1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

Automobilista 2 V1.5.5.0, Le Mans & Endurance Pack Pt1 RELEASED - Now Updated to V1.5.5.6

Discussion in 'Automobilista 2 - News & Announcements' started by Renato Simioni, Dec 31, 2023.

  1. Cholton82

    Cholton82 Active Member

    Joined:
    Aug 12, 2022
    Messages:
    252
    Likes Received:
    106
    The ability to remove storm and fog somehow from random would be most welcome.
     
    • Agree Agree x 14
  2. Joaquim Pereira

    Joaquim Pereira Well-Known Member

    Joined:
    Dec 31, 2021
    Messages:
    519
    Likes Received:
    478
    I just use current day Real Weather. Random enough for me :cool:.
    (that and FCY - every race is different)
     
  3. Marc Collins

    Marc Collins Internal Tester AMS2 Club Member

    Joined:
    Mar 12, 2016
    Messages:
    6,750
    Likes Received:
    3,407
    Forgot to thank you for spending time making videos and explaining how the system works, given the lengthy and cantankerous debate and discussion earlier in the thread (that we both participated in). Very helpful to better understand what the weather system in AMS 2 can and cannot do and how user-selected settings affect things.
     
    • Friendly Friendly x 2
    • Agree Agree x 1
  4. Marc Collins

    Marc Collins Internal Tester AMS2 Club Member

    Joined:
    Mar 12, 2016
    Messages:
    6,750
    Likes Received:
    3,407
    Although I agree with @Cholton82's point right above you, I also agree the game does a decent job of providing some mystery or changeability in the weather to spice-up what would otherwise be always-dry races. A few tweaks will make the "random" weather even better.

    I am not sure if I would ever use a specific weather controller like the one in iRacing--even if it is possible to do in AMS 2 and Reiza chose to build it. I prefer realistic randomized weather and quite honestly don't even care about the RealWeather of the past. For me, the fun of weather affecting races (or Q sessions) is that you have to adapt on the fly. Prescribing it all in advance with knowledge of exactly what will happen next is of no interest. But would be good to watch iRacing and poll people using AMS 2 whether this is of more than a passing interest to a large proportion of users.

    There is enough control already if I want to experience a certain weather or a transition from one state to another to another. That's good enough for the "sandbox" type play. However, if some realistic random weather generator could give us more granular events, like 5 or 10 minutes of rain within an hour with all the lead-up and aftermath of that, and not be restricted to the symmetrical slots model, I'd be happy for a UI that others could force things to happen on their defined schedule ;)
     
    • Agree Agree x 1
  5. Ernesto_171

    Ernesto_171 Active Member

    Joined:
    Nov 27, 2022
    Messages:
    291
    Likes Received:
    133
    I found a lot of things that I never fully noticed because of this discussion. LiveTrack 3.0 is really impressive. I parked a truck in the ideal racing line with a lot of F1s running in light rain and even the dry line changes a bit.
     
    • Informative Informative x 1
  6. Ernesto_171

    Ernesto_171 Active Member

    Joined:
    Nov 27, 2022
    Messages:
    291
    Likes Received:
    133
    A timeline with weather slots fully custom (time lapse, weather, limited random types of weather) will be nice and Reiza can do this without mess with almost nothing in game engine itself, because this thing can go from clear to thunderstorm in two laps.
     
    • Like Like x 1
  7. Ernesto_171

    Ernesto_171 Active Member

    Joined:
    Nov 27, 2022
    Messages:
    291
    Likes Received:
    133


    I tried like an idiot doing circles in a wet track too, but can't dry the track, I confess...
     
    • Like Like x 1
  8. Xenix74

    Xenix74 Active Member

    Joined:
    Jun 27, 2022
    Messages:
    129
    Likes Received:
    97
    A little question about real-time weather.

    What actually happens during a 24 hour race? 4 slots spread over 24 hours, or are there 24 1-hour slots in real time?
     
    • Like Like x 1
  9. pimpi84

    pimpi84 Active Member

    Joined:
    Apr 6, 2023
    Messages:
    162
    Likes Received:
    141
    Actually it wets faster, even without transitions...
    If you try your same video for the drying, but on the contrary with the wetting, you will see it.
    It was already demonstrated by Matus Celko some pages behind, I am surprised that his post was not taken into consideration by anyone....

    I did something similar to your "drying test" (I have far less skills in video editing), but with wetting.
    Of course I exxagerated it, but just to give the idea: I setup a 5 mins race, only myself on track (I already shown that sync to race with other cars dry the track faster....). light rubber initial state (dry), and rain weather.
    Case 1: 1 slot of rain (no sync to race obviously. Check track status and time left. Puddles start forming after 4 minutes. After 5 minutes track is not completely soaked.
    upload_2024-3-12_8-50-50.png
    upload_2024-3-12_8-51-19.png
    upload_2024-3-12_8-52-3.png
    upload_2024-3-12_8-52-43.png

    Case 2: 4 slots of rain, sync to race. Puddles start forming from second 1. Track is compeltely soaked after 42 seconds.
    upload_2024-3-12_8-54-17.png
    upload_2024-3-12_8-54-32.png

    This acceleration DOES NOT happen regarding the drying of the track IF you are alone on the track. If there are other cars the drying effect due to the cars passing on to the wet tarmac is accelerated (see my previous videos).

    But the acceleration with regards to wetting and water accumulation is there.

    I think that the acceleration can be bearable if it is a 4x (regarding wetting of course), therefore my suggestion is to use 2 weather slots only for races of 30 mins or more...

    edited: corrected Matus Celko name, I apologize man.
     
    Last edited: Mar 12, 2024
    • Informative Informative x 5
  10. Cornflex

    Cornflex New Member

    Joined:
    Jan 6, 2024
    Messages:
    17
    Likes Received:
    6
    I completely agree with you. More than two weather slots for short races (20-40 minutes) do not make any sense.
    But even in a 30 minutes race (using two random weather slots) it can happen that you don't get through a single lap on slicks if the weather changes from cloudy to thunderstorms. Weather transformation is always way too fast when using any form of acceleration (time/weather).
     
    • Agree Agree x 4
  11. Mazdaspeed

    Mazdaspeed Well-Known Member AMS2 Club Member

    Joined:
    Aug 25, 2022
    Messages:
    1,527
    Likes Received:
    781
    You would probably get four, six hourlish weather states, another limitation of only 4 weather slots, real weather would make more sense in that case.
     
    • Like Like x 2
  12. Odd Socks

    Odd Socks Active Member AMS2 Club Member

    Joined:
    Feb 29, 2020
    Messages:
    275
    Likes Received:
    164
    It depeneds.
    if you have "Sync to Race" you would get 4 slots 6 hours ish long.
    If you have "real time" each slot would be an hour long, give or take the random transition. The four slots would repeat. I would use random slots to get a variation over the 24 hours. Remember that the random slots are effected by track location and the date set.
     
    • Like Like x 2
    • Informative Informative x 1
  13. Ernesto_171

    Ernesto_171 Active Member

    Joined:
    Nov 27, 2022
    Messages:
    291
    Likes Received:
    133
    Thanks! I didn't test the dry line itself with accelerated weather time, just the rest of track. It's strange this design decision, because I can understand accelerated wet track (squeeze a lot of rain falling in an amount of time, even If personaly I don't like It), but the track going dry in a different pace in racing line than the rest of track, don't sound logic.
     
  14. Raphael Camelo

    Raphael Camelo Active Member AMS2 Club Member

    Joined:
    Dec 24, 2018
    Messages:
    110
    Likes Received:
    102
    Very, very quiet
     
    • Agree Agree x 2
    • Funny Funny x 1
  15. pimpi84

    pimpi84 Active Member

    Joined:
    Apr 6, 2023
    Messages:
    162
    Likes Received:
    141
    One question (incredibly :) ) not related to weather.

    Does "motion blur" work for you in vr? I am working on reshade to try to reach some different graphic appearance and I was curious to try motion blur. it definitely works in desktop mode, but I don't see a difference in vr.
    Do you have other experiences?
     
  16. Ernesto_171

    Ernesto_171 Active Member

    Joined:
    Nov 27, 2022
    Messages:
    291
    Likes Received:
    133
    Don't work. I believe any kind of motion blur don't work in any VR title that I have played right, anyway.
     
    • Like Like x 1
    • Agree Agree x 1
  17. newtonpg

    newtonpg Active Member AMS2 Club Member

    Joined:
    Dec 29, 2018
    Messages:
    679
    Likes Received:
    213
    14 days to be more precise or maybe Reiza changed something on Steam DB
     
  18. zzigg

    zzigg New Member AMS2 Club Member

    Joined:
    Jun 1, 2016
    Messages:
    21
    Likes Received:
    4
    sebring before weekend?:D
     
    • Funny Funny x 1
  19. DavidGossett

    DavidGossett Well-Known Member AMS2 Club Member

    Joined:
    Mar 30, 2020
    Messages:
    1,358
    Likes Received:
    1,179
    That was simply removing the family sharing option for the beta, which I'm surprised was still an option previously. The last actual beta update was 26 days ago, so almost a month. I would guess maybe we'll see new content in April-May.
     
  20. FS7

    FS7 controller filters off please AMS2 Club Member

    Joined:
    Oct 23, 2016
    Messages:
    1,735
    Likes Received:
    1,018
    New content after Easter? :)
     
    • Agree Agree x 1
    • Winner Winner x 1
    • Optimistic Optimistic x 1

Share This Page