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Featured Automobilista 2 V1.6.9.9 & Historical Endurance Pack Pt2 RELEASED - Now updated to V1.6.9.91

Discussion in 'Automobilista 2 - News & Announcements' started by Renato Simioni, Jul 4, 2026 at 5:11 PM.

  1. Dolph

    Dolph Racing is in my blood AMS2 Club Member

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    Its a Trulli train. Just like in real life for these cars. Before DRS F1 cars would often famously just follow each other after pitsstops with nobody able to overtake.
     
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  2. Alex76

    Alex76 Member AMS2 Club Member

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    The wet weather physics seem to have taken a big step forward overall, prior to this update wet weather just felt slidy in a linear way to me, like the grip level was just simply turned down. Whereas now, it doesn't feel like a simple linear change, there is a feeling of grip and biting into the tarmac, rather than sliding on a smooth surface, but a sharper and more dynamic loss of grip on the limit, which feels more realistic, challenging and fun than before.
     
    Last edited: Jul 10, 2026 at 3:14 PM
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  3. TomLehockySVK

    TomLehockySVK Well-Known Member

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    But in AMS2's case it is a confirmed issue that is going to be worked on in due time with next updates.
    AI too hesitant vs AI
     
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  4. alink

    alink Well-Known Member AMS2 Club Member

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    A train named Gilles Villeneuve...quite realistic, isn't it?
    Before DRS this was very often the case, not only few laps, often the whole race
     
  5. Polaris0126

    Polaris0126 New Member

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    Is it just me or I feel like the two wing pieces on v8 gen 1 should have the same contour to be aerodynamically correct (in real life ofc!)

    Also now that we have two generic cars in the category I'm wondering if on one of them (like bridgestone) there can be a third overarching wing like on 248 F1 so that the two types don't look basically the same?

    Wing gaps.jpg

    Overarching wing.png
     
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  6. PocketsRJ

    PocketsRJ Hi from UK!

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    Gillet AI seem much better after calibration pass. I've only raced them at Guapore but they now seem to drive the same car as player rather than the BMW :)

    Now, I'd like to race against more than 3 Gillets by default ;) ...
     
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  7. Enthony

    Enthony from Far East

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    No, I am still pretty sure : how good ams2 in dry = how bad/weird in wet. What I mean, I tested several times and it is just weird.
    Race with changing weather from dry to wet. You start on slicks, as well as AI start on slicks. Some time after small rain you start to feel that slick tires becoming slidy . On this point all is good and natural. You go to pit for intermediate one lap earlier then AI. So right before the pit you had some 70% of grip, but when you took Inter tires - you literally become racing in the ice. It's not lack of grip - it's just slidy as hell. I do winter sprint race on ice/snow surface - so intermediate tires in small rain in amsw feels just the same )) I don't know why it happens, it's just broken for me.

    When you simply start on rain tires in heavy wet - things feel okayiah . But on transition stage it's just making you feel weird.

    Being fan of ams2 I don't want it be recognized as trolling. No. I really confused about it. And wish it to be fixed. There are plenty of examples of dry wet transitions, and even in real life.
     
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  8. Mking

    Mking Member

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    Dear Reiza team, what you have achieved is extraordinary. Please don't abandon the project after everything you've accomplished with the updates. I would really love to see you squeeze every last bit of potential out of the Madness engine and focus on optimizing multiplayer and implementing fixes. Of course, improvements for an AMS3 are needed too, but please keep at it. I would even be willing to pay just for a bug fix. Thanks to the entire team!
     
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