Automobilista 2 V1.1.0.0 RELEASED - Now Updated to V1.1.0.5

Discussion in 'Automobilista 2 - News & Announcements' started by Renato Simioni, Dec 31, 2020.

  1. Beccobunsen

    Beccobunsen Well-Known Member

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    i like adelaide very much and i race a lot with sprintrace car, solid solid 100 fps(1 monitor 1080p, mostly high and medium setting, 20 car, rain or medium cloud, rtx 1060, amd ryzen 5 2600, 16gb, sdd)
     
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  2. Marc Collins

    Marc Collins Internal Tester AMS2 Club Member

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    Don't worry about it as long as you have the latest build number showing.
     
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  3. 2ndLastJedi

    2ndLastJedi Free speech matters AMS2 Club Member

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    I got 1.5gb ;)
     
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  4. F1Aussie

    F1Aussie Well-Known Member AMS2 Club Member

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    I don't get it, why multiplied by 2, what have i missed?
     
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  5. ChuckieG

    ChuckieG New Member

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    Haven’t played the game since late November. Just haven’t had the time or energy. But I hopped on today for a few hours. Spa is absolutely superb and the improvements to the AI are just WOW.

    A real breakthrough! Wishing you guys much success for 2021. Bravo Reiza
    :)
     
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  6. Coanda

    Coanda aahhh whinge whinge f@#ken whinge.. Staff Member AMS2 Club Member

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    Good to know. Something seems a little off as this force is a little strong. It's not just a couple of degrees of steering angle to correct it either. Maybe it's around 10-15 degrees..
     
    Last edited: Jan 17, 2021
  7. steve montuno

    steve montuno Member

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    My update was 1.7gb
     
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  8. Mike1304

    Mike1304 Well-Known Member AMS2 Club Member

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    Yeah, I wouldn’t have performance problems either in flat mode but unfortunately after trying VR I must use those damned headsets... :D
    And, as I wrote in my post, in VR Adelaide at sunset is too demanding for my system although it’s already high-end... But devs could probably optimize the track performance wise like they did with Kyalami...
     
  9. 2ndLastJedi

    2ndLastJedi Free speech matters AMS2 Club Member

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    Curitiba is very hard on my system for performance. Many FPS drops in spots around the track.

    Also @Renato Simioni im not sure if you saw my post about Ai ARC rolling over before you locked the beta thread?? Seems to happen at any track with high curbs.

    "ARC are rolling over at Adelaide! Turns 7, 8 and 9 seem like trouble for them.
    Also they are slow! I am usually between 103 to 107 Ai but with ARC at 117 in top 10.

    Edit: And Brazillia full . Roll over.

    Edit II : And Silverstone International. Roll over :("
    20210116230348_1.jpg
     
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  10. DaVeX

    DaVeX AMSUnofficial Staff AMS2 Club Member

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    ARC = A-Rolling-Car :p
     
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  11. Marius H

    Marius H Forum moderator Staff Member AMS2 Club Member

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  12. F1Aussie

    F1Aussie Well-Known Member AMS2 Club Member

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    So it would seem. I had one download of 787mb.
     
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  13. alink

    alink Well-Known Member AMS2 Club Member

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    Thanks REIZA, Spa with spectators looks really great now.
    Awesome work as always, keep on this hyper high level!!
    :hurrayreiza:
     
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  14. alink

    alink Well-Known Member AMS2 Club Member

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    Just did a race at Spa and had some damned trouble on Kemmel straight:
    Driving at the left edge:
    ss134052.jpg
    Car pulls to left suddenly:
    ss134131.jpg
    So that I hit the grass:
    ss134144.jpg
    ss134156.jpg
    And spin:
    ss134224.jpg
    It is a little bit extrem, there is no change of asphalt, wet spot or something else which can lead to this.
    Maybe beacuse of the road line, it seems that it has more resistance than normal asphalt?
    But my (real) experience is, if there is a difference, then road lines are more slippery especially when wet.
    This issue I also experienced on other parts of the track (between Malmedy and Bruxelles) as well as on other tracks.
    Is it my fault or is the reaction a little bit too extrem?
     
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  15. Marius H

    Marius H Forum moderator Staff Member AMS2 Club Member

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    Perhaps some hidden camber? or the line between tarmac and grass a little bugged.
     
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  16. 2ndLastJedi

    2ndLastJedi Free speech matters AMS2 Club Member

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    Same happens on Velocity back straight outer curb as entering the straight.
    Other tracks too, just cant remember atm.
     
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  17. Coanda

    Coanda aahhh whinge whinge f@#ken whinge.. Staff Member AMS2 Club Member

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    @alink - You found it strange and extreme aswell. I mentioned this earlier. I'm glad you added some pictures. :)
     
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  18. alink

    alink Well-Known Member AMS2 Club Member

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    Thanks!
    I spun two times (on a dry straight!!!) in a 30min race, that was annoying....
    A third time had also nearly been but with luck I could catch the car.
     
    Last edited: Jan 17, 2021
  19. Simmo99x

    Simmo99x Active Member

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    The new update is making me question a lot.
    Prob just going to take time too dial it in, as there's been such big changes.
    Most of the cars are doing very strange things, and seem so off, lap to lap.
    Also looking into the telemetry why the inputs from Throttle and Brake are so off.
    Even with 5% Input the car still applies 100%.
    Throttle wise the remaining 95% does nothing.
    Nothing changes even with sensitivity changes on my pedals or the game.
    Or deadzone changes.
    You would expect that at 50% throttle you could hold the car at 5k and slowly apply more to build the rpm, and release/lower the rpm with the % input.
    But it just flys to redline even with 5% input, you then apply the remaining 95% and there is no change.
    Something is very off, you can try for yourself.
    The same applies for the brake aswell.
    This has to be a major factor with the cars/differential issues.
    This really needs looking at and could be more of an issue than first thought.
     
    Last edited: Jan 17, 2021
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  20. Great Ape

    Great Ape Member

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    I stand to be corrected, nut noticed this on the Conrod Straight (Bathurst) and and on the straight leading to Tamburello.
     

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