Discussion in 'Automobilista 2 - News & Announcements' started by Renato Simioni, Jul 25, 2023.
You trying to tell us something?
could be the cheese we all looking for?
On Sunday It's my birthday. Thank you Reiza.
There are more videos on Reiza's channel! If you're curious about the Gen 1 check out the external audio video
It was done! The Wikipedia entry calls it a "push to pass system" but it's still the same idea
It's not me who's trying to tell you guys something, it's Reiza! I'm just the one who posted the video here
In Brazil, we have a phrase for sales in physical stores: 'The boss went crazy!
In 1993, McLaren definitely had a low-drag suspension setting, Benetton probably also did, and maybe Ferrari too.
Loved that extra spice on the first pit stop.
Also makes me grudgingly admit that sometimes ghosting is probably a good thing.
Since it's a new thread and therefore cannot be "followed" yet, in case you haven't seen it:
Automobilista 2 November 2023 Development Update
Probably took a few days to write the update. He answers so many questions.
Yes indeed it was real. There was a button on the wheel to trigger the active suspensions to raise the nose
The early DRS System explained.
As a child of the 60s, I can tell you that the time between late 70s to mid 90s was the golden era of F1. Iconic cars, many teams, legendary drivers instead of kids nobody will remember, huge crowds on the stands because of the racing and not some kind of "event" and not so many casualties than in the decades before.
You'll remember this one!
4 videos, Very impressive.
inc RS driving with text commentary.
The cheese is out, my friend. Use it wisely.
Also, save this other one for when that unnamed-French-track arrives.
Good idea for a mod indeed.
You won a race but is disclassified two weeks after.
You punt the leader and win.
No track limits for some drivers
All that strange things as in real life
"Formula One Lawyers. We win races so you don't have to! Yeah, we're really expensive."
So been driving even more now with simucube 2 sport and default ffb profile, F3, historic formula, GT3 etc.
I'm actually very impressed overall. I really feel like this ffb update should been tied to the big 1.5 update we had before because now it feels more complete overall.
I feel like there is more information regarding corner balance, something that i was missing before. The wheel is a lot less twitch and active, before it was like an overload of information and it just made it feel a bit muddy. Now the wheel is a lot less active and that is more aligned with other sims so this is really nice to see!
Also I'm very happy that there has been aero tweaks, finally you can actually lose the rear end, something that was very hard if not impossible before. This is very very good news!
The only thing that still bugs me is that the inital turn in grip seems too high, im often able to turn in later than usual and just quickly snap the wheel 45 degrees and it almost always grips without understeering or losing the rear, obviously no racing driver but not seen this in the other sims.
But overall this is great work! I firmly believe it's not the physics that people complain about its the ffb! But whatever has been done now is a step in the right direction.
Now im off to play some more! Happy racing!
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