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Automobilista 2 V1.1.2.0 RELEASED - Now updated to v1.1.2.5

Discussion in 'Automobilista 2 - News & Announcements' started by Renato Simioni, Feb 28, 2021.

  1. Darkmater

    Darkmater New Member

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    Updates to the 1999 omega physics and interior are great. Went from a eh, drivable car to this is amazing, so thank you.
     
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  2. BrunoB

    BrunoB Active Member

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    How do you think I have it with this noise?
    I have tinnitus(Im serious here:() - and this unnatural exaggered whine inside the cockpit is - yes a pestilence.:mad:
    If you dont know what tinnitus is then I can tell you its pure poo :mad:

    ByTheWay: Please Reiza lower this whine to normal cockpit level. Please :(
     
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  3. Marius H

    Marius H Well-Known Member Reiza Backer

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    @BrunoB
    Same here, mate. Same here.

     
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  4. Juan Reinoso

    Juan Reinoso Doctor SimRacing Reiza Backer

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    :confused::confused::confused:
    20210302144901_1.jpg
     
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  5. 2ndLastJedi

    2ndLastJedi Well-Known Member Reiza Backer

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    Can you look into yellows not triggering at all in most circumstances?
     
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  6. 2ndLastJedi

    2ndLastJedi Well-Known Member Reiza Backer

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    If it does get lowered can it stay on a slider of its own so those of us who like it can crank it again?
     
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  7. Renato Simioni

    Renato Simioni Administrator Staff Member

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    Another build (1559) now live with further content adjustments (no change in version number as exe remained the same):
    • Fixed Porsche 962c still having spool enabled (now its a setup optional)
    • Further art pass for Spa Francorchamps 1993
    • Minor audio adjustments to Sauber C9, Omega Stock Car
    • Minor AI callibration pass for all F1 cars, Opala 1986, Omega 1999, StockV8 & Sprintrace
    • Adjusted Omega StockCar windshield texture
     
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  8. 2ndLastJedi

    2ndLastJedi Well-Known Member Reiza Backer

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    What is a realistic setting for this car? On of off?
     
  9. Renato Simioni

    Renato Simioni Administrator Staff Member

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    Depends on the year you want simulate :) They race exclusively spool well into its race life, we didnĀ“t find exactly when the LSD was first plugged in but by 1988 (the year we are simulating) it was running with a LSD.
     
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  10. 2ndLastJedi

    2ndLastJedi Well-Known Member Reiza Backer

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    So off is realistic for this year model, thanks. I wonder which is faster?

    Also, the Omega shift light seems to come on rather late, according to the telemetry HUD when the light comes on it has lost about 100HP compared to its max power about 800 rpm earlier.
    Rough number but a fair idea of the issue. Also, there is no starter motor audio for the Omega.
     
    Last edited: Mar 3, 2021
  11. Marc Collins

    Marc Collins Well-Known Member Reiza Backer

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    You can have fun finding out and then remember to tell the rest of us ;)
     
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  12. 2ndLastJedi

    2ndLastJedi Well-Known Member Reiza Backer

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    Nope, that will be my little secret :p with no way of getting my setup either :whistle:....




    Hint, TT
     
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  13. 2ndLastJedi

    2ndLastJedi Well-Known Member Reiza Backer

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    What are the chances of getting other body shapes for the ARC cars? Watching this guy talk makes me need to fire up AMS2 again this morning (4th time).
     
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  14. ray64040

    ray64040 New Member Reiza Backer

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    Did something change for setting your default view? I'm getting front bumper instead of cockpit whenever I start/restart a single player race or time trial.
    It was fine yesterday with 1.1.2.0 and changed after the update today.

    UPDATE: Happened with GT1 and GT3. Tried GT4 and this time got cockpit view. Moved the seat forward and back to verify position hadn't changed. Now getting cockpit view for GT1 and GT3.
     
    Last edited: Mar 3, 2021
  15. CrimsonEminence

    CrimsonEminence CrimsonCringeLord Reiza Backer

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    I also noticed this intransparent behaviour of saved default view.

    In doubt, start a test day, choose your preferred camera and drive out of the pits.

    Then it seems, as if the default camera keeps itself in this state. (I start to prefer the helmet cam with low apex look value due to immersion, so i looked for a way to set it as default view from the start, it seems to orientate after test day setting somehow, no clue if there is an easier way)
     
  16. 2ndLastJedi

    2ndLastJedi Well-Known Member Reiza Backer

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    I've not had an issue, always defaults to helmet cam (my prefered).

    This latest audio update to the Sauber is crazy good. I now have a new favourite car! What was I thinking like the Porsche Cup car so much for :confused:

    I don't know what audio changes happened in the Omega though, must be subtle, never mind, it's a hoot to drive.
     
  17. deadly

    deadly Active Member

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    I guess that the open wheelers are some kind of orphans to many players and devs, but please have an eye on their physics. Some like the Classic Gen 2 starting to behave a bit like the ones in Project Cars games throughout the last few updates, providing a ridiculous snap oversteer. F. e., after going through a medium fast corner and centering the wheel for the straight, it likes to snap exaggerated to the other direction and car feels heavy as a tank all over sudden. Forces player to go through corners rather like a rallye driver.
    Wasn't like that in earlier builds.
     
    Last edited: Mar 3, 2021
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  18. 2ndLastJedi

    2ndLastJedi Well-Known Member Reiza Backer

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    Is anyone else getting kind of strange airborne behavior up the hill (Eau Rouge) at Spa in the Sauber? If i take a slightly wrong line i can get a bounce and drive up the incline on the rear wheels :confused: A slight version of doing a Webber at Le Mans but not flipping.
     
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  19. azaris

    azaris Active Member

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    Spool was faster irl, according to Norbert Singer:



    Seems Reiza are not the only ones who had trouble getting their LSDs to work properly. ;)
     
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  20. Kuku Maddog

    Kuku Maddog Active Member

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    happens up the Hill at Bathurst too
     
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