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Automobilista 2 V1.2.4.1 & Monza DLC RELEASED - Now updated to V1.2.5.1

Discussion in 'Automobilista 2 - News & Announcements' started by Renato Simioni, Oct 2, 2021.

  1. Renato Simioni

    Renato Simioni Administrator Staff Member

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    060.jpg
    The wait is finally over! The new Automobilista 2 update has arrived, introducing the Autodromo Nazionale Monza with several layouts and versions through the decades.

    The update also features a wide range of improvements to the AI, several UI developments, improvements to Real Weather system along with various revisions to vehicle art, audio and physics.

    Missing from the update is the BMW 2002, which has remained on shop for further development - it should be added to the game in a complementary update next week.
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    V1.2.3.1 -> V1.2.4.1 CHANGELOG


    CONTENT
    • Added Monza featuring Modern GP, Junior, 1971 GP, 1971 Junior, 1971 10Km, 1971 10Km without chicane, 1991 GP layouts (all part of the Monza DLC Package)

    GENERAL
    • Added support for Thrustmaster SF1000
    • Implemented Real Weather API for 5 days in the past and 4 days in the future from today
    • Improved status messages related to real/historic weather availability
    • Fixed real historic weather for circuits that lay in half-hourly timezones
    • Real Weather now uses real/forecast data for wind speeds.
    • Added Real Weather databases for Monza and Salvador
    • Updated recent historic weather data for all other locations
    • Fixed error in Curitiba Real Weather that was causing weather data to not be found by the game
    • Fixed valid weather API response failing to parse in some cases
    • Fixed a case where a weather API call wouldn't be made when it should
    • Fixed Championship Editor not persisting mandatory stop setting correctly

    UI & HUD
    • Reorganized and refreshed session overview and pre-event leaderboards to increase number of rows and allow grouping by class.
    • All in-game environment information (time/temp etc) is now updated live on all screens.
    • Added event session information, current vehicle setup, and current pit strategy to session overview and pre-event screens.
    • Fixed lobby page starting in wrong state
    • Fixed Per Vehicle FFB input on setup screen not capturing mouse movement
    • Fixed pedal bar overlap on telemetry HUD
    • Adjusted loading screens to show real weather icon when appropriate

    PHYSICS

    • Further minor tire tread adjustments for GT3, GTE, StockV8, F-Ultimate F-Reiza, F-V12, F-Classic, DPi & P1 cars
    • StockV8 2019: Minor aero revision
    • F-Ultimate: Added custom track ERS maps optimizing boost for straights in all GP layouts
    • Corrected extreme weather tire tread for F-Reiza & F-Ultimate
    • Ultima GTR Race: Revised default setup
    • Adjusted parked FFB forces for several cars to reduce rattling while standing still
    • Increased default steering lock setting for several cars with high steering rotation

    AI
    • Improved AI overtaking logic
    • Improved AI behaviour when behind a slower car in Practice/Qualifying sessions.
    • Adjusted AI lateral movements for smoother / more natural reactions
    • Decreased AI performance in 70-100% Strength range
    • Improved AI blue flag behaviour
    • Adjusted AI brake power & grip
    • Various adjustments to AI overtaking parameters
    • AI corner & straightline callibration passes
    • Adjusted AI wet launch performance for GTs & F-Ultimate
    • Taruma: Adjusted AI line to keep AI from leaving the track at T7 entry
    • Fixed duplicated F-Ultimate driver (Patrice Daigneau)
    • Minor GT Classics AI adjustment

    AUDIO
    • Updated grass roll sample
    • Fixed issue where skidding on grass at high speed could trigger tarmac skidding sounds
    • F_Ultimate: Fixed missing exhaust sound for local reverb
    • Opala (all variants): Fixed missing startup sounds.
    • Passat HC: fixed low RPM sound mixing
    • F-Retro: Adjusted startup sound
    • F-Classic G2M1: Improved sound loops, fixed missing startup sound
    • Montana: fixed missing startup sound
    • Fixed recently introduced issue with interior engine sound on late 70's DFV engined formulas & polished some loops
    • Porsche RSR '74: polished all engine loops
    • Sauber C9 Increased backfire off throttle, polished some loops
    • BMW M1 Procar: Polished all engine loops

    TRACKS

    • Montreal: Minor LOD adjustments
    • Various 3D crowd LOD adjustments
    • Hockenheim 1988 GP/Short: Moved rolling start location

    VEHICLES
    • F-Vintage (all models): Detached the cockpit gear shift; Adjusted the driver feet position on cockpit view; Adjusted hand animations during gear changes
    • Mini JCW UK: Detached cockpit gear shifter; Adjusted hand animations during gear changes
    • Iveco Truck: Added driver animations; Fixed cockpit camera; Detached cockpit gear shifter; Fixed driver outfit assignment.
    • ARC Camaro: Added dirt/damage texture; Added dangling damaged parts; Changed the driver model; Detached the gear shifter on the cockpit; Adjusted the driver shifting animation; Revised collision models; Changed wiper position and Changed the bonnet model to allow the bonnet to be detached when damaged; Added the inner bonnet bits on cockpit view; Merged the boot with the rear wing; Adjusted the cockpit view to match the driver model position; Changed the cockpit interior to make room for the driver legs; fixed driver LODs; Fixed cockpit rear view camera
    • Metalmoro AJR: Fixed missing gear indicator in LCD display
    • Stock Cruze & Corolla 2021: Added livery overrides
    • Porsche RSR 74: Fixed cockpit steering wheel´s pivot position
    • F309: Fixed RPM lights
    • MetalMoro AJR: New display layout; Fixed car thumbnails
    • BMW M8 GTE: Corrected rpm lights
    • Ginneta G40 GT5/CUP: Add gauges glow
    • Corvette C3: Added gauges lights
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    V1.2.4.2 CHANGELOG

    GENERAL
    • Updated recent Real Weather data

    UI & HUD
    • Fixed tire temperature status widget not updating on some in-game screens
    • Fixed last session status being displayed on pre race leaderboard
    • Fixed championship round editor incorrectly altering session start hours when propagating race date changes
    • Fixed center column of drivetrain tab unelectable on setup editor
    • Fixed practice weather slot4 of in game session settings block referencing qualifying slot4

    PHYSICS & AI
    • Minor tire tread adjustment for F-Vintages
    • Minor brake torque adjustment for all GT & Prototypes
    • AI callibration pass for F-V12, F-Vintage G1
    • Adjusted AI brake power & grip
    • Adjusted AI Grip multipliers for Monza 1991 & Modern
    • Adjusted AI to start passing routines sooner
    • Slightly increased parameter to reducing AI propensity to cut corner to avoid a crash

    TRACKS
    • Monza 2021 GP: Slight increased width of green runoff at Lesmos 1 and 2
    • Monza 1971: Increased road noise on banked oval first draft; Optimized terrain shadows, new shadow dummy for banked track structures Increased grid spacing
    • General art updates to all Monza versions

    View attachment 17400

    V1.2.4.3 CHANGELOG

    CONTENT
    • Added BMW 2002 to Vintage Touring Cars Tier 1 class

    GENERAL
    • Split Mini 1965 & Lotus 23 into a separate Vintage Touring Car tier from Corvette C3 and BMW 2002
    • Fixed source of CTD when going into the pits with Copa Truck
    • Updated recent Real Weather data

    UI & HUD
    • Fixed issue that resulted in stale status data being displayed on pre-race leaderboard.
    • Fixed camera toggle incorrectly displaying on pre session leaderboard
    • Fixed pre session multiplayer chat issue
    • Pre-session screen now foces camera to player

    PHYSICS & AI
    • Minor tire tread adjustments to BMW Procar, Group A, Group C, Vintage Touring Cars, Opala 1979, Opala Old Stock, F-Vee, F-Classic Gen3, P1
    • Slightly reduced slick tires tread adhesion with water
    • Revised crankshaft mass of all cars for more accurate engine speed inertia
    • Revised wheel bearings for street cars
    • Mclaren 720S GT3: Revised aero; minor weight distribution & engine torque curve correction
    • BMW Procar: Moved default brake bias slightly rearwards
    • Adjused LSD differentials fos C3 & C3-R
    • Revised brake torque for F-Trainers, F-Vee, Lotus 23, Mini 1965
    • Adjusted steering lock range for high steering rotation cars (same default setting from before, lower minimal setting)
    • F-Vintage: Adjusted default final drive for Gen 1 model 1
    • Adjusted FFB Max force for Corvette C3, BMW 2002, Mini 1965
    • Revised Lotus 23 chassis inertia values
    • Group A: AI callibration pass
    • Further decreased AI Strength in the 70-100% range
    • Monza 1991: Adjusted AI performance

    AUDIO
    • Fix redundancy causing double entries for water splash sound

    TRACKS
    • Monza 2020: Performance optimization & LOD pass; Added drain material to curbs for Livetrack functionality: Increase track limits at t3 runoff of Monza Junior layout
    • Monza 1991: Performance optimization pass, LOD pass, Minor fixes; Updated trackside cameras
    • Monza 1971: Move 10k rolling start location to mid point oval back straight; Fixed S/F Score Tower Z-fighting
    • Curitiba & Londrina: Rebuilt concrete walls to sort strange collisions
    View attachment 17402

    V1.2.4.4 CHANGELOG

    GENERAL
    • Fixed an issue that would lead to blown engines and seemingly random pit lane speeding penalties when using real weather and a time/date close to the edge of the available range of dates.

    PHYSICS
    • Minor tire tread adjustments to F-V10 Gen 1, F-Classic Gen1 & Gen3
    • Further minor crankshaft mass adjustments
    • BMW 2002 Turbo: Minor differential adjustments
    • F-Classic Gen1: Slightly increased default preload, slightly adjusted diffuser center of pressure, increased default turbo boost from 60 to 80%

    AI
    • Fixed an issue that could lead to AI unnecessarily lifting in straights with shallow curves when track is wet or tyres are worn
    • Fixed an issue that could lead to AI having different potential ability depending on if a session started wet or dry
    • F-Classic (all gens): AI callibration pass

    AUDIO
    • BMW 2002 Turbo: Further general updates

    TRACKS
    • Velocitta: Updated track to latest references (including revised T2 run-off & green-painted curb extensions)

    VEHICLES
    • Corvette C3: Fixed wiper cleaning issue

    V1.2.5.0 CHANGELOG

    GENERAL
    • Fixed incorrect environment values on session results screen
    • Updated recent historic weather data for all other locations

    UI & HUD
    • Made ICM Value adjustment inputs continuous
    • Explicitly display 'NO' when a vehicle has no factory fitted electronic aids
    • Removed 'Sync to Race' weather progression and replaced with 'Real Time' as default option in Test Day
    • Changed replay fast forward rewind speed steps and added UI indicator of current speed
    • Added an on screen message when mandatory pit window opens
    • Fixed incorrect weather dates used for custom championship pre-race sessions.

    PHYSICS
    • Minor tire tread adjustments to Porsche Cup, F-Classics Gen1 & 2, F-V10 Gen1, F-Reiza Opala 1986 / Omega 1999 Stock Cars
    • Further crankshaft mass fine-tuning to Group C, F-Classic (all gens), F-V12, F-V10, F-Reiza
    • Further revised slick tread sensitiveness to water to minimise chances of tires becoming unusable past a certain threshold of saturation
    • Minor adjustments to diffuser center of pressure in all F-Classics, F-V10 Gen1 & Mclaren MP4-12
    • Group C: Minor adjustments to default diff coast ramps on both cars; Fixed Sauber C9 clutch slipping on upshifts

    AI
    • Fixed an issue that could lead to AI lifting in straights for very tiny invisible amounts of surface water
    • Adjusted AI puddle lifting logic to better account for puddle depth
    • Fixed an issue where some vehicles wouldn't receive blue flags in some specific places (Curitiba main straight for example)
    • Fixed some AI vehicles would enter hotlap behaviour as soon as they left pits in qualy/practice instead of entering outlap behaviour
    • Made AI work harder to avoid the passing cars lane under blue flag conditions
    • Increased distance AI cars under blue flag will factor cars behind to move out of the way
    • Velocitta: AI tweaks (less apex grass trimming and sausage surfing)

    TRACKS
    • Velocitta: Fixed hole in grass, uneven terrain under garage tents leading to cars; cleaned up garage positions
    • Spa 1993: Revised track cut limits at bus stop chicane. Remove grass crete at 2nd apex
    • Long Beach: Added new csm wall (fixing sidewalk curb at pit lane exit causing strange collision)
    • Snetterton: Fixed strange pit wall collision; TSO lod pass; Reduced armco shimmering; Enabled start lights
    • Brands Hatch: Fixed strange pit wall collision
    • Fixed latitude/longitude of Nordschleife & Londrina resulting in slightly innacurate Real Weather data

    VEHICLES
    • BMW M3 E30: Fixed internal windscreen banner for cars #57 #58
    • Metalmoro MRX P4: Added 6 new liveries

    V1.2.5.1 CHANGELOG


    UI & HUD
    • Added chat box to Spectating Monitor screen
    • Fixed pit entry on Donington GP track map

    PHYSICS & AI
    • Super V8: Revised tire tread, aero & inertia
    • Minor tire tread adjustments to GT3, GT4, GT5, F-V10 Gen1, F-Reiza Porsche Cup, F-Classic (all gens)
    • Slightly reduced overall draft effects
    • Adjusted brake torque for GTE cars, SuperV8
    • Revised water displacement rate of wet & intermediate compounds (slightly less in wet tires, more in intermediates for overall smaller gap between them)
    • F-V10 Gen1: Further front wing adjustments
    • Mclaren 720S: Revised 1st & final drive ratios
    • Altered AI initialization to prevent performance in the whole session being limited by the starting session conditions
    • Fixed AI using incorrect throttle map in some vehicles
    • AI calibration pass for F-V0 Gen1, F-Reiza, GT3, Super V8
    • Spa-Francorchamps 1993/2020: Improved AI performance thru Eau Rouge and Radillon
    • Kansai: Improved AI behavior leaving West layout garage stalls; Increased West layout max AI opponents to 17

    TRACKS
    • Buskerud: Fix physical terrain near start/finish tire wall; Minor performance optimizations

    VEHICLES
    • Revised exhaust backfiring parameters
     
    Last edited: Nov 3, 2021
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  2. Kuku Maddog

    Kuku Maddog Well-Known Member

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    It a beauty :hurrayreiza:
     
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  3. Tiago Ribeiro

    Tiago Ribeiro You must first finish

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    Congrats Reiza. Amazing update!
     
  4. stealthradek

    stealthradek Active Member

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    Thank you. Thank you. Thank you.

    :hurrayreiza: :hurrayreiza: :hurrayreiza: :hurrayreiza: :hurrayreiza: :hurrayreiza:
     
  5. RockettSally

    RockettSally The Average AMS2 enjoyer

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    Don't worry. Even WE don't know what weather is or what's gonna be. o_O
     
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  6. FS7

    FS7 Active Member Reiza Backer

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    Monza 10k with no chicanes, OMG!
     
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  7. Marius H

    Marius H Well-Known Member Reiza Backer

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    Crazy!!!
     
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  8. TRCB

    TRCB Member

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    Awesome!
     
  9. Luke Blum

    Luke Blum Active Member Reiza Backer

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    Reiza's punchin' the clock! :hurrayreiza:
     
  10. Balamacab

    Balamacab New Member

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    Great surprise today, gonna test it out.
     
  11. Ren Lacerda

    Ren Lacerda New Member

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    Sounds great! Updated it by there is no Monza. What should I do to get the new track to show?

    Nevermind, realized its a $9,99 paid DLC.
     
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  12. Dady Cairo

    Dady Cairo Well-Known Member Reiza Backer

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    Buy the DLC!
    If you don't have the season pass.
     
  13. Capt Ahab

    Capt Ahab New Member

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    I noticed when readying up for a race you can't chat.
     
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  14. CrimsonEminence

    CrimsonEminence German localization/Testing Staff Member Reiza Backer

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    Lobby or race session?
     
  15. rafaelplacce

    rafaelplacce Active Member Reiza Backer

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    Getting a 21GB update. Is that correct?
     
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  16. Marius H

    Marius H Well-Known Member Reiza Backer

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    I don't think, so. Its 2.8 here. You've broken Steam, I guess.
     
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  17. CrimsonEminence

    CrimsonEminence German localization/Testing Staff Member Reiza Backer

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    Depends.

    Steams new downloader shows the update size and i think total data size on the righthand side of the downloader (look at the two GB/MB numbers next to each other, when it downloads an update).

    Perfectly possible, that it unpacks/updates that much data.
     
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  18. Ren Lacerda

    Ren Lacerda New Member

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    Does the season pack gives access to ALL DLC already released?
     
  19. Roy Niessink

    Roy Niessink Active Member

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    Yeah thats the case, i noticed the same thing, it only downloaded 2,9gb update, but the new steam update screen can be a bit iffy
     
  20. CrimsonEminence

    CrimsonEminence German localization/Testing Staff Member Reiza Backer

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    Yes.

    (And all future ones in the described time frame)
     

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