, the front wing is not really accurate but i guess because its a generic model !
     
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  10. Oleg Kaban

    Oleg Kaban Member

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    I hope for a wonderful NFS MW M3 GTR skin upon release:p:p
     
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  11. Djin

    Djin Active Member

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    I think AMS2 already had one of the best force feedbacks in sim racing, but since the latest update, it feels even better, especially under braking.
    That said, I believe Reiza could push it even further, while lateral weight transfers are well conveyed, I feel like the vertical ones, particularly during braking, still feel a bit light, especially on older cars. I wish I could feel a bit more the suspension load in the FFB.
     
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  12. scotch lafaro

    scotch lafaro Active Member

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    Will need to try it. Do we know what moza pithouse setting are the best for the default ffb
     
  13. DaVeX

    DaVeX AMSUnofficial Staff AMS2 Club Member

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    Sorry where I can read about multiplayer improvements/fixes?
     
  14. Dave Stephenson

    Dave Stephenson Administrator Staff Member AMS2 Club Member

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    mostly in the general sections of changelogs, sometimes in ui if that's a more appropriate place for specific changes
     
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