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Automobilista 2 V0.8.7.1 RELEASED!

Discussion in 'Automobilista 2 - News & Announcements' started by Renato Simioni, May 2, 2020.

  1. Renato Simioni

    Renato Simioni Administrator Staff Member

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    013.jpg
    Time Trial mode is now available - please note that not all car / track combos will have boards available yet, the ones that are still missing will be added over the coming days.

    Also please be advised that we plan to reset all Leaderboards by the time we hit v1.0.

    V0.8.7.1 CHANGELOG:

    GENERAL
    • Enabled Time Trial Mode
    • Player now has complete control in pits if Pit Stop Control is set to "Manual" in Gameplay Options (no longer gets automatically held up due to incoming traffic)
    • Implemented new CutTrackFraction logic for detecting how far back a track limit infringement in previous lap invalidates the next one (5% of track length in practice, 10% in qualifying, 15% in Time Trial)
    • Fix bug where spawning in garage in between sessions would cause Trucks to crash into the garage

    CONTENT
    • Added Opala Stock Cars 1986 Season

    UI & HUD
    • Added missing F-Trainer A vehicle specs; Corrected Puma GTB, Super V8, Lancer R & RS, Copa Classic specs
    • Fixed AJR V6 short name in session config screen
    • Added new 'Full' variation of the Laptime Info HUD element (gives past lap info or Time Trial info depending on game mode/session)
    • Moved Laptime info position slightly higher in default layout

    PHYSICS & FFB
    • Added "Tyre Scrub to Rack" effect to FX FFB slider (New Default profile only
    • Added "Min force" FFB funcion, disabled by default (can be activated in custom FFB file)
    • Minor FFB adjustments to various cars to better suit New Default profile
    • Increased FFB smoothness for FWD cars
    • Fixed remaining issues with excessive brake wear
    • Revised drivelines for all TC Classics, AJR, F-Vintages, F-Classics Lancers, Ultimas to correct excessive drivetrain losses & inertia
    • Fixed suspension physics for Copa Classic B Passat
    • Minor adjustments to tyre tread & carcass for Copa Classic, Lancers, Opalas, Ultima Race, AJR, Stock Car & F-Classic
    • Added wet tyre options for Lancers & Copa Classics
    • Corrected excessive engine boost in Lancer R & RS
    • Fixed wrong default tyre option in some TC Classics that could cause CTDs
    • Reduced front ride height range & moved diffuser center of pressure forward by 8cm in Metalmoro AJR for more accurate aero balance (all variants)
    • F-Classics Gen1&2: moved diffuser center of pressure forward by 2cm for more accurate aero balance, increased diffuser downforce loss with yaw
    • F-Classic (all Gens): Adjusted default setup (stiffer rear ARB, corrected ride height inconsistencies); fixed V8 engine wear range

    AI
    • Disabled glitchy AI function that would cause it to behave erratically while trying to weave out of the way under blue flag in Practice & Quali (AI will now just reduce speed to let faster car by)
    • Adjusted AI behavior under yellow flag (a bit less overzealous)
    • Revised AI damper rates for all cars
    • Minor AI performance tweak to Londrina (both layouts)

    TRACKS
    • Corrected environment & track temperature ranges for South American tracks
    • Interlagos Kart: Fixed layout 3 fences and walls missing when running less than High Track Detail

    VEHICLES
    • Passat Copa Classic B: Updated interior textures, corrected collision mesh
    • Puma P052: Updated cockpit interior textures; updated liveries for #03 #05 #08 #35 #36 #52 #65 #78 & added Community skins #55 #56 #58 #60
    • Sprint Race: Added rear brake lights
     
    Last edited: May 2, 2020
    • Like Like x 31
    • Winner Winner x 9
  2. OldDarth

    OldDarth Member Reiza Backer

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    Yippee! Downloading now.
     
  3. Robbb74

    Robbb74 New Member

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    Unbelievable guys. You really rock!!
     
  4. Coanda

    Coanda Active Member

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    thank you for the update.. Looking forward to testing the brakes on the Super V8.

    Curious.. As we can not save controller profiles for various wheels, I make a copy of file default.controllersettings.v1.03.sav and rename it default.controllersettings.v1.03 - GT Rim.sav and default.controllersettings.v1.03 - V2 Rim.sav and depending on which wheel rim I am using I then rename it back to default.controllersettings.v1.03.sav before I start AMS2.

    Q: Does the default.controllersettings.v1.03 file have the new default ffb script written in or is it only for button mapping..?
    Why I am asking is should I start from scratch every time there is an update to the ffb..? I would hate to take default.controllersettings.v1.03 - V2 Rim.sav and rename it to default.controllersettings.v1.03.sav before I start AMS2 and loose any new ffb updates as these files were created on the previous version 0.8.4.
     
    Last edited: May 2, 2020
  5. Karsten Hvidberg

    Karsten Hvidberg Well-Known Member

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    F5 SURVIVED!
    That's great! I need it next week!
     
  6. Lucas Vieira

    Lucas Vieira New Member

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    Great stuff guys, real nice!

    Just a question, in the new Opala 86 it say's 238hp, but at race, test day and time trial, the engine show up 217 HP at maximum. Its that correct or the game show the wHP instead the HP?
     
  7. RoccoTTS

    RoccoTTS Active Member Reiza Backer

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    On witch track ? Because a lot tracks like Ibarra have a high altitude and this means power loss.
     
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  8. cristian51

    cristian51 Member

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    Reiza muchas gracias por vuestro esfuerzo!!!! un abrazo! :hurrayreiza: Great work as allways:hurrayreiza:
     
  9. fischhaltefolie

    fischhaltefolie Active Member Reiza Backer

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    For some cars in time trial there is no leaderboard:
    ARC, all Caterhams, Copa Trucks, F3 301/309, FVintage, Puma P052, Ultima GTR Race, Opala Old Stock/1986, P3 MRX Duratec, all P4, Ultima GTR Street and Superkart.
    It looks like it depends on the car and not on the track.
     
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  10. Renato Simioni

    Renato Simioni Administrator Staff Member

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    Yes, that is in the first paragraph of release notes ;)
     
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  11. Lucas Vieira

    Lucas Vieira New Member

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    I've tried at Interlagos and Guaporé.
     
  12. geforth

    geforth New Member Reiza Backer

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    I cannot play the game anymore. My G920 is no longer recognized. Nothing helps (caching, deleting files, veryfing and so on) and all other games working fine.
     
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  13. fischhaltefolie

    fischhaltefolie Active Member Reiza Backer

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    oops, sorry, didn't read, was too eager to drive:D
     
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  14. Trebor901

    Trebor901 New Member

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    Loving the progress this game is making. *cough* please sort the cameras out on the trucks *cough* ;)
     
  15. bobbie424242

    bobbie424242 Active Member Reiza Backer

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    Now is the best time to set an easy world record !
     
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  16. Donato

    Donato New Member

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    Good work!! no improvement in VR? will there be in the future?

    Thanks
     
  17. Goffik

    Goffik Active Member

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    Well that's my evening sorted, thanks Reiza! :cool:

    What were you expecting? VR works fine.
     
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  18. Leynad

    Leynad Active Member Reiza Backer

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    Leaderboards are not working. Was working with the Beta...
     
  19. ttb57

    ttb57 New Member

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    I see some times there. Not all cars added yet.
     
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  20. Karsten Hvidberg

    Karsten Hvidberg Well-Known Member

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    I'm in SHOCK.

    That is the single biggest upgrade to ffb in any racing gaming, done in 1 week!
    Def. adjustments to each car can be fine tuned & some cars are way batter than others, but what an improvement since 0.8.4!

    Thanks guys! Feels GREAT!
     
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