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Automobilista 2 V1.0.5.0 RELEASED - Now Updated to v1.0.5.1

Discussion in 'Automobilista 2 - News & Announcements' started by Renato Simioni, Oct 31, 2020.

  1. BrunoB

    BrunoB Active Member

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    OK sounds promising - hehe and Im glad I wasnt too critical about this abrubtness :D
    Its some years ago I uninstalled rF2 but as I remember this sudden switch on of reverb when you as example did drive under a bridge or near a wall was more or less the same.
    And while others did criticise this I found it only slightly goofy - but at least I could hear that my higher end soundcard could easily reveal such sounds cues ;)
    No sweat my Auzen XFi told me:p
     
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  2. Dean Ogurek

    Dean Ogurek Well-Known Member Reiza Backer

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    rF2 seems like it's using an old version of the Miles sound-engine and could benefit from an engine update, as well as improved samples for many cars. They have said they will add new drive-train physics at some point. I imagine that involves updating audio again so, still lot's of puzzle pieces to engage there.

    Some of their audio-dynamics have never really worked as good as it should imo. Car-sound quality is inconsistent and some badly in need of updates. Even with mediocre sound samples, better audio-dynamics could be more convincing. I've noticed more players requesting that rF2 receive some attention in that area but, the list of things needing work in rF2 is a long one.
     
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  3. GearNazi

    GearNazi Member

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    The overpass after Degner 2 @ Suzu... ehr... "Kansai", being a clear example of this. Was quite surprised when I first heard it.
     
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  4. Mike1304

    Mike1304 Active Member

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    Shouldn’t Mona... ehr... “Azure Circuit” be a good example for reverb effects as it’s the only track with a long tunnel? :D
     
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  5. alink

    alink Well-Known Member

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    Right, it's missing...
    But I'm wondering about the dampness in tunnel when it's raining a little bit, too. With the roof and the (nearly) closed sidewalls this can't happen except there's a wild storm and waves from the sea dabble into the tunnel (like in the F1 race in 1997). Normally it's a (hugh) problem to race with (full wet / monsoon) rain tires through the tunnel because they will overheat that time.
     
  6. alink

    alink Well-Known Member

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    Was there changed anything to AI with the release of v1.0.5.0 / v1.0.5.1?
    Since this release I can't loose the feeling that AI got slower.
    I used AI at 95% first, since v1.0.5.0 98% and now 100% (and aggression at 100%).
    First I thought it's the new content of GT3 and GT4 only, but when I did a race with F-Retro at Hockenheim 1977 I had the same. AI was very slow (OK, I did a start-finish win, that was a fine variety), especially between 3rd chicane and stadium they lift throttle or went onto brakes, I don't know. But it was very dangerous not to crash into the back.
    In the changelog I can't read that there was a massive change in AI code, so what happened to them?
     
  7. Marius H

    Marius H Well-Known Member Reiza Backer

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    Guys.. I just got onto me that... We can drive the Copa Trucks on Nordschleife. :eek: I am feeling such weird stuff in my tummy and through my body right now.
     
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  8. pollinho

    pollinho Member Reiza Backer

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    We could also run them in Multiclass next to the rental karts on the Nordschleife :O
     
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  9. Dady Cairo

    Dady Cairo Active Member Reiza Backer

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    [​IMG]

    Good luck then,watch the tyre temps...:D
    And here is a real one ...Grand Prix track of course!
    [​IMG]
     
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  10. Marius H

    Marius H Well-Known Member Reiza Backer

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    @Dady Cairo Two laps of Nordschleife will be good enough. It's a whole workout, lol.
     
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  11. alink

    alink Well-Known Member

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    take a semi-trailer with spare tires with you, I will. Otherwise I know that without I won't finish one single lap...
     
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  12. Wolfgang Herold

    Wolfgang Herold Well-Known Member Reiza Backer

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    i hope we don't have to pay toll when on NoS with the trucks ;)
     
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  13. CrimsonEminence

    CrimsonEminence CrimsonCringeLord Reiza Backer

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    Toll road -> toll payment! Period!

    Eurotoll(TM)
    -----opening the road!
     
  14. alink

    alink Well-Known Member

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    I'm not sure-)
    Trucks in following weight and emission class have to pay toll (see also Toll Collect | Lkw-Maut in Deutschland):
    <7.5t (free)
    ≥7.5t till <12t Euro6: 9.3 cent/km Euro1/0: 16.7 cent/km
    ≥12t till ≤18t Euro6: 12.8 cent/km Euro1/0: 20.2 cent/km
    >18t Euro6: 17.3 cent/km Euro1/0: 24.7 cent/km

    Means for a F-Truck (I guess it's compareable with Euro0 engine) with less than 12t one lap at Nordschleife + full GP with Mercedes arena (25.947km) costs about 4.33 € / lap.
    Don't know the lap time of F-Truck at Nords but I would guess about 15min, so 4laps/h are 96/24h, 24h race costs about 415.68€.
    Time to save money! :D
     
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  15. GregzVR

    GregzVR Active Member

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    I assume the actual ability to override default liveries hasn't been added for us to use yet, just that the code-level 'switch' has been added?
     
  16. blanes

    blanes Member

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    Dare I ask ... ?
    Nords ... Have I missed something ?
    Cannot find mention on the News page except somewhere saying a week ago its coming Next Week ... So is that This Week or Next, next week ?
    Sorry but am confused o_O
     
  17. OMiT

    OMiT In-game name: Magnus

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    You haven’t missed anything. Tweaks, adjustments and general fettling are ongoing before a release when they’re ready and believe it’s ready.
    Perhaps they’re also looking at a few tweaks to recent update content etc to come out at the same time - that would make sense but is pure speculation on my part.
     
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  18. Ettore

    Ettore Well-Known Member Reiza Backer

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    Yeah Beta testing ongoing... Good things happen to those who wait ;)
     
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  19. Marc Collins

    Marc Collins Well-Known Member Reiza Backer

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    BINGO
     
  20. Valle1950

    Valle1950 New Member

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    Is it included in AMS2 Beta? or you mean the developers are testing it
     

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