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  <channel>
    <title>Automobilista 2 - Modding, 3rd Party Apps &amp; Tools</title>
    <description>Automobilista 2 - Modding, 3rd Party Apps &amp; Tools</description>
    <pubDate>Thu, 08 Oct 2026 22:43:18 +0000</pubDate>
    <lastBuildDate>Thu, 08 Oct 2026 22:43:18 +0000</lastBuildDate>
    <generator>Reiza Studios Forum</generator>
    <link>https://forum.reizastudios.com/forums/automobilista-2-modding-3rd-party-apps-tools.54/</link>
    <atom:link rel="self" type="application/rss+xml" href="https://forum.reizastudios.com/forums/automobilista-2-modding-3rd-party-apps-tools.54/index.rss"/>
    <item>
      <title>General Discussion Track Tool from ohyeah2389</title>
      <pubDate>Thu, 08 Oct 2026 10:03:58 +0000</pubDate>
      <link>https://forum.reizastudios.com/threads/general-discussion-track-tool-from-ohyeah2389.36728/</link>
      <guid>https://forum.reizastudios.com/threads/general-discussion-track-tool-from-ohyeah2389.36728/</guid>
      <author>invalid@example.com (immortalx)</author>
      <dc:creator>immortalx</dc:creator>
      <content:encoded><![CDATA[I just did a 40km circuit of street roads and the game seems to handle it fine. Although there&#039;s only roads and terrain for the time being, without any foliage or other objects.<br />
The track tools also perform surprisingly fast considering the size of the data!<br />
I think I got the hang of it for the most part and I&#039;ll make sure to share whatever quirks I discover.]]></content:encoded>
      <slash:comments>16</slash:comments>
    </item>
    <item>
      <title>Second Monitor - Timing/Telemetry App</title>
      <pubDate>Mon, 05 Oct 2026 06:19:27 +0000</pubDate>
      <link>https://forum.reizastudios.com/threads/second-monitor-timing-telemetry-app.17468/</link>
      <guid>https://forum.reizastudios.com/threads/second-monitor-timing-telemetry-app.17468/</guid>
      <author>invalid@example.com (Matus Celko)</author>
      <dc:creator>Matus Celko</dc:creator>
      <content:encoded><![CDATA[Hello everyone, <a href="https://gitlab.com/winzarten/SecondMonitor" target="_blank" class="externalLink" rel="nofollow">SecondMonitor </a>is an app I’ve been working on for some time, and it is mainly aimed for people with a spare monitor, which can be used to display information (so mainly 2 or 4 monitor setups).<br />
<br />
At its core it is a live timing/car information application, but it offers other, complementary, functionality.<br />


	<a href="https://forum.reizastudios.com/attachments/14304/" target="_blank">View attachment 14304</a>
	
<br />
<br />
Some notable functionality of the timing application:<br />
<ul>
<li><b>Track Map</b> – The...</li>
</ul><br />
<a href="https://forum.reizastudios.com/threads/second-monitor-timing-telemetry-app.17468/" class="internalLink">Second Monitor - Timing/Telemetry App</a>]]></content:encoded>
      <slash:comments>246</slash:comments>
    </item>
    <item>
      <title>The Workshop Thread: What are you working on?</title>
      <pubDate>Sat, 03 Oct 2026 11:58:05 +0000</pubDate>
      <link>https://forum.reizastudios.com/threads/the-workshop-thread-what-are-you-working-on.30649/</link>
      <guid>https://forum.reizastudios.com/threads/the-workshop-thread-what-are-you-working-on.30649/</guid>
      <author>invalid@example.com (jusk)</author>
      <dc:creator>jusk</dc:creator>
      <content:encoded><![CDATA[This is intended as a place for anyone to share whatever they are working on - new mods, progress updates (no matter how small) - anything you think may not (yet) need a separate thread, or where you just want to share what you&#039;re up to. <br />
<br />
Please keep it within<a href="https://forum.reizastudios.com/threads/general-guidelines.30526/" class="internalLink"> the guidelines</a> provided for this subforum. <br />
<br />
This was prompted by some conversations with <a href="https://forum.reizastudios.com/members/49565/" class="username" data-user="49565, @MartinezLJ">@MartinezLJ</a> and <a href="https://forum.reizastudios.com/members/19699/" class="username" data-user="19699, @Scar666">@Scar666</a>....<br />
<br />
<a href="https://forum.reizastudios.com/threads/the-workshop-thread-what-are-you-working-on.30649/" class="internalLink">The Workshop Thread: What are you working on?</a>]]></content:encoded>
      <slash:comments>274</slash:comments>
    </item>
    <item>
      <title>Open Madness Track Tools</title>
      <pubDate>Thu, 01 Oct 2026 13:12:38 +0000</pubDate>
      <link>https://forum.reizastudios.com/threads/open-madness-track-tools.36571/</link>
      <guid>https://forum.reizastudios.com/threads/open-madness-track-tools.36571/</guid>
      <author>invalid@example.com (ohyeah2389)</author>
      <dc:creator>ohyeah2389</dc:creator>
      <content:encoded><![CDATA[On the last day of 2025, I released the world&#039;s first original third-party track model for Automobilista 2, G&amp;J Kartway: <a href="https://forum.reizastudios.com/threads/g-j-kartway-for-ams2.35994/" class="internalLink">G&amp;J Kartway for AMS2</a><br />
<br />
Recently, I released the world&#039;s second original third-party track model for Automobilista 2, Mid-Ohio: <a href="https://forum.reizastudios.com/threads/mid-ohio-for-ams2.36489/" class="internalLink">Mid-Ohio for AMS2</a><br />
<br />
Before either of those releases, on June 27th, 2025, I began research...<br />
<br />
<a href="https://forum.reizastudios.com/threads/open-madness-track-tools.36571/" class="internalLink">Open Madness Track Tools</a>]]></content:encoded>
      <slash:comments>33</slash:comments>
    </item>
    <item>
      <title>GUITRACKMAPS.bff</title>
      <pubDate>Wed, 30 Sep 2026 20:47:21 +0000</pubDate>
      <link>https://forum.reizastudios.com/threads/guitrackmaps-bff.36132/</link>
      <guid>https://forum.reizastudios.com/threads/guitrackmaps-bff.36132/</guid>
      <author>invalid@example.com (Thomas Weinhold)</author>
      <dc:creator>Thomas Weinhold</dc:creator>
      <content:encoded><![CDATA[Hello,<br />
<br />
I am working on a UI tool that shall help to run dedicated servers, especially for operating sportive simracing leagues. In the tool I want to offer track selection with a graphical icon for the track.<br />
Since I do not want to violate any copyrights, I need to avoid embedding images from the game into the tool. But I think it is okay to use the game images from the installation when running the tool, because people that use the tool and want to run a server must own AMS2 by themself...<br />
<br />
<a href="https://forum.reizastudios.com/threads/guitrackmaps-bff.36132/" class="internalLink">GUITRACKMAPS.bff</a>]]></content:encoded>
      <slash:comments>3</slash:comments>
    </item>
    <item>
      <title>ams2ai.com is a free web app for creating custom AI drivers with car images</title>
      <pubDate>Wed, 30 Sep 2026 18:32:16 +0000</pubDate>
      <link>https://forum.reizastudios.com/threads/ams2ai-com-is-a-free-web-app-for-creating-custom-ai-drivers-with-car-images.36569/</link>
      <guid>https://forum.reizastudios.com/threads/ams2ai-com-is-a-free-web-app-for-creating-custom-ai-drivers-with-car-images.36569/</guid>
      <author>invalid@example.com (lagner1991)</author>
      <dc:creator>lagner1991</dc:creator>
      <content:encoded><![CDATA[<img src="https://i.postimg.cc/5t3rPSYP/1.png" class="bbCodeImage LbImage" alt="[&#x200B;IMG]" data-url="https://i.postimg.cc/5t3rPSYP/1.png" /><br />
<br />
Hi everyone!<br />
<br />
I created a free web app for Automobilista 2 that makes creating and managing custom AI drivers easier.<br />
<br />
You can create your own drivers, assign them to cars, build custom grids, and use car images instead of trying to remember livery names.<br />
<br />
Website: <a href="https://ams2ai.com/" target="_blank" class="externalLink" rel="nofollow">ams2ai.com</a><br />
<br />
The idea came from a simple problem: when you have many custom AI drivers, managing names and liveries becomes difficult. I wanted a more...<br />
<br />
<a href="https://forum.reizastudios.com/threads/ams2ai-com-is-a-free-web-app-for-creating-custom-ai-drivers-with-car-images.36569/" class="internalLink">ams2ai.com is a free web app for creating custom AI drivers with car images</a>]]></content:encoded>
      <slash:comments>9</slash:comments>
    </item>
    <item>
      <title>Real-time and Offline Telemetry and Race Strategy tool for AMS2</title>
      <pubDate>Sat, 26 Sep 2026 19:24:49 +0000</pubDate>
      <link>https://forum.reizastudios.com/threads/real-time-and-offline-telemetry-and-race-strategy-tool-for-ams2.11983/</link>
      <guid>https://forum.reizastudios.com/threads/real-time-and-offline-telemetry-and-race-strategy-tool-for-ams2.11983/</guid>
      <author>invalid@example.com (Iko Rein)</author>
      <dc:creator>Iko Rein</dc:creator>
      <content:encoded><![CDATA[Hi,<br />
<br />
Over the years I have developed a Telemetry tool for the F1 series. Lately I have added other games, which I actively play myself. As I already had added Project Cars 2 support, I decided to also add AMS2 support, which I have now played some 75+ hours.<br />
<br />
This is the tool to make you drive faster regardless of your driving level.<br />
<br />
The tool can be used both offline and real-time to analyze telemetry data, car behaviour and race history.<br />
<br />
Key features:<br />
<ul>
<li>Compare your own laps...</li>
</ul><br />
<a href="https://forum.reizastudios.com/threads/real-time-and-offline-telemetry-and-race-strategy-tool-for-ams2.11983/" class="internalLink">Real-time and Offline Telemetry and Race Strategy tool for AMS2</a>]]></content:encoded>
      <slash:comments>111</slash:comments>
    </item>
    <item>
      <title>PTBR radio, exclusive Crew Chief version for brazilians</title>
      <pubDate>Tue, 22 Sep 2026 00:14:26 +0000</pubDate>
      <link>https://forum.reizastudios.com/threads/ptbr-radio-exclusive-crew-chief-version-for-brazilians.34965/</link>
      <guid>https://forum.reizastudios.com/threads/ptbr-radio-exclusive-crew-chief-version-for-brazilians.34965/</guid>
      <author>invalid@example.com (Frank Alexandre)</author>
      <dc:creator>Frank Alexandre</dc:creator>
      <content:encoded><![CDATA[<div data-s9e-mediaembed="youtube" style="display:inline-block;width:100%;max-width:640px"><div style="overflow:hidden;position:relative;padding-bottom:56.25%"><iframe allowfullscreen="" scrolling="no" style="background:url(https://i.ytimg.com/vi/mEZOqMi2pmo/hqdefault.jpg) 50% 50% / cover;border:0;height:100%;left:0;position:absolute;width:100%" src="https://www.youtube.com/embed/mEZOqMi2pmo"></iframe></div></div>]]></content:encoded>
      <slash:comments>2</slash:comments>
    </item>
    <item>
      <title>Guide: How to add DLSS5 for AMS2</title>
      <pubDate>Sun, 20 Sep 2026 13:38:47 +0000</pubDate>
      <link>https://forum.reizastudios.com/threads/guide-how-to-add-dlss5-for-ams2.36643/</link>
      <guid>https://forum.reizastudios.com/threads/guide-how-to-add-dlss5-for-ams2.36643/</guid>
      <author>invalid@example.com (Ace)</author>
      <dc:creator>Ace</dc:creator>
      <content:encoded><![CDATA[Note: I removed the tutorial video and some screenshots for now, since the settings I used didn&#039;t showcase how impressive DLSS5 in AMS2 can be. I will update a new video later, I replaced the screenshots with ones of my current settings<br />
<br />
Just got AMS2 running with DLSS5 and it&#039;s quite insane what it does. It does run into some artifacts so I maybe wouldn&#039;t want to race full length races with it, but a bit of eyecandy, videos and screenshots it definitely does it&#039;s thing great.<br />
<br />
Requirements:...<br />
<br />
<a href="https://forum.reizastudios.com/threads/guide-how-to-add-dlss5-for-ams2.36643/" class="internalLink">Guide: How to add DLSS5 for AMS2</a>]]></content:encoded>
      <slash:comments>42</slash:comments>
    </item>
    <item>
      <title>Windows GUI for the AMS2 dedicated server</title>
      <pubDate>Sun, 20 Sep 2026 12:48:41 +0000</pubDate>
      <link>https://forum.reizastudios.com/threads/windows-gui-for-the-ams2-dedicated-server.36686/</link>
      <guid>https://forum.reizastudios.com/threads/windows-gui-for-the-ams2-dedicated-server.36686/</guid>
      <author>invalid@example.com (Gonky Racing)</author>
      <dc:creator>Gonky Racing</dc:creator>
      <content:encoded><![CDATA[Setting up the Automobilista 2 dedicated server means editing a config file by hand, and the game does not help you: if you write an attribute name it does not recognise, it does not throw an error — it silently voids the entire session configuration and runs on defaults. You find out when the race is already going.<br />
<br />
I wrote a Windows app to stop doing that by hand. It is free.<br />
<br />
<img src="https://gonkyracing.com/press/node-manager-foro.jpg" class="bbCodeImage LbImage" alt="[&#x200B;IMG]" data-url="https://gonkyracing.com/press/node-manager-foro.jpg" /><br />
<br />
<b>What it does</b><br />
<ul>
<li>Installs the...</li>
</ul><br />
<a href="https://forum.reizastudios.com/threads/windows-gui-for-the-ams2-dedicated-server.36686/" class="internalLink">Windows GUI for the AMS2 dedicated server</a>]]></content:encoded>
      <slash:comments>4</slash:comments>
    </item>
    <item>
      <title>AMS2 Championships, a career tracker</title>
      <pubDate>Sun, 20 Sep 2026 10:29:55 +0000</pubDate>
      <link>https://forum.reizastudios.com/threads/ams2-championships-a-career-tracker.36700/</link>
      <guid>https://forum.reizastudios.com/threads/ams2-championships-a-career-tracker.36700/</guid>
      <author>invalid@example.com (Nightrat)</author>
      <dc:creator>Nightrat</dc:creator>
      <content:encoded><![CDATA[I&#039;ve been building a small tool for Automobilista 2 and it&#039;s at a point where it might be useful to other people, though don&#039;t expect a polished application.<br />
<br />
I started this project back in April as an experiment: how far could it go if I never wrote a single line of code myself and let an AI do all the coding? I was positively surprised by how well it turned out.<br />
<br />
What it does:<br />
<ul>
<li><b>Race Session recording.</b> Race, quali and practice captured at session end. Watching a replay...</li>
</ul><br />
<a href="https://forum.reizastudios.com/threads/ams2-championships-a-career-tracker.36700/" class="internalLink">AMS2 Championships, a career tracker</a>]]></content:encoded>
    </item>
    <item>
      <title>A call for open-source community apps</title>
      <pubDate>Thu, 17 Sep 2026 20:09:00 +0000</pubDate>
      <link>https://forum.reizastudios.com/threads/a-call-for-open-source-community-apps.36692/</link>
      <guid>https://forum.reizastudios.com/threads/a-call-for-open-source-community-apps.36692/</guid>
      <author>invalid@example.com (jota.191)</author>
      <dc:creator>jota.191</dc:creator>
      <content:encoded><![CDATA[I would like to make a small call to everyone developing community tools for AMS2: career modes, livery managers, race generators, modding tools, custom championship tools, telemetry apps, and so on and so forth. <b>Please consider making them free and open source.</b><br />
<br />
It is frustrating to see essentially the same application being created a dozen times in different, incomplete ways. One version has a good interface but lacks an important feature. Another supports more options but is...<br />
<br />
<a href="https://forum.reizastudios.com/threads/a-call-for-open-source-community-apps.36692/" class="internalLink">A call for open-source community apps</a>]]></content:encoded>
      <slash:comments>2</slash:comments>
    </item>
    <item>
      <title>ApexRivals - Complete Race Engineer &amp; Career Mode for AMS2</title>
      <pubDate>Thu, 17 Sep 2026 19:39:09 +0000</pubDate>
      <link>https://forum.reizastudios.com/threads/apexrivals-complete-race-engineer-career-mode-for-ams2.36674/</link>
      <guid>https://forum.reizastudios.com/threads/apexrivals-complete-race-engineer-career-mode-for-ams2.36674/</guid>
      <author>invalid@example.com (EverlastingApex)</author>
      <dc:creator>EverlastingApex</dc:creator>
      <content:encoded><![CDATA[Hi everyone!<br />
<br />
I&#039;ve been working on ApexRivals for quite a while now, and with the release of version 2.0 I figured it was finally time to make a proper thread for it here<br />
<br />
ApexRivals is a standalone companion app for Automobilista 2, built around two major features:<br />
<br />
<b>A complete Race Engineer</b><br />
<br />
and<br />
<br />
<b>A persistent Career Mode</b><br />
<br />
The Race Engineer is the big focus of the latest update, so I&#039;ll start there<br />
<br />
<span style="font-size: 18px"><b>RACE ENGINEER</b></span><br />
In a real racing team, the driver isn&#039;t...<br />
<br />
<a href="https://forum.reizastudios.com/threads/apexrivals-complete-race-engineer-career-mode-for-ams2.36674/" class="internalLink">ApexRivals - Complete Race Engineer &amp; Career Mode for AMS2</a>]]></content:encoded>
      <slash:comments>7</slash:comments>
    </item>
    <item>
      <title>Gridder - liveries/AI/championships tool</title>
      <pubDate>Thu, 17 Sep 2026 13:49:01 +0000</pubDate>
      <link>https://forum.reizastudios.com/threads/gridder-liveries-ai-championships-tool.35499/</link>
      <guid>https://forum.reizastudios.com/threads/gridder-liveries-ai-championships-tool.35499/</guid>
      <author>invalid@example.com (jusk)</author>
      <dc:creator>jusk</dc:creator>
      <content:encoded><![CDATA[I&#039;ve mentioned it <a href="https://forum.reizastudios.com/threads/the-workshop-thread-what-are-you-working-on.30649/page-12#post-333399" class="internalLink">over here</a> already but starting this thread to share some more info about &#039;Gridder&#039;. It&#039;s still work in progress (and <b>not available yet</b>) - but I&#039;m interested to hear any feedback on the ideas.<br />
<br />
<b>What is it?</b> In short, it’s a desktop ‘companion app’ that helps you manage skinpacks, custom AI and offline championships in a GUI - without the need...<br />
<br />
<a href="https://forum.reizastudios.com/threads/gridder-liveries-ai-championships-tool.35499/" class="internalLink">Gridder - liveries/AI/championships tool</a>]]></content:encoded>
      <slash:comments>38</slash:comments>
    </item>
    <item>
      <title>Aces AMS2 Multiclass Simhub Overlay</title>
      <pubDate>Wed, 16 Sep 2026 01:57:22 +0000</pubDate>
      <link>https://forum.reizastudios.com/threads/aces-ams2-multiclass-simhub-overlay.35011/</link>
      <guid>https://forum.reizastudios.com/threads/aces-ams2-multiclass-simhub-overlay.35011/</guid>
      <author>invalid@example.com (Ace)</author>
      <dc:creator>Ace</dc:creator>
      <content:encoded><![CDATA[I always felt AMS2 HUD can&#039;t really deliver all the informations I would like to see in a race and visually just looks outdated. I especially enjoy multiclass races a lot, but the standard hud isn&#039;t really able to show you the race of your actual class. Since I couldn&#039;t find Simhub overlays that really fit my needs, I took the time to learn how to build my own simhub overlay.<br />
<br />
<b>This resulted in my AMS2 Simhub Overlay Suite that is now updated to version v1.2</b><br />
<br />
First big thanks to...<br />
<br />
<a href="https://forum.reizastudios.com/threads/aces-ams2-multiclass-simhub-overlay.35011/" class="internalLink">Aces AMS2 Multiclass Simhub Overlay</a>]]></content:encoded>
      <slash:comments>139</slash:comments>
    </item>
    <item>
      <title>AMS2 Modding Support Feedback</title>
      <pubDate>Wed, 16 Sep 2026 01:36:48 +0000</pubDate>
      <link>https://forum.reizastudios.com/threads/ams2-modding-support-feedback.30599/</link>
      <guid>https://forum.reizastudios.com/threads/ams2-modding-support-feedback.30599/</guid>
      <author>invalid@example.com (Renato Simioni)</author>
      <dc:creator>Renato Simioni</dc:creator>
      <content:encoded><![CDATA[This topic is for feedback from mod creators and users alike regarding how they´d like AMS2 to evolve for modding support - what are the main requests from both a mod creation and mod installation POV to make AMS2 a more assessible modding platform?<br />
<br />
As previously said the engine isn´t really set up for this so there will be limits to what we can actually deliver, but based on the feedback we receive here we can better assess what are the realistic targets we can actually deliver on.]]></content:encoded>
      <slash:comments>235</slash:comments>
    </item>
    <item>
      <title>Multi Class Creation</title>
      <pubDate>Tue, 15 Sep 2026 08:00:26 +0000</pubDate>
      <link>https://forum.reizastudios.com/threads/multi-class-creation.36680/</link>
      <guid>https://forum.reizastudios.com/threads/multi-class-creation.36680/</guid>
      <author>invalid@example.com (Theofanis Papas)</author>
      <dc:creator>Theofanis Papas</dc:creator>
      <content:encoded><![CDATA[In a custom championship or in a single race we have the possibility to create multi class races .<br />
Let’s say as example lmp2 and Gt3 gen2 , let’s say 10 cars per class <br />
How I can ensure that at least in gt3 class which have 8 cars and liveries more than 40 will take part at least one car per brand ?<br />
Is any way to customise that? thanks in advance]]></content:encoded>
      <slash:comments>3</slash:comments>
    </item>
    <item>
      <title>Race Pace: A Living Career App</title>
      <pubDate>Wed, 09 Sep 2026 10:53:56 +0000</pubDate>
      <link>https://forum.reizastudios.com/threads/race-pace-a-living-career-app.36062/</link>
      <guid>https://forum.reizastudios.com/threads/race-pace-a-living-career-app.36062/</guid>
      <author>invalid@example.com (whyl_)</author>
      <dc:creator>whyl_</dc:creator>
      <content:encoded><![CDATA[After trying out the main third party career apps out there, I couldn&#039;t find one that really ticked all the boxes for me. I decided to have a go at creating one myself, and after play testing it for the past few weeks I think it&#039;s finally mature enough to share. There&#039;s still loads of features I want to add, but I would love some other opinions on it!<br />
<br />
<a href="https://yannick-lohse.fr/race-pace/" target="_blank" class="externalLink" rel="nofollow"><b><span style="color: #b30000">More infos and download link.</span></b></a><br />
<br />
What you can expect:<br />
- An...<br />
<br />
<a href="https://forum.reizastudios.com/threads/race-pace-a-living-career-app.36062/" class="internalLink">Race Pace: A Living Career App</a>]]></content:encoded>
      <slash:comments>21</slash:comments>
    </item>
    <item>
      <title>Automobilista 2 Auto Director for Broadcasts</title>
      <pubDate>Wed, 09 Sep 2026 00:43:40 +0000</pubDate>
      <link>https://forum.reizastudios.com/threads/automobilista-2-auto-director-for-broadcasts.31141/</link>
      <guid>https://forum.reizastudios.com/threads/automobilista-2-auto-director-for-broadcasts.31141/</guid>
      <author>invalid@example.com (RnageyRover)</author>
      <dc:creator>RnageyRover</dc:creator>
      <content:encoded><![CDATA[Hi All,<br />
Linked is AMS2 Auto Director running in Python. <a href="https://www.overtake.gg/downloads/automobilista-2-auto-director.61701/" target="_blank" class="externalLink" rel="nofollow">Automobilista 2 Auto Director</a><br />
<a href="https://github.com/RangeyRover/Automobilista-2-Auto-Director/" target="_blank" class="externalLink" rel="nofollow">GitHub - RangeyRover/Automobilista-2-Auto-Director: An auto director for AMS2 in python using UDP or Shared memory</a><br />
There are limited keyboard commands available, Up, down, enter for drivers, u to change across to cameras, left right, enter for camera...<br />
<br />
<a href="https://forum.reizastudios.com/threads/automobilista-2-auto-director-for-broadcasts.31141/" class="internalLink">Automobilista 2 Auto Director for Broadcasts</a>]]></content:encoded>
      <slash:comments>83</slash:comments>
    </item>
    <item>
      <title>Custom Ai names in Multiplayer</title>
      <pubDate>Fri, 28 Aug 2026 01:58:02 +0000</pubDate>
      <link>https://forum.reizastudios.com/threads/custom-ai-names-in-multiplayer.36601/</link>
      <guid>https://forum.reizastudios.com/threads/custom-ai-names-in-multiplayer.36601/</guid>
      <author>invalid@example.com (WonderTomee)</author>
      <dc:creator>WonderTomee</dc:creator>
      <content:encoded><![CDATA[Hello Guys,<br />
<br />
I would like to ask some help with Multiplayer Custom Ai. Me and my friends downloaded and tried out a mod of F1 2006. In singeplayer all names are correct, but when it comes to multiplayer i see names like &quot;Scott Pace&quot; and &quot;Jack Evil&quot; instead of Scott Speed and Jacques Villeneuve. <br />
I read it multiple places that fixing it is not yet possible. Is it true? Custom AI overrides don&#039;t work in multiplayer at all? Is there any way to fix it for us? We are planning to do only Coop...<br />
<br />
<a href="https://forum.reizastudios.com/threads/custom-ai-names-in-multiplayer.36601/" class="internalLink">Custom Ai names in Multiplayer</a>]]></content:encoded>
      <slash:comments>13</slash:comments>
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