On the last day of 2025, I released the world's first original third-party track model for Automobilista 2, G&J Kartway: G&J Kartway for AMS2 Recently, I released the world's second original third-party track model for Automobilista 2, Mid-Ohio: Mid-Ohio for AMS2 Before either of those releases, on June 27th, 2025, I began research into the possibility of creating original track models for Madness Engine games. Those two tracks (and many other internal testing examples) were the result of this research. However, they were not the goal of this project. The goal was always to provide this capability of original third-party track model authorship to the public. Today, I am happy to release v0.1.0 of Open Madness Track Tools: https://github.com/ohyeah2389/Open-Madness-Track-Tools This is the exact same set of software I used to author my G&J Kartway and Mid-Ohio models for AMS2. Its principal component, TrackCompiler, is a Blender extension that provides a way to author and export the specialized and proprietary Madness Engine formats required to get an original track model running. The release and repository also contains two command-line utilities, PhysicsMeshCooker and TrackPacker, which provide PhysX collision mesh cooking and BFF packaging support respectively. Each release, including this first one, will contain an example project, which is based on my Meadowdale Raceway model for Assetto Corsa, with added authoring data provided as an example and playground for learning the toolkit's features and functionality before you create your own tracks from scratch. The repository also contains documentation, including a tutorial, which are intended to walk you through how to properly author and export data using the toolkit. You can download the latest release here: https://github.com/ohyeah2389/Open-Madness-Track-Tools/releases Please understand that this is still early days for the toolkit, and things can and will be improved over time. If you would like to help out, please create detailed and appropriate issue items under the issues section of the repository. Advanced developers are welcome to fork the repo and open pull requests, provided that the contributing guidelines are respected. I humbly request that you do not use this toolkit to attempt conversion of track models to AMS2 or PC2 to which you lack the necessary rights to modify and/or redistribute.