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Automobilista 2 V1.4.3.3 & Racin´ USA Pt3 Officially Released!

Discussion in 'Automobilista 2 - News & Announcements' started by Renato Simioni, Oct 30, 2022.

  1. Magicroetsch

    Magicroetsch New Member

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    First, thx to Reiza, fixed stuttering boxcrew, fixed flickering shadows bei medium shadows settings, what we still need is a fix for this headlights problem of the opponent cars, in vr extrem fps drop.
     
    • Agree Agree x 6
  2. Mike1304

    Mike1304 Well-Known Member AMS2 Club Member

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    In Indianapolis I had a pitstop (in VR) and when I looked to the left one mechanic was clipping through the wall. Looked weird… :eek::D
     
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  3. Dady Cairo

    Dady Cairo "Son of Spartakus" and "Leisure Nostradamus" AMS2 Club Member

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    Question:
    Is this only for VR users?
    I don't have problems on my flat screen with this setup.
     
    Last edited: Nov 20, 2022
    • Agree Agree x 2
  4. Tarmac Terrorist

    Tarmac Terrorist Well-Known Member AMS2 Club Member

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    Yep, its much better after a return to defaults
     
  5. Enagee

    Enagee jim joneZ AMS2 Club Member

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    Not completely true, my friend has a Valve index and uses a 4090 with an i9 13900k @5.8 GHz and gets steady 90fps at 120hz in the rain at night with max settings .
    You do need to put your CPU into the equation.
     
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  6. Troodon

    Troodon Active Member AMS2 Club Member

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    The headset model also matters. An old Rift and a Pimax 8K have resolutions from different planets.
     
  7. Racinglegend1234

    Racinglegend1234 AMS2 wiki founder AMS2 Club Member

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    Sounds like VR has so many variables it is hard to optimise for EVERYTHING
     
  8. Scraper

    Scraper Well-Known Member AMS2 Club Member

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    Which is why I would like Reiza to add more information about car characteristics to the UI. :)
     
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  9. Racinglegend1234

    Racinglegend1234 AMS2 wiki founder AMS2 Club Member

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    maybe there can be a website, created by a fan, which has all info on the cars and has all the tips by the developers. Reiza or a fan can help us to setup the cars because they have such a wide range of vehicles
     
  10. Scraper

    Scraper Well-Known Member AMS2 Club Member

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    "Cars of AMS2" is excellent but has not been updated recently: All Cars
     
    • Agree Agree x 1
  11. S.Carassi

    S.Carassi Member AMS2 Club Member

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    I have a problem creating a multiclass session
    the whole field is filled with gt4 cars except my car (GTE)

    settings
    Type: Multiclass
    number of opponents: maximum available
    DPI - GTE - GT4
    Indianapolis Road Course

    anyone else having problems with multiclass?
     
  12. Brainbug

    Brainbug Inside Virtual Reality AMS2 Club Member

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    Ingame plzzz, with YEAR :cool:
     
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  13. Racinglegend1234

    Racinglegend1234 AMS2 wiki founder AMS2 Club Member

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    Maybe have to choose amount of cars per class
     
  14. Racinglegend1234

    Racinglegend1234 AMS2 wiki founder AMS2 Club Member

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    Hope it can get some updates
     
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  15. Racinglegend1234

    Racinglegend1234 AMS2 wiki founder AMS2 Club Member

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    Small change which will help a lot
     
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  16. john Ellis

    john Ellis The Rectifier of Names AMS2 Club Member

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    While I agree this would be a comforting addition within the UI, adding definitive year info to all cars in AMS2 is a somewhat problematic, rabbit-hole adventure. The Caterhams, for instance, are compilations of AMS1 versions with specs and badging from more recent Caterham nomenclature. Moreover, the majority of Formula One cars are generic versions that can arguably be used to simulate +/- around a given season. The Porsche 962 was developed and raced for over a decade--who really knows (other than Reiza) if the version simulated in AMS2, down to the last byte of data, actually existed, or is a combination of various specs across its lifespan? Tidying up all of these nit-picks is probably not on Reiza's immediate to-do list. The trade-off of including generic vehicles as well as a large amount of content from AMS1, all of which is welcome, is a certain degree of vehicular uncertainty. However, in those cases where definitive model or race-season years can be included, such information would be a welcome, if small, boost to realism, especially as AMS2 competes against others sims.
     
    Last edited: Nov 20, 2022
    • Agree Agree x 1
  17. Gevatter

    Gevatter The James May of Simracing AMS2 Club Member

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    You can contribute at the thread linked below and talk to @oez about maybe helping him manage the website if you're interested: Cars of AMS2 website
     
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  18. Dylan Hale

    Dylan Hale Well-Known Member AMS2 Club Member

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    Bug report, still being DQ'ed at Auto Club oval during race start when starting from inside lane.
     
    • Informative Informative x 1
  19. S.Carassi

    S.Carassi Member AMS2 Club Member

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    Same problem with manual grid
    DPI 10
    GTE 11
    GT4 10
    At the start of the session 30 cars are running gt4 and 1 GTE (mine)
     
    • Informative Informative x 2
  20. Tarmac Terrorist

    Tarmac Terrorist Well-Known Member AMS2 Club Member

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    I think for the FPS drop problems with headlights
    Ram also plays a big part of it to, and not just how much ram you have, speed of it, and (and this makes a big difference) wether you are running one stick, or dual channel! Hell of a difference!
    For me going from single stick to dual was like id got a new CPU or GPU, performance increase was incredible for the cost of just £55! Here's the difference it made (all be it different sim though), example is on screen but made all the difference for VR aswell!
     
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