Automobilista 2 Custom Force Feedback - Overview & Recommendations

Discussion in 'Automobilista 2 - General Discussion' started by Karsten Hvidberg, May 30, 2020.

  1. AlejandroC

    AlejandroC New Member

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    Hi Joaquim!

    I have been trying your file with my Fanatec CSL DD 8nm and I want to know how to adjust the gain properly. I am using a neutral config in the Fanatec control panel with FFB scale set to LINEAR. Thing is I get a too light FFB for my taste, and I have trying to correct that increasing the per-vehicle FFB gain beyond 100%, keeping the settings at the control section at 65-0-20-0. Is changing the vehicle gain the correct way to adjust this? Or can I play with the general gain setting too?

    Thanks for your work!
     
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  2. Racinglegend1234

    Racinglegend1234 AMS2 wiki founder AMS2 Club Member

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    Have you tried peak FFB?
     
  3. AlejandroC

    AlejandroC New Member

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    Yes, with PEAK I find it stronger, but I am not sure if it is the correct setting for this file.
     
  4. Dmand

    Dmand Active Member

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    This file feels very good. It brought out the self aligning forces that have been missing on your previous files for my Logitech G pro racing wheel DD.

    I really like what you have done with the effects.

    Only problem for me is that it gets a bit dangerous if you hit a wall or something. Also off road is a little wild, but i am assuming if you tone down those forces, it would take away from the very good on road effects that can be felt.

    Anyways, great stuff! Just wish i could somehow tone down the collision effects.
     
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  5. Joaquim Pereira

    Joaquim Pereira Well-Known Member

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    Yes, that's the correct way. The gain at 65 already puts cars in the correct ballpark (clipping breafly on high stress situations) then vehicle-specific FFB corrects to taste.

    Yes, it can be if not setup like I suggest. I prefer to limit the torque at wheelbase to something I find acceptable/safe, and let the sims whatever they want (even crazy stuff like rF2 does between sessions :confused:). Those crash jolts really had to realism, but need to be controlled as suggested.
    I had a TS-PC before and used to say that the dangerous thing is the one with a killing switch :whistle:. Now that I have a DD, those words remain valid. That's the one we should get under control.

    Your other suggestions make sense, put a like here.
    I would be glad to have 6-10 parameters/sliders available to allow amplitude for different tastes.
     
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  6. Marnus Zwarts

    Marnus Zwarts Boost Creep AMS2 Club Member

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    Wow man, I just changed the overall scrub scale to 0.8, front scrub to 1.4 and rear 0.9 but crucially the lambdas to 0.4 and 0.35 respectively. With your new self alignment force, this should be the default ffb feeling in any sim. This give you the higher frequency scrubs, more akin to ACC, and a very distinct rear scrub, perfect to control oversteer. Just great tx. The word should be spread far and wide
     
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  7. unabalaverde58

    unabalaverde58 New Member

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    Try this setting from fanatec. I also have a csl dd 8nm bass
    with settings in games 65/00/20/00 as recommended by Joaquim with are FFB V11.
    I have a very good feeling of maximum hardness without clipping when adjusting the ffb in car. in linear mode a little less power as if I had a 5nm base.
    I also made adjustments in Joaquim's ffb notebook (I just changed the overall scrub scale to 0.8, the front scrub to 1.4 and the rear scrub to 0.9 but especially the lambdas to 0 .4 and 0.35 respectively)
    as recommended by Marnus Zwarts
    the car slips less. in terms of sensation it's close to the RF2 but I'll let you test it I don't have much experience, I used the recommended settings for RF2 for the fanatec 8nm from the site forum.studio-397.com and that's it. seems to work for Ams2 too
     

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    Last edited: Feb 26, 2024
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  8. Joaquim Pereira

    Joaquim Pereira Well-Known Member

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    As an experiment, yesterday I removed micro details completly and I has thinking about rising scrub frequencies (in both custom FFB and my seat haptics). I'll try your settings, perhaps that's what I need and it's already done ;)!
     
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  9. jtortosen

    jtortosen Active Member AMS2 Club Member

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    With simagic alpha, using the same nm force base and ingame settings like you, with porsche gte, cadillac lmdh, mclaren gt3 etc, the wheel ondulates a lot. Not like heavy shaking from default settings but the wheel movement is still there...
    The more the speed, more and heavyer the ondulation movement on the wheel. Also, if I use a havier wheel (i use a gt3 and a rounded heavy shape wheel), the ondulations are a lot quieter.
     
  10. Xzanman

    Xzanman Active Member

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    I noticed that in the default custom file there is a line for min force. Does this work differently than low force boost?
    If so what are the differences?

    Edit: after a bit of research I found the answer. They are indeed different. Min force sets the percentage of where forces start and low force boost changes the linearity of the FFB curve.
     
    Last edited: Feb 27, 2024
  11. newtonpg

    newtonpg Active Member AMS2 Club Member

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    General advice (me included) using TM driver/firmware updates.
    The update process overwhrite TM control panel settings to the fabric default.

    JP v11 was giving terrible rattles to my TM TX till I dicovered the real culprit, and now I can feel the beauty of JP11.

    Edit: Sorry, too much joint and rattles yet, my TX looks like my old G25. Editing, while come back to v10 is an option.
     
    Last edited: Feb 28, 2024
  12. Ernie

    Ernie Active Member AMS2 Club Member

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    Comparing to your v10 the FFB in v11 is a lot rougher and has more oscillations on my Asetek Invicta base.

    So i changed the following parameters in v11 ...
    Code:
    (scrub_scale_front 1.4)
    (scrub_scale_rear 2.0)
    ...
    (rack (* rack_scaled vehicle_ffb_gain 1.5))
    
    ...back to the values in v10.
    Code:
    (scrub_scale_front 1.4)
    (scrub_scale_rear 1.5)
    ...
    (rack (* rack_scaled vehicle_ffb_gain))
    
    For me it feels better with these values. Less twitchy and not that much overwhelming tire scrub effects.
     
  13. jtortosen

    jtortosen Active Member AMS2 Club Member

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    These values changes or fixes the oscilations? Because with my Simagic Alpha the oscilations are big and heavier XD (v11)
     
  14. Ernie

    Ernie Active Member AMS2 Club Member

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    Not really fixing it, but lesser oscillations.
     
  15. jtortosen

    jtortosen Active Member AMS2 Club Member

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    I think the oscillations are produced by something physical in the geometry or the car that translates to the FFB, as well as the dead or empty centre area that is felt. The oscillations at low speed are not noticeable (although the FFB graph shows noise or signal), but when you accelerate up to a certain speed the oscillations become present and very strong, and when you brake, the whole duration of braking, the steering wheel oscillates even more beastly.
     
  16. lm79

    lm79 New Member

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    Hey guys, I just got my Clubsport DD and I have two questions:

    - I am running the base in CSW 2.5 compatibility mode; will there be direct support in a later update?
    - The options are, compared to my Thrustsmaster 300, pretty overwhelming. How do I set the Force Feedback up? For the time being, I just did this:
    upload_2024-2-29_11-12-49.png
    Is that ok? Do I have to make any ingame settings so that what is in Fanalab is actually conveyed to or adapted by AMS2?

    I mainly drive Formula 1 cars from Lotus 98T to McLaren MP 4/8, should that be relevant.
     
  17. Racinglegend1234

    Racinglegend1234 AMS2 wiki founder AMS2 Club Member

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    AFAIK compatibility mode doesn’t matter. Set the force feedback up using the tuning menu. Fanalab auto does everything
     
  18. lm79

    lm79 New Member

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    So that is correct?
    upload_2024-2-29_13-22-23.png

    Regarding the compatibility, if I do not put the base in comp mode, AMS2 will not recognize the wheel.
     
  19. Racinglegend1234

    Racinglegend1234 AMS2 wiki founder AMS2 Club Member

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    Seems so and I agree with the compatibility issues. What FFB are you using?
     
  20. newtonpg

    newtonpg Active Member AMS2 Club Member

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    And if you have the time, try also to filter false positive ABS as it adds a lot of unwanted reactions to the wheel.
    I know false positives are Reiza's responsbility, anyway if you can by pass it'll be good.

    Edit: Using Porsche 911 GT3 Cup 4.0 Default setup at Indianapolis - Road Course
    Edit2: False positives at coasting phase and reaccelerating, no brakes at all.
     
    Last edited: Feb 29, 2024

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