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Automobilista 2 V1.1.2.0 RELEASED - Now updated to v1.1.2.5

Discussion in 'Automobilista 2 - News & Announcements' started by Renato Simioni, Feb 28, 2021.

  1. Coanda

    Coanda ohhh whinge whinge f@#ken whinge.. Reiza Backer

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    • Fixed version number still displaying as v1.1.2.4 in main menu instead of v1.1.2.5
    • Stock Car 2020/2021: Revised tire carcass physics, suspension rates, front splitter aero; reduced default caster; Minor adjustment to FFB max force
    • Stock Car Cruze 2019: Stiffer damper default damper rates; Minor adjustment to FFB max force
    • Increased FFB smootheness in 60s TC cars
    • Minor Group C soft tire tread adjustment
    • SuperV8: Minor tire carcass adjustment, CoG height reduction
    • Spa-Francorchamps: Added some remaining minor trackside objects; missing start lights
    • Brands Hatch: Fixed trackside cameras not working in Indy layout
    • Further trackside advertising updates for Stock Car tracks
    • StockCar Corolla 20/21: Removed Suzuki driver name sticker from steering wheel
    • Fruther trackside advertising work for Stock Car tracks
    SV8 CoG height reduction - This i am looking forward to...
     
    Last edited: Mar 17, 2021
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  2. Marius H

    Marius H Well-Known Member Reiza Backer

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  3. Coanda

    Coanda ohhh whinge whinge f@#ken whinge.. Reiza Backer

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    sh!t i posted from the wrong account.. :eek:
     
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  4. Renato Simioni

    Renato Simioni Administrator Staff Member

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    One more build hotfixing the hotfix, same version number as no change in exe (other than correcting the version number itself).. This should be it now until the update later this month :)

    • Fixed version number still displaying as v1.1.2.4 in main menu instead of v1.1.2.5
    • Stock Car 2020/2021: Revised tire carcass physics, suspension rates, front splitter aero; reduced default caster; Minor adjustment to FFB max force
    • Stock Car Cruze 2019: Stiffer damper default damper rates; Minor adjustment to FFB max force
    • Increased FFB smootheness in 60s TC cars
    • Minor Group C soft tire tread adjustment
    • Further F-Retro tire tread adjustments
    • SuperV8: Minor tire carcass adjustment, CoG height reduction
    • Spa-Francorchamps: Added some remaining minor trackside objects; missing start lights
    • Brands Hatch: Fixed trackside cameras not working in Indy layout
    • Further trackside advertising updates for Stock Car tracks
    • StockCar Corolla 20/21: Removed Suzuki driver name sticker from steering wheel
    • Further trackside advertising work for Stock Car tracks
     
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  5. Dicra

    Dicra Active Member

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    Yeah ... any criticism of the Formula Retro cars is clearly down to my capabilities as a driver and me liking easy to drive cars - that's why Reiza have just now put out a hotfix that changes the Formula Retro tire behaviour, because it was obviously already spot on.

    After all, there's absolutely no way that someone is able to drive something just fine, but still feels like the implementation of said car is lacking.

    But of course, physics are judged by your abilty to get a car around Adelaide, and not by, y'know, physics.
     
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  6. Coanda

    Coanda ohhh whinge whinge f@#ken whinge.. Reiza Backer

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  7. Tarmac Terrorist

    Tarmac Terrorist Active Member

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    And the updates keep on coming! Another small one today with notes, and then another even smaller one just popped up (im talking KB's) with no notes. Great stuff Reiza!
     
  8. Tarmac Terrorist

    Tarmac Terrorist Active Member

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    V much looking forward to the end of the month aswell! V8's feel great BTW!
     
  9. Coanda

    Coanda ohhh whinge whinge f@#ken whinge.. Reiza Backer

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    Anyone else getting black lines in turn 3 at Interlagos outer..?

    I came to a complete stop to show you what I see.. It was not like this before tonight's hotfix.

    ams2_interlagos_outer_black_lines.jpeg
     
  10. TekNeil

    TekNeil Take me back to the 2.4l, twin 50 weber days...

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    Chem trails! @Coanda :eek::D Joking aside, I'd have a look but can't get on the gaming rig at the mo.

    Oh and very much interested in testing the below out, previously it felt like my wheel was going to implode. Hopefully this helps.
     
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  11. Coanda

    Coanda ohhh whinge whinge f@#ken whinge.. Reiza Backer

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  12. sk8

    sk8 Member

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    Nice update, the porsche's feel quite different in a good way.

    Though just lost ffb completely.
    And then crashed to desktop.
    :eek:
     
  13. VFX Pro

    VFX Pro Active Member

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    The new sounds update are amazing indeed!! The Porsche 962C and Sauber C9 now have this "turbo" kicking-in sound and turn those cars "alive"!!
     
  14. Split Second

    Split Second Active Member

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    I think they are perceived to be the worst because you have lots of things happening at once.
    First at low speeds when you accelerate you have this imo unrealistic torque to the side (I have not seen it in any real footage) creating this unbalance especially in corners where you have to modulate the power. Then you also get when you accelerate the front that is rising very much which creates even more instability in the corners and massive understeer.
    It basically creates a few things at once that imo need to be fixed overall in the sim.
     
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  15. alink

    alink Well-Known Member

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    Holy, it's time to come back home and jumping into cockpit. So many things have changed (since sunday).
    By the way, does the F-Retro have a new cockpit dashboard? Which car is this?

    But @Coanda, how is it possible that you post something which is written 50 minutes later by Renato? :confused::confused:
     
  16. Shriukan

    Shriukan Touristenfahrten Community Reiza Backer

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    Beta backers have access to the beta branch on steam and the forum. Renato posts changelogs for beta builds for us to test before release.
     
  17. Leynad

    Leynad Active Member Reiza Backer

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    The Retros don't handle that different now than on release especially during cornering. When a car looks more like a dragster than a modern F1, it probably inherit handling-characteristics of a dragster as well, so very low front grip on the throttle and even off. Rear-tyres also don't steer and with this tread width there is only one possible option to rotate a car designed like that: with locking diff on the throttle-drift like a kart. I'm seconds off the pace compare to the fastest Retro-drivers that are proof enough that those cars can be managed, but they need lot of practice even with the right skills. And as a reminder: These are the 74-cars, not the 76's in AC. They made huge technology-steps at that time and iirc the 79-cars are planned for the future. They should be very different animals.
     
    Last edited: Mar 17, 2021
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  18. cuadolo

    cuadolo New Member

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    Hi all.
    G27.
    Deleted folder in "my documents" and now the wheel works.
    Unfortunately "custom files settings" wont recognized. I delte the official one, put in that folder a custom setting, play with AMS2 and, when I check the "my documents" folder i found two files ffb.settings: the sim has generated a new "original file" and dont "read" the custom one.
    It's right?
    Thx in advance.
     
  19. Split Second

    Split Second Active Member

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    Do you have real footage of the 74 cars? I want to see this torque pulling to the side. Because it seems massive now, and I don't think that was the case in real life. The same with group c.
     
  20. Maser V6

    Maser V6 Assume nothing. Verify everything. Have Fun Reiza Backer

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    "So I consider this car (the Sauber) completely undrivable in AMS2 - hehe and without any resemblance with any existing car in RL".

    A video would help enormously to show from yourself and others the problems you and others
    encounter pls try again. Im am currious what changed to make it harder it has had some polish since 1st March as show in log
     
    Last edited: Mar 17, 2021

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