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Automobilista 2 V1.4.5.2 & New DLC Packs RELEASED!

Discussion in 'Automobilista 2 - News & Announcements' started by Renato Simioni, Dec 30, 2022.

  1. Mhad

    Mhad Active Member AMS2 Club Member

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    It's not just a question of priority. I know adding an option sounds like a great compromise and easy to implement but you have just created a huge testing workload and created another area for potential bugs.

    What do the AI pick? Does the weather influence what they pick? Has championship mode been tested? If its random choice for AI, which tracks is it random at? How does it work for time trial leader boards? Do custom liveries work? Etc.
     
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  2. Renato Simioni

    Renato Simioni Administrator Staff Member

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    Unfortunately no - took us a while to work out what the problem was with Snetterton and Imola 01 was, by the time we got it sorted too many WIP developments had gone in which are not easily dissociated for the sole purpose of hotfixing those issues. Fixed they are though, as is the issue with driver models disappearing with custom liveries.
     
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  3. Racinglegend1234

    Racinglegend1234 AMS2 wiki founder AMS2 Club Member

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    Take your time Renato. No need to rush greatness
     
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  4. cuadolo

    cuadolo Active Member

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    Thanks Renato for the explanation.
    We, on this side, need these communications, to which you, Reiza, have accustomed us.
    For us it is a good sign to read what is happening beyond the monitor, in the magic room.
    You probably have so much work to do that there is always little time left to write an answer, a few lines to say "we are here today and we hope to get there".
    For us this is important.
    It's a new point of reference that calms anxiety and makes us understand that you are still in command of this beautiful ship called AMS2.
    We look forward to the new improvement and don't keep us without communications, even fast ones, for too long.
    Thank you :)
     
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  5. LuLA

    LuLA BANNED BANNED

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    Dear @Renato Simioni: It isn t a good vibe to shout out announcements to what your customers get next, linked with a precise date of release and not deliver your product.

    As I m a European citizen we will accept this kind of behaviour one or two times and than we fade away because you re an implausible person. Doesn t matter to you? That s your fault . X....1 greetings
     
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  6. fischhaltefolie

    fischhaltefolie Well-Known Member AMS2 Club Member

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    cool down, get used to it and enjoy the game;)
     
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  7. Ettore

    Ettore Well-Known Member AMS2 Club Member

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    Close the door on the way out.. It's pretty cold in Europe these days :D
     
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  8. Mazdaspeed

    Mazdaspeed Well-Known Member AMS2 Club Member

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    Fool me once shame on you, fool me twice shame on me, fool me thrice shame on European Citizens...
     
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  9. TomLehockySVK

    TomLehockySVK Well-Known Member

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    Please don't put all of us into one basket, that is more than a bit unfaif.
     
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  10. CrimsonEminence

    CrimsonEminence Administrator Staff Member AMS2 Club Member

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    Back to topic folks!
     
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  11. sgsfabiano

    sgsfabiano Well-Known Member AMS2 Club Member

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    Why can't one AI overtake another AI even with a wide open DRS and massive slipstream?!

    :D
     
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  12. CrimsonEminence

    CrimsonEminence Administrator Staff Member AMS2 Club Member

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    Because behavioural routines are conflicting in interaction with various circumstances.

    We are aware about this.
     
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  13. Mazdaspeed

    Mazdaspeed Well-Known Member AMS2 Club Member

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    Just a bit of fun, nothing against European Citizens :D
     
  14. Mazdaspeed

    Mazdaspeed Well-Known Member AMS2 Club Member

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    Nice to know that the issue is noted, I assume some routines are also affecting the judgement of the AI when to commit to an overtake on the inside?
     
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  15. stealthradek

    stealthradek I know nothing. AMS2 Club Member

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    CHEESE!!!
     
  16. Dylan Hale

    Dylan Hale Well-Known Member AMS2 Club Member

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    On the subject of AI
    Just a heads up, the Hypercar AI seems to have a weird issue in multi class races. They seem to get attached to slower cars infront of them and refuse to pass, kinda like the oval AI is doing. So far that's the only road car I've seen have that issue.
     
  17. PocketsRJ

    PocketsRJ Hi from UK!

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    For what it's worth, I just tried an iRacing Multi-class AI race, and the faster cars still lose a bunch of time more than a human player through traffic. It might just be un-doable lol :(

    It's so dependent on classes, speed, the track etc etc...
     
  18. Rodger Davies

    Rodger Davies Well-Known Member

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    Personally completely disagree with this - I thought PCARS was an absolute horror show in this regard and much, much prefer AMS2's method - partially because I wouldn't want one of the strongest opponents to turn up with the wrong aero kit (imagine a works team bringing a high downforce kit to a low downforce circuit in France), but partly because I want the opposition to be consistent between races and PCARS you could just end up with a random mix where the high and low downforce version of the same car/livery would race against each other.

    I know AMS2 has some ways to mitigate this, but to me I like the consistency of the current system.
     
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  19. Dylan Hale

    Dylan Hale Well-Known Member AMS2 Club Member

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    Yeah that's fair, That's why I suggested the 2nd solution with GTP being set up and a 2nd class with select cars being used and balanced against each other. But I see what your saying.

    Could also be fixed by adding some 80's GT cars we could use as traffic so there isn't 32 Group C's all with Identical areo
     
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  20. Dylan Hale

    Dylan Hale Well-Known Member AMS2 Club Member

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    AMS 2's DPI GTE and GT3 AI tuning rocks though. Some of the best AI racing you will have IMO. The oval AI was pretty good too before this most recent patch took away the dirty air.

    The Hypercars seem to have the old GTR2 approach of RAM THE ENEMY approach to passing
     
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