I agree that in general public lobbies aren't great, but in AMS2 the problem is especially bad and is compounded by the fact that there no core group of "aficionados" playing the sim seriously although "casually" rather than in leagues. Most of public lobbies are made by people who don't have the first clue of the sim and the car they are driving so they just go MP to see what's around with no intention to really care about finishing a race. In very rare occasions you can find someone with a minimum amount of race craft capabilities to at least stay on track while competing. Until there is something that give focus (like competition servers etc.) to those who want to race decently it is unlikely to see around anything but mostly wreckers. Also SR means almost nothing at the minute as does performance rating so in the actual context they are not really providing any filter. Also, like I said, many start their experience in the sim on MP and on cars that are not easy to control, probably because they are coming from arcade games and just looking around. It would be better to lock MP use of certain cars to people that do not have enough MP races, enough SR and enough performance rating. This could also provide a bit of motivation in growing your account the same way you go through license classes in iracing.