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[Suggestion] VR Mirroring

Discussion in 'Automobilista 2 - General Discussion' started by toniware, Apr 4, 2020.

  1. toniware

    toniware Member

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    i would suggestion an option to completly disable the mirroring on ur normal desktop, this feature is only good for ppl streaming/recording or having someone watch you when standing next to you.

    the rest of us will just have to render the whole game at their native display resolution, wasting resources that could be used to run higher/more stable frames in VR (or we could turn up the settings for a more clearer view in the hmd)

    for the mirroring itself, i would like a smoothed camera view, i have seen this in other games but cant remember them from the top of my head right now, pretty sure it wasnt a racing sim, but essentially, it would smooth out the camera movement, so anyone watching (or recording/streaming) would not get all those micro movements/jittering of your head that you yourself dont notice.
     
  2. KRoman47

    KRoman47 New Member Reiza Backer

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    I've tried several titles with mirroring on and off but there was no difference - it's possible because the graphics just sends picture of one eye not just to the VR headset but also to the monitor, nothing else needs to be rendered.
    But when you turn the "head movement suppression" then it needs to be rendered separately and consumes quite some amount of performance - I've tried it in some VR titles already.
     
  3. toniware

    toniware Member

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    well i dont think its quite the same pipe, since the menu floats in 3dspace inside the hmd but is fixed to the mirror, also it does not look like its offset, how the image would look when just being reprojected from one eye.

    the devs know best, and i do remember having quite a high performance boost in AC when downscaling the mirrored resolution compared to just running it in native res
     

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