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Automobilista 2 V1.3.5.1 Officially RELEASED - Now Updated to v1.3.5.2

Discussion in 'Automobilista 2 - News & Announcements' started by Renato Simioni, Apr 6, 2022.

  1. GearNazi

    GearNazi Well-Known Member

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    Can hardly contain my excitement here!

    Will you notify us when it goes live?
     
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  2. robillard3381

    robillard3381 Well-Known Member Staff Member AMS2 Club Member

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    Of course, as soon as the car is ready! Should be very soon
     
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  3. Tarmac Terrorist

    Tarmac Terrorist Well-Known Member AMS2 Club Member

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    Hope this is helpful for anyone struggling with low FPS during night time or wet weather situations. I've noticed folks mentioning the FPS drops due to headlights and such, i've got every faith Reiza will optimize this at some point, but for the time being... Im sure some of you are already aware of this, but for those who arn't, hope it helps! (please read the video discription!)
     
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  4. Maser V6

    Maser V6 Assume nothing._ Verify everything._Have fun AMS2 Club Member

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    @Tarmac Terrorist
    Hi TT, great vid and demo, hope to try this tomorrow cant drive atm :(,
    looks impressive.
    @Remco Hitman You may like this also. If you have not seen or tried it
     
    Last edited: Apr 26, 2022
  5. projupiter

    projupiter Member AMS2 Club Member

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    Doesnt seem to work with triple screen using nvidia surround. which is a pity.
     
  6. Tarmac Terrorist

    Tarmac Terrorist Well-Known Member AMS2 Club Member

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    Im sorry I have no experience with tripples or Nvidia surround, don't have the space or the hardware, but its an interesting point, are they all exactly the same monitors? Anyone else with tripples tried this?
     
  7. Beccobunsen

    Beccobunsen Well-Known Member

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    I tried this with an rtx1650, ryzen 5 2600, all high setting. Result: 1080p 60-70 fps.
    With the image sharpner on and resolution of Ams2 720p, 90-100 fps.
    No dramatic image deteroration.

    Interlagos, 25 cars, 16.00 hrs
     
  8. Gevatter

    Gevatter The James May of Simracing AMS2 Club Member

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    I tried it as well, doesn't work with Surround. The setting is there in the control panel, but no custom scaled resolutions are generated.
     
  9. Xela1

    Xela1 BANNED BANNED

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    Thx. So is there a general image-quality drop like blury or AA ? U down-scale the res ingame, what res to choose in NVIDIA upscaling window (the 5 „new“ res‘s)?
     
  10. Dady Cairo

    Dady Cairo "Son of Spartakus" and "Leisure Nostradamus" AMS2 Club Member

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    upload_2022-4-27_17-50-18.png
     
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  11. BadEngineer

    BadEngineer Well-Known Member AMS2 Club Member

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    This is great stuff. Would never know about this. Thank you so much for this guide!
     
  12. Xela1

    Xela1 BANNED BANNED

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  13. Dady Cairo

    Dady Cairo "Son of Spartakus" and "Leisure Nostradamus" AMS2 Club Member

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    These are the offical supported resolutions.I don't use it but you can try it out,if it works.
    Use a 1080p one.
     
  14. amsimp

    amsimp Impatient Racer

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    Mercedes Benz Challenge anyone? Brazilian based cup racing.
     

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  15. Dolph

    Dolph Well-Known Member AMS2 Club Member

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    I was looking for a thread where to post this, but I only found the car wish list thread, but none for tracks. So sorry for the offtopic, but I had an interesting idea for a track. The Donington GP track that was never built. I mean half of the track and scenery is already in place, right!?

    [​IMG]
    Along with the abortive plan to move the British Grand Prix to Donington was a proposed major upgrade to the track. The main part of the plan started with the creation of a front straight that would directly connect a much tighter Coppice Corner with the Melbourne Hairpin. This straight (with a very gentle, flat out left bend about 2⁄3 along) was intended to have a relocated pits, paddock and start/finish line. The hairpin itself would be tightened slightly, and the return section would continue past the current Goddards corner, and would make a wide 120° left bend to a new, 150° left hairpin, near the current Old Hairpin. The track would then arc to the right, before making a sharp 90° right onto the current pit straight. This straight would be adjusted slightly to allow for proper runoffs for the new circuit, but would still be used as pits and start/finish for club racing.

    This new Grand Prix Circuit would have measured 4.750 km/2.952 miles, and would still have as 'S' bend available to bypass the Melbourne Hairpin, and would have added a pair of connecting roads that would cut across from the new section to the straight between the Old Hairpin and Starkey's Bridge to create smaller tracks. There would have been a much longer and more spacious pit lane and paddock, and plenty of room for grandstands and amenities. But the projected cost was rumored to be in the neighborhood of 135 million pounds, and eventually the entire scheme collapsed.
     
    Last edited: Apr 29, 2022
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  16. CatAstrophe05

    CatAstrophe05 The Andrea De Cesaris of simracing

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    Hear me out: that, the current layout, and the old 30s layout
     
  17. Dolph

    Dolph Well-Known Member AMS2 Club Member

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    The current layout is already in the game - that's part of my point. There would be only half work needed.
     
  18. MCI Goated

    MCI Goated Ben Dalby AMS2 Club Member

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    It would be nice to see the national layout get updated to the 2022 spec with the Fogarty esses getting a small tyre wall,light panels for flags and the removal of the corner cut poles on the inside of the corners.
     
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  19. CatAstrophe05

    CatAstrophe05 The Andrea De Cesaris of simracing

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    If nothing else, I'm begging for that last thing :p The corner poles have always had FAR too much mass and rip your car to pieces if you even just graze them which is frankly frustrating and zero fun to me
     
    Last edited: Apr 29, 2022
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  20. MCI Goated

    MCI Goated Ben Dalby AMS2 Club Member

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    Very much so :).There a perfect simple revision that can transform the track.
     
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